- Joined
- Jun 23, 2010
- Messages
- 46
Hi to everyone, i was trying to make work this but i can't
I have this trigger:
Archer
Events
Tiempo - Every 25.00 seconds of game time
Conditions
((Number of units in (Units owned by Player 6 (orange) of type Ancient of War)) equal to 1) and ((Number of units in (Units owned by Player 6 (orange) of type Archer)) Less than or equal a 4)
Action
Unit - Order (Random unit from (Units owned by Player 6 (orange) of type Ancient of War)) to train/upgrade to a Archer
I need that trigger but for all players, with the condition for every player working, what should i do? Sorry for my english, and thanks
I have this trigger:
Archer
Events
Tiempo - Every 25.00 seconds of game time
Conditions
((Number of units in (Units owned by Player 6 (orange) of type Ancient of War)) equal to 1) and ((Number of units in (Units owned by Player 6 (orange) of type Archer)) Less than or equal a 4)
Action
Unit - Order (Random unit from (Units owned by Player 6 (orange) of type Ancient of War)) to train/upgrade to a Archer
I need that trigger but for all players, with the condition for every player working, what should i do? Sorry for my english, and thanks