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Screenshots

Discussion in 'Darkwind RPG - A Heros Tale' started by Thyrael, Jul 4, 2009.

  1. syltman

    syltman
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    Jun 13, 2007
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    1,328
    Fine terrain. I like all the models in it :D
     
  2. Thyrael

    Thyrael
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    Apr 28, 2008
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    Another doodad screenie. About the terrain I can tell you, that the demo will take place in a mountainregion. Trees will be of that kind you can see in the pic. The tileset will be custom, that means custom textures as well.

    The red flowers you can see will be part of the herbalism-system. That means you can harvest reagents from plants. After some time the plants will grow again.

    [​IMG]
     
  3. Just_Spectating

    Just_Spectating
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    i still think those shrubs can be smaller.
     
  4. Slaydon

    Slaydon
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    <3 <3, just if i also got those D: <3 It looks soo much of oblivion
     
  5. Thyrael

    Thyrael
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    Some WIPs of the citywallmodel i'm working on.
     

    Attached Files:

  6. Just_Spectating

    Just_Spectating
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    in-game textures?
     
  7. Thyrael

    Thyrael
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    No, custommade textures, but not the final ones. Need more shading etc.
     
  8. syltman

    syltman
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    with this you mean that you will replace the current tileset I hope... becouse it's awful.

    edit: also nice doodads.
     
  9. Goldendemon

    Goldendemon
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    Jul 21, 2007
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    270
    Yeah we'll do :)

    I hope i can start working on the terrain soon :>
     
  10. Thyrael

    Thyrael
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    Almost finished the first part of the citywall. There are no texture variations so far, but I will add some next session. The wall is walkable. That means, you'll see guards patrouling onto the wall in the game :) I will add some gates and some watchtowers. The wall is build up out of different segments that can be combinied and rotated in several ways. I think that will offer a lot of variation.

    I think the texture looks a little bit bright, maybe I should darken it a little bit.
     

    Attached Files:

  11. Slaydon

    Slaydon
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    wow, try to set the tint to around 150150150,
     
  12. I)eadnerzhul

    I)eadnerzhul
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    Yeah, the texture is a little too bright, but it looks pretty good! One thing I think you could add though is stairs that lead up to the walls.
     
  13. Thyrael

    Thyrael
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    Texture will be darkend and more texture variations will be added. Currently 50%+ of the texture is still empty, so there should be enough space for additional variations^^

    Yes will be done soon, I just finished the first 90° cornermodel. And currently I'm thinking about the first towermodel. Than about a gate (with animations :) ) and than a kind of stairramp to allow units to climb up the wall.
     
  14. Thyrael

    Thyrael
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    I finished the models for the first series of towers. Cornertower, Watchtower, 3-way-crossing-tower(no idea how to call in english^^) next one will be the citygate. For now the hero and all other units can walk through the towers. I think that looks really cool^^
     

    Attached Files:

  15. Vercas

    Vercas
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    Please tell me you're going to submit these models at hive... :eek:
    Incredible, I need some models like these too! :eek:
     
  16. Thyrael

    Thyrael
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    After the game is finished there is no reason to not release a modelpack containing the used models. But before the game is out, I won't share thoses models with public. I hope you can understand that.
     
  17. Vercas

    Vercas
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    Well, too bad. I understand that.
     
  18. Fanta-Freak

    Fanta-Freak
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    Oct 18, 2008
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    Look very very very VERY nice :D and i understand
    why you dont realease models before
     
  19. Thyrael

    Thyrael
    Joined:
    Apr 28, 2008
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    695
    I'm experimenting with tilesets.

    In the screen you can see the developmentprocess of a rocktile. Please give me feedback. The dirttile is custom too.
     

    Attached Files:

  20. Vercas

    Vercas
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    I like your buildings' architecture and the tilesets.

    Don't do like B2M.
    Make them more "tiling".
    There was an extremely short tutorial about it.