Downloads of the last Version: 2632
Current Number of Spells: 18
Current Version: 1.3
Editor: JassGenNewPack 5
Language: vJass
MUI: Yes
Preview made from: Darkt3mp3r
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Spell Descriptions:
Bloody Run:
Your unit will run so fast to the selected point that all units who are in the
near of your unit get damage.
Boomerang:
You throw two boomerangs at the selected area. Every boomerang missile make just one time damage.
So if you hit a unit with both boomerangs the unit will get two times damage!
Critical Jump:
Your unit jump at the selected area and give all enemy units who are in the near damage.
Crush:
With each hit your unit has the chance to knockback the attacked unit.
Electrical Field:
Throws several electro bolts at the selected area.
Each bolt deals damage upon contact with enemy units.
Fire Bombs:
Throws several fire bombs at the selected area.
Each firebombs deals damage upon contact with enemy units.
Frost Sphere:
Summons a powerful frost sphere which moves towards your selected target.
While travelling to the target it shots frost shards around itselfs that damage enemy units!|
Implosion:
Hurling a mystical force at the target unit. Infests it and deals moderate damage to it over time.
At the end of the effect the mystical force implodes and inflicts damage to surrounding enemy units.
Mystic Net:
Throws a rope to the selected point and drags the first unit in its way back to you your caster.
The target will also get hurt upon impact with the ground.
Dark Torture:
Make the targeted unit bigger and bigger and because of the hard deformation of the
body the unit get every second some damage.
Burrowstrike:
Your unit burrows himself to the ground, accelerating towards to his target. Upon concact the throws his victim up in the air dealing some damage, upon impact with the ground all nearby enemy units are being damaged and slowed.
Paralyzing Field:
Your unit channels a paralyzing field, slowing all enemy foes in it until they freeze, releasing them after some seconds channeling time.
Holy Shock:
Passively enhances your hero with lightning pulses. Whenever it gets attacked there is a chance to trigger electricy pulses that deals damage on concact with an enemy.
Jade Shield:
Renders 3 Jade Crystals, rotating around the caster. Each crystals deals damage upon contact with an enemy unit and vanishes.
Berserk Rage:
Pitlord goes into a huge rage, running towards the target location, knocking everything unit away in it's way. Deals damage per hit.
Aggressive Infection:
The Pit Lord sends out an epidemic virus, which infects nearby enemy units around the target. Deals less damage per passed infection.
Brain Soak:
Soaks an enemy units brain. Whenever it moves, it loses a percentage of it's manapool.
Thunder Clash:
The Cryptlord calls down an enormous thunderbolt. Shocks every enemy unit around the caster.
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Thanks to all who wrote me PMs and gave me feedback. I decided to repack the whole script to make the spells faster and better.
Soon I will add new spells to this spellpack. Your feedback is wanted please give me ideas so that I can go on making a good spellpack.
For all who have problems with importing the spells can look there:
http://ngo.clan.su/forum/7-12-1
I like to thank my whole Clan NgO. Special thanks to:
- Darkt3mpl3r for your good spell ideas, your spellmap terrain and improvement ideas on my spells also thanks to you for your tooltips...
- JonNny big thank to you otherwise I would have still a bugged crush and boomerang your testing made them bugfree...
- WaRadius for being taliban (ya know what I mean) and for his timestop mdl
- Fireeye for reporting me forgotten bj functions
- joel79 for gaving me the idea to continue/repack this spellback
- paladon for reporting me the cache bug
- johannesr for reporting a bug of the bloody run spell
- pbnjamma for feedback
- MoK_Exalted for feedback
- Vexorian/PitzerMike for the uberkewl JassGenNewPack
- Hiveworkshop.com for hosting my spellpack
Have fun with the spells.
- Hanky -