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RPG Systems Pack
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Uploaded:05:02, 18th Oct 2007
Last Updated:23:30, 27th Dec 2007
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RPG Systems Pack

[b] FIXED THE CREEP RESPAWN BUG [b]

This RPG Systems Pack contains a pack of very useful systems for a rpg to look and become more professional.

Created By Diehard@Azeroth

Extremely Helpful People Who Gave Me Suggestions:
1-The_Reborn_Devil
2-Mangouste
3-xXCriminalXx
thanks guys ;)
PLEASE read comments in the systems as they are VERY VERY Essential to your use of the systems !!

This RPG Systems Pack Consists Of:

-Advanced Creep Respawning System

-Damage Show Text System.-LEAKLESS Thanks To Shadow1500

-EXP (Experience) System[easy to customize]

-Spell Show Text System

-Tree Revival System.

- Weapon Class System !!

- Item Bounty System !!

-Added SAVE/LOAD System >> NeoStorm

I hope you guys have fun using these systems >>

Please Rate guys (click on rate below screenshot), i want to know if i actually helped people or not >> ;] , if you give me a bad rate give me suggestions on how to improve the map please. Hope you guys like these Systems, please report bugs or suggestions ^^.
, Btw hive nice progress in cleaning up bugs ^
- Personally i posted this because i thought the features some of the systems offer makes a game much more fun.
>
Credits:
-Diablo-dk for suggestion
-Vexorian for CSCache
-Shadow1500 for his system that customizes damage text without leaking events.
-Neostorm for his Save/Load System
-to You for dling :D



FIXED ALL BUGS~< also used local locs in item bounty sys > (fixed bug found by xXCriminalXx)
Rating by users: 5.00 (1 vote)

Rate this spell:
Moderator Review
Not Rated
Diablo-dk: Good usage of GUI. All leaks are cleaned. The system is very userfriendly.


Approved.

This spell is approved and works properly.


Click here to download RPG System Pack,.w3x (94.63 KB, 4808 Downloads)


Comments
Old 10-18-2007, 01:50 PM   #2 (permalink)
Registered User King Stubby
 
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I think i'll download this now... :P
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Old 10-18-2007, 10:15 PM   #3 (permalink)
Registered User Diehard@Azeroth
 
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alright t.t
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Old 10-21-2007, 05:07 PM   #4 (permalink)
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Mod's please check this ;) i hope you like it t.t
please rate guys :D
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Old 10-26-2007, 07:41 PM   #5 (permalink)
Registered User Diehard@Azeroth
 
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wow, freaky, lol i just noticed it went in the database thanks Diablo-Dk
btw il update it ASAP.
thanks bro, alot t.t
~~hey man just a question, when i remove a unit from the game, will its event stay or will it be null or empty and the event will still be there, or will the event completely vanish?
----------------------------
Ok it says that shadow1500's system needs CSCache, i tryed my best to implement CSCache but it said it needed third party tools which took over 557 kb so can you help me out please >_< since i dont really know much about compile errors and not a jasser :/
--Thanks for taking your time on reading this
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Old 10-26-2007, 09:46 PM   #6 (permalink)
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>CSCache stuff handled through PM<

Oh, and for your question:
Quote:
when i remove a unit from the game, will its event stay or will it be null or empty and the event will still be there, or will the event completely vanish?
The event will still be there, even if the unit disapears.
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Old 10-31-2007, 03:55 PM   #7 (permalink)
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Hello guys ! I tried out your system via your map and it looks really cool :) Yet i tried to copy it in my map, checking off the variable box. Everything works but the damage text. When i save the map, it says the trigger "Add dmg" has been disabled because of errors in the Jass text. (Some lines were expecting a function name or a statement). If you can help me out, I'll be grateful.
In spite of that, I'll give your system a 4/5.
I also would like to know if it would be easy to change the damage text to simple intengers instead of reals, to simplify the text (20.000 would become 20). Thanks again for your time.
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Old 10-31-2007, 04:33 PM   #8 (permalink)
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Hey mangouste, i sent you 2 private messages, read them :D ^^
Tho i updated it now, its easier to implement since i created the variable cscache for you now>
-------------------------
also the damage text were integers in the updated version ^^
Read the thread t.t
>>>I also fixed a bug-
the bug is that when you put 1% in the item bounty system it may not work. (fixed) because i put random Num between 1 & 100 >_<
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Old 11-01-2007, 08:37 PM   #9 (permalink)
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Hey, I tried to install the damage text but i cant seem to get it to work:( help would be appreciated, otherwise it's a great pack.
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Old 11-02-2007, 12:25 PM   #10 (permalink)
Registered User Diehard@Azeroth
 
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Ok guys, if you are having custom script section problems, just do this. In every map, when you open trigger section you see an icon of a Warcraft map, a light blue paper of somesort or if you are using Reign of Chaos it will be a light brown paper, that icon is above all your triggers and trigger categories. On that warcraft map icon you will probably see your maps name. just click on that icon and you will see something that is
Custom Script Code:
Below that you will see alot of text.
copy ALL of that text then go in your map and click on your maps icon so you will be in your custom script section and then Paste the text you just copied


~~hope i helped.
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Old 11-03-2007, 09:40 AM   #11 (permalink)
Registered User xXCRIMINALXx

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how about making a save/load system like the 1 on Defiance ORPG
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Old 11-03-2007, 04:03 PM   #12 (permalink)
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I'll have fun using this. Thank you.
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Old 11-03-2007, 05:45 PM   #13 (permalink)
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Ignitedstar
np bro, im glad to help ^^
xXCriminalXx
Well, il try learning about how storage works including bits and stuff like that so il make the save/load system after i learn about how they are stored, also if i add the save/load i will credit you. ^^ ty for suggestion ^^
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Old 11-04-2007, 06:23 PM   #14 (permalink)
Registered User xXCRIMINALXx

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i found a good save/load system, u can copy then paste it, so all rpg systems be in 1 place like this, here is link : http://www.hiveworkshop.com/resources_new/spells/272/ add it to ur pack, it'll be much better! and give credits to its mader, eh!

but u gave me the idea to make a big ORPG, u deserve 10/10
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Old 11-05-2007, 02:50 AM   #15 (permalink)
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thanks bro :)
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