🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
@Kyrbi0 Ty. But as I said the main model is Tauer's "Anduin Lothar" model. I did just some simple edits and changed the textures. ^^ Anyway i'm still not satisfied with it yet so that i still have some things to do/repair.
Simple changes that make the model different than the one you bassed it on. Face looks unique, but I'd suggest you modify boots a little, changing texture will do.
@Stefan.K Yeah, maybe i will Change the textures of the boots or i add some additional geosets. But the main Problem at the Moment is that some animations don't look very well. Since i used Tauer's Model the animations are still the same - but while fighting the whole upper Body is way to far ahead of the legs and the whole back is really curved. Also the Portrait animations aren't perfect yet. But since i don't have any animating skills i can't repair that myself...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.