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[Crash] World editor crashes dues to not enough space?

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Mar 19, 2011
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ok so ive got a question, when i try to open the map in the editor with a file size of 3.5MB it says

this application has encountered a critical error:

not enough storage space is available to process this command

Program: c:\games\warcraftiii\worldedit.exe
Object: WERandomGroupSet (.?AUWERandomGroupset@@)

this happens with many maps over 1MB nearly every time, i would like some help because it gets in the way of a lot of maps i would like to play
 

Dr Super Good

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The process has either tried to allocate more HDD space than available on the partition or allocate more continuous memory than available in the process address space. In either case some error/bug must have occurred as the editor should never do this if it is working/written correctly.
 
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what DSG said is actually not necessarily true. This error pops up when someone protects their map obscuring some of the data in the archive. If you damage certain files that game doesnt give a shit about, yet editor does, it will not be able to load them, hence pop first thing that comes to his mind, which is "Not enough space for processing...".

Try opening Dota map, The Azeroth Wars, or even Gaias, they all pop the very same error, because they are all protected
 

Dr Super Good

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what DSG said is actually not necessarily true. This error pops up when someone protects their map obscuring some of the data in the archive. If you damage certain files that game doesnt give a shit about, yet editor does, it will not be able to load them, hence pop first thing that comes to his mind, which is "Not enough space for processing...".
Oh but it is true...
In either case some error/bug must have occurred as the editor should never do this if it is working/written correctly.
The editor is not written correctly and a bug causes it to fatally crash in this way. If the editor was written correctly it would fail gracefully ("The map archive appears to be corrupted and could not be loaded.").

The error that is shown is not user friendly thus signifies an extreme failure of part of the program. The very fact "not enough storage space is available" signifies the command trying to do something pretty bad and allocate excessive resources. If the editor was well written it would check the bounds on what needs allocation so fail gracefully ("Random group set data is too large to be loaded, this may be because it has been corrupted").

After a failed load the editor should be left with the "no map" view and allow the user to load another map.
 

Dr Super Good

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How do you unprotect it?
There is no such thing as map protection hence there is nothing to unprotect.

Some people corrupt their map archives, in which case MPQEdit needs to be set into legacy MPQ mode to force open them. Other people delete or modify World Edit only data so it is no longer possible to edit the map with WorldEdit (you can edit the map files separately no problem), in which case one has to rebuild these editor only files (not really possible to do well).
 
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