Hello people ?, I do this topic for help in creating triggers for some spells.
The spells would be these:
1st Spells
That will do:
* Teleport the hero to a certain position using as base blink elves
* When it does appear a special effect smoke where the hero appear creating a unit with 100 points 0 armor life in the initial position of the hero who use the spell, this unit will have the spell of "taunt" all the units and heroes to attack him.
* The hero will receive an increase in the speed of movement of 50% for 3 seconds, as the life of the unit created to last 3 seconds
The 2nd Spell:
The hero will have the ability critical hit, 15% of all skill levels for each critical hit it won a buff (DOTA: Legion Commander like bereavement, or Ursa by fury swipes)
when this has accumulated 4 loads , four critics attack completed, automatically enter a state of "Force Combat" that will give you the ability to steal life for 15 seconds, a total of 15% of the attack given, lasted 15 seconds, and then life stealing and charges are set to zero.
The 3rd spell:
the hero launched a rotating blade (standard model missile attack Rokhan Shadowhunter) to hit all units in its path, this will appear besides the hero an ability called translocation which allows you to teleport where is the sword. the 3rd spel remove of the hero and appear the translocation if the sword finish his time (7secs) the spell remove and the hero get again the 3rd spell.
Something like ember spirit of Dota
See this video, second 0:26, but the sword travel like mirana arrows dota
https://www.youtube.com/watch?v=iCwKkwc-HDA
The 4th spell:
the hero give you a samurai sword thrust Driving first past the hero type and falling further behind something like this:
HERO ENEMY
throw kill targeting enemy
--------------- HERO ---------ENEMY (RIPPLE EFECT)------ SLASH>>>>> HERO
besides creating a ripple effect of the sword like this
*
*
*
*
*
xD best, which will make the spell take damage based on their agility, then let the goal of losing life hero spell for 15 seconds state of "bleeding" and 15 seconds mana by the state of "Fuga de Ki", the hero launched the spell will lose 50 points of attack last 30 seconds also state "fatigue".
I would also like to let the hero paralyzed by one second in the position where it is after espadazo
Thank you for your feedback and suggestions!
The spells would be these:
1st Spells
That will do:
* Teleport the hero to a certain position using as base blink elves
* When it does appear a special effect smoke where the hero appear creating a unit with 100 points 0 armor life in the initial position of the hero who use the spell, this unit will have the spell of "taunt" all the units and heroes to attack him.
* The hero will receive an increase in the speed of movement of 50% for 3 seconds, as the life of the unit created to last 3 seconds
The 2nd Spell:
The hero will have the ability critical hit, 15% of all skill levels for each critical hit it won a buff (DOTA: Legion Commander like bereavement, or Ursa by fury swipes)
when this has accumulated 4 loads , four critics attack completed, automatically enter a state of "Force Combat" that will give you the ability to steal life for 15 seconds, a total of 15% of the attack given, lasted 15 seconds, and then life stealing and charges are set to zero.
The 3rd spell:
the hero launched a rotating blade (standard model missile attack Rokhan Shadowhunter) to hit all units in its path, this will appear besides the hero an ability called translocation which allows you to teleport where is the sword. the 3rd spel remove of the hero and appear the translocation if the sword finish his time (7secs) the spell remove and the hero get again the 3rd spell.
Something like ember spirit of Dota
See this video, second 0:26, but the sword travel like mirana arrows dota
https://www.youtube.com/watch?v=iCwKkwc-HDA
The 4th spell:
the hero give you a samurai sword thrust Driving first past the hero type and falling further behind something like this:
HERO ENEMY
throw kill targeting enemy
--------------- HERO ---------ENEMY (RIPPLE EFECT)------ SLASH>>>>> HERO
besides creating a ripple effect of the sword like this
*
*
*
*
*
xD best, which will make the spell take damage based on their agility, then let the goal of losing life hero spell for 15 seconds state of "bleeding" and 15 seconds mana by the state of "Fuga de Ki", the hero launched the spell will lose 50 points of attack last 30 seconds also state "fatigue".
I would also like to let the hero paralyzed by one second in the position where it is after espadazo
Thank you for your feedback and suggestions!
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