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The Hive Workshop Skins:
Road&AsphaltTile
Images
Highslide JS
Highslide JS
Details
Click, copy and send to people.
Uploaded:11:00, 15th Feb 2008
Last Updated:17:37, 17th Feb 2008
Keywords:asphalt, tiles, tile, tileset, tilesets, road
Type:Ground Textures / Tilesets
Category:Miscellanous / Other, Structures, Decoration
Dimensions:256x512
Skin-ID:e4av8x

A futuristic map doesn't need cars and this tile has the basic marks on a road. There is also asphalt without marks. Do not use random variations when you are making a long road with lines and just use the variation with lines.

Imo useful for city/country maps (contemporary, futuristic).

Updated:

- the tileset now replaces the unbuildable Rune Bricks instead of Rough Dirt (you cannot place buildings, unless you change the specific building data from the Object Editor)
- diagonal strips / and \ added
- the tileset no longer shows white edges when mixed with a war3 tile

Tip: Because war3 is not made a custom tileset to fit with a war3 one when mixed, if you are making a sidewalk (like I do with Dalaran White Marble), use the smallest square of Dirt or Rough Dirt/other war3 tile between this road tileset and the pavement/sidewalk. In that way the edges of e.g Dalaran WhiteMarble will be seen and not covered by the Road&Asphalt Tile.


Rating by users: 4.20 (5 votes)

Rate this skin:
Path & Unit
Import the skin to the following path:
TerrainArt\Icecrown\Ice_RuneBricks.blp

The skin will replace the following unit/doodad/texture/interface:
Replaces The Blizzard Icecrown Rune Bricks
Moderator Review
Not Rated
Werewulf: Looks nice, good job with this, approved.

This skin is approved and works properly.


Click here to download IceRuneBricks.zip (69.09 KB, 881 Downloads)


Comments
Old 02-15-2008, 11:23 PM   #2 (permalink)
Forum Moderator Cavman
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Cavman is just really nice (321)Cavman is just really nice (321)


should have probably thrown in some diagonal strips.

good anyways.
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Old 02-16-2008, 01:19 AM   #3 (permalink)
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The white edges show up if its next to dirt.
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Old 02-16-2008, 06:45 AM   #4 (permalink)
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Thanks, I don't expect ppl to be impressed at all, it was something many have asked for. I'll add diagonal \ and / strips (no need of so many just-asphalt variables). I'll see what happens when it's next to a dirt and will update it.
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Old 02-16-2008, 08:52 AM   #5 (permalink)
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zombie2279 is just really nice (278)zombie2279 is just really nice (278)zombie2279 is just really nice (278)zombie2279 is just really nice (278)zombie2279 is just really nice (278)


pretty nice, but i do need cars for my current project
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Old 02-17-2008, 05:40 PM   #6 (permalink)
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@zombie2279

Look within models, there are many

http://www.hiveworkshop.com/forums/models.php?s=car&d=list&r=20
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Old 03-18-2008, 02:12 AM   #7 (permalink)
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Hey im kinda not the best at world editor so: how do you use this? i mean what do you do to replace the tile?
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Old 04-26-2008, 04:37 PM   #8 (permalink)
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How to create my own texture?
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Old 05-08-2008, 09:46 AM   #9 (permalink)
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HEWARCRAFT: to use it, you must have the tile Ice Rune Bricks in your map, and then after you import this texture, change its path in the import maneger to:
TerrainArt\Icecrown\Ice_RuneBricks.blp
Restart your editor and you will see this texture instead of Ice Rune Bricks.

Vojife: very hard question .... Go to the forum tutorials and read, thats how it works.
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Old 05-27-2008, 04:10 PM   #10 (permalink)
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thx! just what i need. can u make a sidewalk* tile aswell?


*sidewalk are a asphalt-looking thing next to roads. where ppl walk on or take bicycle
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Old 06-04-2008, 04:06 AM   #11 (permalink)
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This is a good tile, very useful in city maps.
3.5/5
The lame thing is that the tile covers any other one thats looks good as a sidewalk, fix that and this tile is perfect.
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Old 06-08-2008, 07:38 PM   #12 (permalink)
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Could u make 1 wich goes with other tiles like daleran
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Old 06-08-2008, 09:17 PM   #13 (permalink)
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this one goes whit any tile .
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Old 06-18-2008, 12:05 PM   #14 (permalink)
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I am going to use this right now... GG dude


Edit1: OMG ITS NOT PORTABLE MAN DAMN U!
Edit2 Nope still not able to move the ice rune things
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Last edited by Master334; 06-18-2008 at 12:39 PM.. Reason: .
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Old 07-24-2008, 04:31 PM   #15 (permalink)
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Importing instructions: you can rename it to any tile you prefer to use and set the correct path for the desired tile. All can be seen from the MPQ. The Path usually starts TerrainArt\(DesiredTilsetName)\(TilesetSkin).blp


Little update: Since some happen to prefer the road tile that ends next to another tileset with irregular shapes as shown below rather than squary ends as shown on the top of the page, I now also have with irregular shapes. If you want to use the one with straight ends, this is the resource above, if you want to download the road with irregular shapes (see below) PM me and I can give that too.

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Last edited by TheTerran; 11-03-2008 at 03:40 PM..
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