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You could give that certain unit-type a specific unit classification.
For example give those units "Ancient" classification and make your tower's basic attacks and slow poison target only "Non-Ancient".
Another solution is to give the units Divine Armor. Only Chaos damage can deal damage to Divine Armor. I can't remember if a non-chaos unit can target a divine armored unit or not though.
While classification is one way to do it, this is another option in case you need additional specialized units.
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