1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. The member Kam is making HIVE coasters. Take a look. For every coaster you buy, Hive gets $1.
    Dismiss Notice
  3. Buy it, use it, break it, fix it, trash it, change it, mail - upgrade it. Join (Optionally) Paired Techtree Contest #11 - Techno Magic now!
    Dismiss Notice
  4. Dismiss Notice
  5. Hero Contest #8 is up and running! This time it's a joint contest between artists and coders. Go here for team matchmaking.
    Dismiss Notice
  6. The ninth Concept Art Contest has launched. Enter now!
    Dismiss Notice
  7. Our first StarCraft contest, The Galaxy Terraining Contest #1 - World Wonders has started. Enter to show off your Galaxy Editor skills and win a custom rank icon among other things.
    Dismiss Notice
  8. Ever wanted to get your sets ready for fast texturing while still having fun? Now it is possible with our newest Mini-Texturing Contest.
    The Skeleton Units need your dire help!
    Dismiss Notice

Infinite Dragon Spawn

Discussion in 'Texturing & Surfacing' started by Fjury, Apr 12, 2012.

  1. Fjury

    Fjury
    Joined:
    Sep 9, 2010
    Messages:
    314
    Greetings.

    I had some spare time to test some skinning.
    I ended up with this:
    Image
    [​IMG]


    I'm not uploading this to the skin section because of two reasons;
    - The model uses two custom skins and I can only upload one through the skin section
    - I did actually made copy pasta from the arms to the legs with some poor editing.


    When you've imported the files, their names and paths should look like this;

    units\Creeps\DragonSpawnGreen\DragonGreenSpawn.blp

    and

    units\Creeps\DragonSpawnGreen\DragonSpawnGreenExtras.blp

    I hope you can find this skin usefull. :>
     

    Attached Files:

    Last edited: Apr 13, 2012
  2. Sin'dorei300

    Sin'dorei300

    2D Art Moderator

    Joined:
    Aug 20, 2011
    Messages:
    3,297
    It's CnP? If not, it's pretty cool! <3
     
  3. Fjury

    Fjury
    Joined:
    Sep 9, 2010
    Messages:
    314
    I've drawn everything myself, it's just the leg part that is a copy of the arm, yet with some minor editing.
     
  4. JesusHipster

    JesusHipster

    Model Reviewer

    Joined:
    Sep 19, 2011
    Messages:
    1,926
    It doesn't look good ingame :(
     
  5. Fjury

    Fjury
    Joined:
    Sep 9, 2010
    Messages:
    314
    What needs to be improved? :>
     
  6. JesusHipster

    JesusHipster

    Model Reviewer

    Joined:
    Sep 19, 2011
    Messages:
    1,926
    The skin itself is too blurry, but still filesize is huge.
     
  7. Fjury

    Fjury
    Joined:
    Sep 9, 2010
    Messages:
    314
    Oh, the main skin wasn't resized back to it's original 256x256 D:
    Well, now the fileszie is reduced by 400kbs. About the blurryness; I don't know how I should make it look sharper though :S
     
  8. chr2

    chr2
    Joined:
    Jun 3, 2008
    Messages:
    691
    Looks pretty neat. I think you overdid the cracks a little though. Also, a bit more highlights on the scales wouldn't hurt.
     
  9. Adiktuz

    Adiktuz
    Joined:
    Oct 16, 2008
    Messages:
    9,699
    Hmmm... I think the file size is still pretty big for that skin...
     
  10. Iconer

    Iconer
    Joined:
    Apr 12, 2012
    Messages:
    172
    how abut am sending it to u?