(Keeps Hive Alive)
Go Back   The Hive Workshop - A Warcraft III Modding Site > Maps

Back   Upload Map   Reply
 Reparse   Thread Tools
(4)OutskirtsOfAvalonv1.03
Created by Rui ; Uploaded by: Rui
Preview
Uploaded:15:47, 12th Apr 2008
Last Updated:14:32, 7th Jun 2008
Type:Melee
Category:Medieval / Warcraft
Map Size:127x127
Playable Map Size:124x119
Suggested Players:2v2
Tileset:Lordaeron Summer
Rating by users:4.25 (4 votes)
Hits:911

(Hover and click)

Details
This is a map of the Dawn and Twilight lore, Outskirts of Avalon, by Rui.
It is still a normal melee map, though.

Feedback and suggestions are appreciated.

QUICK UPDATE (12-April-2008 16:54 GMT+1):
*Fixed fog density (never thought it would be so dense) from 20% to 7%;
*Added a Lordaeron Summer sky.

UPDATE (13-April-2008 13:53 GMT+1):
*Replaced the shallow pass north of Teal's starting location to a Natural Long Bridge;
*Some areas have been enlarged;
*Fixed purple's starting location to have the same building space as blue's;
*Fog density recolored and further reduced from 7% to 2%;
*Northern Mercenary Camp area slightly changed (you probably won't notice the difference).

UPDATE (21-April-2008 17:50 GMT+1)
*Fog is now working correctly;
*Mercenary Camps' areas have been changed slightly;
*Two more gold mines have been added near both edges of the map. You can get to them either using Transport Ships or Goblin Zep's;
*Starting Gold Mines now have more gold (from 12.500 to 15.000);
*Blue's and Purple's starting locations no longer have cliffs surrounding them. They have been replaced by trees in order to help fix a lumber imbalance;
*Some extra doodads have been added.

Moderator Review (Not Rated)
Gilles: Pretty Blizzard-like melee map (You can decide if that's good or bad). -Approved-

This map is approved and works properly.


Download (4)OutskirtsOfAvalon.w3x
(156.96 KB, 233 Downloads)


Comments
Old 04-13-2008, 02:41 PM   #2 (permalink)
King Stubby
 
King Stubby's Avatar

User
 
Join Date: Aug 2007
Posts: 308

King Stubby has little to show at this moment (2)


There aren't any taverns in Avalon...

and I guess there COULD be demons...
King Stubby is offline   Reply With Quote
Old 04-13-2008, 06:55 PM   #3 (permalink)
rival935
 
rival935's Avatar

rival935
 
Join Date: Mar 2008
Posts: 39

rival935 is an unknown quantity at this point (0)


ive not played yet, but i downloaded the map, and i must say, from the map picture alone, this looks extremely well done. kudos
rival935 is offline   Reply With Quote
Old 04-20-2008, 10:42 PM   #4 (permalink)
Gilles
Terrain Moderator
 
Gilles's Avatar

▬▬▬▬▬▬▬
 
Join Date: Sep 2006
Posts: 5,178

Gilles is just really nice (314)Gilles is just really nice (314)


Only one extra gold mine per team? Are you kidding? That's going to suck.

Also the bases seem small. Especially for the top teams.

The terrain could use work.
Gilles is offline   Reply With Quote
Old 04-21-2008, 12:22 AM   #5 (permalink)
1)ark_NiTe
 
1)ark_NiTe's Avatar

The Closet Nerd (Ret.)
 
Join Date: Nov 2006
Posts: 1,211

1)ark_NiTe has a spectacular aura about (135)1)ark_NiTe has a spectacular aura about (135)1)ark_NiTe has a spectacular aura about (135)1)ark_NiTe has a spectacular aura about (135)


It has GREAT terrain! You definitely, no matter what, need two gold mines per team. Once that's done I'll download it and host it on b.net to see how it is to play.
1)ark_NiTe is offline   Reply With Quote
Old 04-21-2008, 05:53 PM   #6 (permalink)
Rui
Development Director
 
Rui's Avatar

-------------------------
 
Join Date: Jan 2005
Posts: 5,604

Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)


Update! I have fixed the fog and added 2 more gold mines.
Read the description for a full change-log.

Gilles, what do you mean exactly with "the terrain could use some work"? I think I made a good use of the ground textures if you ask me.

EDIT: It seems the new Gold Mines are not displaying yet... anyway, open the map if you need confirmation.
Rui is offline   Reply With Quote
Old 05-04-2008, 08:55 PM   #7 (permalink)
azi86

User
 
Join Date: Mar 2008
Posts: 6

azi86 is an unknown quantity at this point (0)


Very nice map, very professional looking
azi86 is offline   Reply With Quote
Old 07-24-2008, 10:07 PM   #8 (permalink)
Kallimachos
 
Kallimachos's Avatar

User
 
Join Date: Jul 2007
Posts: 116

Kallimachos has little to show at this moment (27)Kallimachos has little to show at this moment (27)Kallimachos has little to show at this moment (27)


oh crap, wrote a big review, but then accidently rated b4 posting it......
summary:

- nice terrain, very good tile/height variation but a bit few shrubs, bushes and stuff

- exe a bit hard to get but once standing almost impregnable (the ones on land have very narrow entrances)

- drops in my opinion imba (e.g. green (total level 4) has powerup-1 and yellow (at merc, total lvl 15 has just a chargeable-2!!!, also red starting creeps just 2 perm. (but thats not grave as its a 2v2 map)

- few paths, good def possibilities make this map a looong tech-map even though there is good strategic stuff (zepp,ships) --> LAN-map

- Very original map, combining typical Blizzard ambiente withn totally new, astonishing elements.

Therefore: 4/5

Hope it helps in some case, gj btw
~Kallimachos~
Kallimachos is offline   Reply With Quote
Old 07-26-2008, 08:57 PM   #9 (permalink)
Tear of Blood
 
Tear of Blood's Avatar

User
 
Join Date: Jul 2008
Posts: 16

Tear of Blood is an unknown quantity at this point (0)


~The Good~
More than four gold mines
Pretty good shop placement
Basic creep placement

-The Bad
Bad terrain

Overall rating - 4.2
__________________
Major Survival horror fan =D, Silent hill pwns =P
Tear of Blood is offline   Reply With Quote
Old 08-07-2008, 05:05 PM   #10 (permalink)
Rui
Development Director
 
Rui's Avatar

-------------------------
 
Join Date: Jan 2005
Posts: 5,604

Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)Rui is a glorious beacon of light (534)


Thank you for your reviews, but what is the "bad terrain" exactly? I didn't get it. You mean the shape? I'm not very good at shapes so if that is it, I agree with you ;P
Rui is offline   Reply With Quote
Old 08-16-2008, 03:10 AM   #11 (permalink)
kryptosuper
 
kryptosuper's Avatar

pInK pAnThEr
 
Join Date: May 2008
Posts: 132

kryptosuper has little to show at this moment (1)


Well... Its like this since u play 4 players u should make terrain space equal... inner part base will get more space than outer part base and its a bit unfair for blue cuz the 2ndary gold mine is further than purple's 2ndary gold mine....
Good Points:
(+) Good terraining (good effort)
(+) Fair at putting the shops like goblin merchant.. etc...
Bad Points:
(-) Blue's 2nd gold mine is further from his base than purple's so its a bit unfair...
(-) Please edit a bit on blue and purple they r a bit unbalanced than red and teal
Overall: 3/5 its still good but still need more improvement :) keep trying u will be a good map maker since ure good at terraining
1 note: dun put too much water in ur map or ppl will complain they have less space..

Good luck :)
kryptosuper is offline   Reply With Quote
Reply
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump

All times are GMT. The time now is 01:07 PM.






Your link here 
Loan | Credit Cards | Credit Cards | Mortgages | Loans
Powered by vBulletin®
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Copyright©Ralle