- Joined
- Jan 9, 2016
- Messages
- 1,487
Trees... trees are weird. The way they work is that they are a variation of a bunch of completely separate models, mostly 5. The model that they use is called a <Base> model, which consists of said separate models. The worst part is that you cannot make a new base model, as they do not exist in the mpq. Don't get me wrong, I can make the trees with your desired alpha filters. However, you may need to replace a base tree that you don't use in your map. Name a tree type, then I'll whip the invisible ones for you.
The WorldTree model is not a problem, as it's just a single model.
The WorldTree model is not a problem, as it's just a single model.