1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. We've created a new forum: Overwatch! Discuss gameplay strategies, team composition, lootboxes and much more!
    Dismiss Notice
  3. The dust has finally settled for Hive's first joint Hero Contest. Come check out the results and comment on what you think should be a Neutral Tavern Hero!
    Dismiss Notice
  4. The awesome entries of Mini-Mapping Contest #13 - Ghastly Realm are finished! Vote for your favorite here!
    Dismiss Notice
  5. Last squad standing! The results for Modeling Contest - Squad are out. Congratulate the winners!
    Dismiss Notice
  6. The results for the 4-way challenge is up! Congratulate the winner and take pity on the losers here!
    Dismiss Notice
  7. Looking to expand an altered melee race of yours? Join the Advanced Techtree Contest - Recycle, Revise, Reinvent contest!
    Dismiss Notice

Changelog

Discussion in 'Sunken City' started by SpasMaster, Apr 6, 2013.

Thread Status:
Not open for further replies.
  1. SpasMaster

    SpasMaster
    Joined:
    Jan 29, 2010
    Messages:
    1,533
    Latest Changelog
    [​IMG] Version 2.3.1. [02.12.2016]


    General Changes
    • Fixed a bug where you wouldn't be able to interract with Oris anymore if you got his question wrong.
    • Fixed a bug where the correct keyword for Oris was always the same.
    • Fixed a bug where killing the Firelord would cause the game to crash.
    • Hadeis, the Lost Tuskarr will no longer attack players.
    • Fixed a bug where Inspect could be used to open paths for the Path is Clear quest.
    • Fixed a bug where a couple of Ghosts were not displaying their messages.
    • Mahul information has been updated.
    • Tentacles spawned by Azumoth should no longer appear outside of his chamber.
    • Tooltip fixes.
    • Fixed a bug where the Hot Feet challenge was not working properly.
    • Damage Types can now deal a maximum of 125% damage to armor types they counter down from 140%.
    • Damage Types can now deal a minimum of 85% damage to armor types they are below average up from 75%.
    • Damage Types can now deal a minimum of 75% damage to armor types they are countered by down from 60%.
    • Chaos Damage Type now deals 125% damage to all armor types down from 130%.

    Classes
    [​IMG] Berserker

    • Model has been reversed to one from previous versions.
    [​IMG] Dragon Knight

    • Fixed a bug where Dragon Form had incorrect hotkey written in its tooltip.
    [​IMG] Druid

    • Fixed a bug where Wild Growth did not apply its over time effect.
    [​IMG] Hunter

    • Fixed an exploit where the Hunter could use Unleash the Beasts more than once in a single cooldown.
    [​IMG] Priest

    • Fixed a bug where Circle of Healing was not dealing damage.
    [​IMG] Tinker

    • Fixed a bug where the Advanced Productions Talent would get disabled after resetting Pocket Factory.
    [​IMG] Windmaster

    • Attack type changed to Massive.


    Items
    [​IMG] Items

    • Fixed a bug where Skull of Lamenting Souls was giving Agility instead of Intelligence.
    • Fixed a bug where the Pristine Emerald quest item would disappear permanently if your hero is not attuned for it.
    • Fixed a bug where Thori'dal, the Star's Fury could damage allies with its equip effect.
    • Fixed a bug where Suramar Wine was not properly used in the Dawn Recipe.
    • Fixed a bug where the Alchemist's Vial could be exploited for exra stats.
    • Fixed a bug where Nature's Guardian was not displaying proper amount healed.
    • Fixed a bug where the Spectral Leggings use effect was not working.
    • Fixed a bug where Flasks got deactivated when trying to purchase more than one of them.
     
    Last edited: Dec 2, 2016
Thread Status:
Not open for further replies.