 |   |  |  |
|
(2)OutcastLandsv1.01
Created by Rui ; Uploaded by: Rui
|
|
|
| Preview |
|
|
| Uploaded: | 17:17, 3rd Apr 2008 |
| Last Updated: | 14:04, 16th Jun 2008 |
| Type: | Melee |
| Category: | Medieval / Warcraft |
| Map Size: | 64x127 |
| Playable Map Size: | 52x116 |
| Suggested Players: | 1v1 |
| Tileset: | Lordaeron Summer |
| Rating by users: | 3.33 (3 votes) |
| Hits: | 719 |
|
|
| Details |
|
This is Outcast Lands, made by Rui.
Since my previous melee map didn't work out well, I decided to try a 1v1 map.
Constructive feedback is appreciated.
UPDATE on 6-April-2008:
- Murloc Nightcrawler removed from the shallow water creep camp, you can now pass undetected. Also, this creep camp no longer drops an item;
- A Tavern has been created (for each side, of course). The map was intentionally meant to have no Taverns, but I've re-considered due to balance issues;
- Fog density reduced from 30% to 25%;
- Starting mine gold increased from 10.000 to 11.000
- Expansion mine gold reduced from 25.000 to 22.500
| Moderator Review (Not Rated) |
Heero: Okay dude,
I've played on it with a friend to review the map for u.
You'll need to work on these points :
- The screen is too close upon the game.
- Unbalanced items are dropped.
- Creeps are not correctly placed.
- Impossible to scout your enemy.
- Try to variate the creeps.
- One gold mine is hard, meanwhile your start gold mine contains not much gold.
- It would be good when a tavern is added.
- The Fog is blinding me, please reduce it!
For the rest, neat idea. I don't even know what your plan is with your map but please fix up the imbalances I've just called :), after that I can approve it
Septimus view :
Good Point
[+] Terrain look normal, but also look abnormal at same time. But that doesn't matter
[+] No bug could cause the game crash or effect game play found.
Bad Point
[-]
Overall - 3/5
Approve
|
|
|
This map is approved and works properly.
Download (2)OutcastLands.w3x (64.79 KB, 100 Downloads)
|
06-14-2008, 12:45 PM
|
#2 (permalink)
|
~Mapper~
Join Date: May 2008
Posts: 1,660
|
Good Point
[+] Terrain look normal, but also look abnormal at same time. But that doesn't matter
Bad Point
[-]
Overall - 3/5
Approve
__________________
My games/cinematics : DW, IOM, THS - T, JFL, KM, OA, OT, HF, FP, S, GR, SP, HPATDIH, GOTS, US 300, S- MW, KFC 300, AYAPI (3), AYAPI (2), AYAPI, AYI (Time), AYI (Team), AYI (Cooperate), AYI (Solo) and AYI (Survivor).
Looking for modeler & terrainer, send me a visitor message if you could volunteer for it
|
|
|
07-05-2008, 02:49 PM
|
#3 (permalink)
|
pInK pAnThEr
Join Date: May 2008
Posts: 132
|
The map seems pretty fine n u could do much better than my maps,but it seems ur map is a bit unbalanced.But still nice map i'd give 3.75/5
Ermm 1 bad point is u putted a lot of water terrain wasting a lot of space.
And i would prefer more gold mines and more land space than water
Last edited by kryptosuper; 07-05-2008 at 02:51 PM.
Reason: cant tell u :P
|
|
|
07-26-2008, 08:41 PM
|
#4 (permalink)
|
User
Join Date: Jul 2008
Posts: 16
|
~The Good~
Basic Terrain
-The Bad-
Tree walls
Tight walk-ways
And its kind of unbalanced
Overall rating - 2.3
__________________
Major Survival horror fan =D, Silent hill pwns =P
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|  |  |  |  |   |  |
|