- Joined
- Jan 6, 2008
- Messages
- 2,627
wow, try to set the tint to around 150150150,
One thing I think you could add though is stairs that lead up to the walls.
Please tell me you're going to submit these models at hive...
Incredible, I need some models like these too!
Awesome. Totally awesome.To give you an example how to improve the 3rd and 1st person feeling in Darkwind RPG I uploaded this screenshot. You can see custom made grassdoodads. Those doodads are animated and move to give the enviroment a touch of life. I'm planning to create a lot of animated vegetationdoodads like bushes, trees and so on. Some data of the grassdoodad: 3kb of size + a 512*512 skin for better quality. Due to the fact, Darkwind RPG will be singleplayr, size doesn't matter
To give you an example how to improve the 3rd and 1st person feeling in Darkwind RPG I uploaded this screenshot. You can see custom made grassdoodads. Those doodads are animated and move to give the enviroment a touch of life. I'm planning to create a lot of animated vegetationdoodads like bushes, trees and so on. Some data of the grassdoodad: 3kb of size + a 512*512 skin for better quality. Due to the fact, Darkwind RPG will be singleplayr, size doesn't matter
Awesome, is that a custom tileset also?
So my computer is lame, isn't it?
Because the gear will show on them?
You have totally broken the limits of standard Warcraft III and you're map isn't even finished!. The only other map that was able to do this was "TcX".I've even planned to give most doodads a "rain"animation. That means when it rains water is dripping from the roofs and the tiles.
Looks Great! i just have a question about the Hero model (if that is the hero who is shown there, i think his name was Hank), is he always stuck with that robe on? personally, i think it looks like an awesome ice/water/lightning mage, but if i was playing as a warrior for example, i wouldnt want to have a blue robe on all the time.
so i was just wondering if that will change by equipping new items, or if you can choose out of a bunch of different character models when you start a new game.