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The Hive Workshop Spells:
Random Spellpack from Hanky 1.2c
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| Details |
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Click, copy and send to people.
| Uploaded: | 19:14, 13th May 2008 |
| Last Updated: | 11:39, 1st Aug 2008 |
| Keywords: | None |
| Type: | Target Ground, Pack |
| Category: | None |
Downloads of the last Version: 2632
Current Number of Spells: 15
Current Version: 1.2c
Editor: JassGenNewPack 5
Language: vJass
MUI: Yes
Preview made from: Darkt3mp3r
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Spell Descriptions:
Bloody Run:
Your unit will run so fast to the selected point that all units who are in the
near of your unit get damage.
Boomerang:
You throw two boomerangs at the selected area. Every boomerang missile make just one time damage.
So if you hit a unit with both boomerangs the unit will get two times damage!
Critical Jump:
Your unit jump at the selected area and give all enemy units who are in the near damage.
Crush:
With each hit your unit has the chance to knockback the attacked unit.
Electrical Field:
Throws several electro bolts at the selected area.
Each bolt deals damage upon contact with enemy units.
Fire Bombs:
Throws several fire bombs at the selected area.
Each firebombs deals damage upon contact with enemy units.
Frost Sphere:
Summons a powerful frost sphere which moves towards your selected target.
While travelling to the target it shots frost shards around itselfs that damage enemy units!|
Implosion:
Hurling a mystical force at the target unit. Infests it and deals moderate damage to it over time.
At the end of the effect the mystical force implodes and inflicts damage to surrounding enemy units.
Mystic Net:
Throws a rope to the selected point and drags the first unit in its way back to you your caster.
The target will also get hurt upon impact with the ground.
Dark Torture:
Make the targeted unit bigger and bigger and because of the hard deformation of the
body the unit get every second some damage.
Burrowstrike:
Your unit burrows himself to the ground, accelerating towards to his target. Upon concact the throws his victim up in the air dealing some damage, upon impact with the ground all nearby enemy units are being damaged and slowed.
Paralyzing Field:
Your unit channels a paralyzing field, slowing all enemy foes in it until they freeze, releasing them after some seconds channeling time.
Holy Shock:
Passively enhances your hero with lightning pulses. Whenever it gets attacked there is a chance to trigger electricy pulses that deals damage on concact with an enemy.
Jade Shield:
Renders 3 Jade Crystals, rotating around the caster. Each crystals deals damage upon contact with an enemy unit and vanishes.
Berserk Rage:
Pitlord goes into a huge rage, running towards the target location, knocking everything unit away in it's way. Deals damage per hit.
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Thanks to all who wrote me PMs and gave me feedback. I decided to repack the whole script to make the spells faster and better.
Soon I will add new spells to this spellpack. Your feedback is wanted please give me ideas so that I can go on making a good spellpack.
For all who have problems with importing the spells can look there: "http://ngo.clan.su/forum/7-12-1"
I like to thank my whole Clan NgO. Special thanks to:
- Darkt3mpl3r for your good spell ideas, your spellmap terrain and improvement ideas on my spells also thanks to you for your tooltips...
- JonNny big thank to you otherwise I would have still a bugged crush and boomerang your testing made them bugfree...
- WaRadius for being taliban (ya know what I mean) and for his timestop mdl
- Fireeye for reporting me forgotten bj functions
- joel79 for gaving me the idea to continue/repack this spellback
- paladon for reporting me the cache bug
- johannesr for reporting a bug of the bloody run spell
- pbnjamma for feedback
- MoK_Exalted for feedback
- Vexorian/PitzerMike for the uberkewl JassGenNewPack
- Hiveworkshop.com for hosting my spellpack
Have fun with the spells.
- Hanky -
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Rating by users: 5.00 (1 vote)
Rate this spell:
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| Moderator Review |
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Not Rated
Dr Super Good:
Very good vJASS sppells. Easy to import and use to. Highly recomended to use if they are what you are after.
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This spell is approved and works properly.
Click here to download SpellpackForNgORepack.w3x (188.55 KB, 3882 Downloads)
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05-13-2008, 07:29 PM
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#2 (permalink)
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Map Maker
Join Date: May 2007
Posts: 1,560
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I am the first person downloading this map and I can't help making a question:
- WHY are you copying a spell pack made by Orc of Mordor
-WHY are you posting it, when you didn't even mention Orc of mordor in the credits ....
Unless you ARE Orc of Mordor, you should be shamed of stealing from such a coder.
On the other hand, if you are in deed Orc of mordor, than I can't wait to see this new spell pack of yours =)
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05-13-2008, 07:34 PM
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#3 (permalink)
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Ziiiuuuum...
Join Date: Jan 2007
Posts: 322
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Man Im OrkOfMordor maybe you should look at first at the script before talking trash, the headline of every spell is: "<Spellname> by OrkOfMordor aka Hanky aka MDZ-OrkOfMordor" I repacked the whole spellpack to make it faster and better. Also I cleared up all known bugs. And because I repacked the whole script of the spellpack I though "Hey wouldn't it be kewl to repost it".
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05-13-2008, 07:44 PM
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#4 (permalink)
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Map Maker
Join Date: May 2007
Posts: 1,560
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Wermmm ... you could've just updated the old pack .... Double post is just against rules (although i am not sure if this counts) and besides, there will be 2 versions of your spell pack - the new one, and the bugged old one =S
You should eliminate the old one.
Also, damn, I knew you were him ... I just decided to risk =P
Still great job dude.
Expect some questions soon =P
I am a fan of your job, sorry i tried to defend you from yourself =P
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05-13-2008, 07:59 PM
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#5 (permalink)
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The white wolf
Join Date: Sep 2007
Posts: 435
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lol, my first though was 'Hey, i know these awesome skills, any nasty idiot stole these to make him famous' I'll better read the comments before testing the skills :P anyway, great job.
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05-13-2008, 08:24 PM
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#6 (permalink)
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Ziiiuuuum...
Join Date: Jan 2007
Posts: 322
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@Flame_Phoenix... well it's ok you just tried to defend also when you was wrong in this case thanks for your defending ;) ... ya I know double posting is not allowed so before I uploaded this spellpack I deleted the old ...
@xxdingo93xx
Thanks...
14.5.2008 - 16:00 - Update
Thanks to fireeye that he reportet me forgotten bj's.
15.5.2008 - 19:43 - Update
- Fixed Cache Bug
- Added a little FAQ
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05-16-2008, 07:13 PM
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#7 (permalink)
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User
Join Date: Nov 2007
Posts: 140
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your welcome! :)
AND THANK YOU!
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05-26-2008, 09:34 PM
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#8 (permalink)
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Ziiiuuuum...
Join Date: Jan 2007
Posts: 322
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No problem ;)
Edit (16.6.2008):
Soon there will be added new spells :).
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06-18-2008, 08:45 AM
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#9 (permalink)
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KvR 5.11-Return of Warloc
Join Date: Mar 2008
Posts: 450
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06-18-2008, 09:49 AM
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#10 (permalink)
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KvR 5.11-Return of Warloc
Join Date: Mar 2008
Posts: 450
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Its not working in my map,I have imported all things and its not working.
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06-18-2008, 12:01 PM
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#11 (permalink)
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User
Join Date: Apr 2006
Posts: 28
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not working in other map when you import it...
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06-18-2008, 05:08 PM
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#12 (permalink)
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Ziiiuuuum...
Join Date: Jan 2007
Posts: 322
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It work if you have the last jassgennewpack and if you have imported all correctly. Why I should make a spellpack which you can't import?
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06-20-2008, 06:43 PM
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#13 (permalink)
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Map Creator
Join Date: Oct 2007
Posts: 151
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Very cool spells.
I wish I could use them in my own map.:(
Tried some things but I get errors everytime, even if I don't even change a thing.
Here's an example: Boomerang.
Error: Unable to find the struct/interface MotionLoop.
That's from this line: struct Boomerang___BoomerangDatas extends MotionLoop
But still a very good spellpack.
The spells are Original and leakless.
My compliments
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06-20-2008, 09:06 PM
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#14 (permalink)
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Ziiiuuuum...
Join Date: Jan 2007
Posts: 322
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Well it seems you dont imported the mainscript. But well with the next update I will add a tutorial how to import correctly spells from my spellpack ;).
- Update -
There the new version is. Have fun with it.
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06-29-2008, 06:37 PM
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#15 (permalink)
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User
Join Date: Jun 2008
Posts: 5
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How I use this spell?I dont know...Say people pls.
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