I am currently working on a map that uses hell of a lot custom sounds. Many gun firing and vehicle sounds are played as 3D sounds on different locations. The problem with Warcraft seems to be some kind of sound limit. This means, if there is a lot of action going on and units are shooting and driving around a lot, these sounds are particularly not played.
I somewhere heart that there is a limit of 16 sounds that can run at the same time or something like that. At least there has to be some limit to 3D sounds, otherwise there would be no explanation to this. Does anyone know a way to increase this limit?
I somewhere heart that there is a limit of 16 sounds that can run at the same time or something like that. At least there has to be some limit to 3D sounds, otherwise there would be no explanation to this. Does anyone know a way to increase this limit?