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Full Screen Hero Selection?

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Level 4
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Feb 21, 2011
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How to make this type of hero selection system?

*except for the chat box below the hero selection :grin:

hero-select.jpg
 
Level 4
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Feb 21, 2011
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@-Kobas-:
Oh... thank you very much!!! =)
~ I wish it will not be jass/vjass =) (cuz i dunno how to import that one haha)
~ Just Triggers/Mui?/Gui

~I'll give you rep after you make that =)

@anyone who reads this: =) hey? other tips?
 
I don't like to advertise but please check this http://www.hiveworkshop.com/forums/archive-679/systems-189957/

I needed around 10 hours to make that work.
GUI only, all systems show there use around 15 triggers together and maybe 50 variables...

This system he request can be created really easily, at least now, after all that shown above, in just few hours...

Problem is that I don't have time to work on project at first place...
Will see what can I do about it...
But I can't promise anything.
 
Level 4
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Feb 21, 2011
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59
:grin: So it'll be in jass?

--> What's the difference between MUI and GUI? LoLx (I don't know what's their difference.)
 
Level 4
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So GUI spells can only be used by one player?
And MUI spells can cast the same time by two or more players?
 
  • Player - THIS TEXT HERE SHOW YOU GUI
  • Player - -Kobas- Take 1000 Gold from ih4ck
  • set ih4ck = angry dude
  • if ih4ck = angry then -kobas- run away else -Kobas- try to steal more gold
JASS:
THIS TEXT IS SCRIPT :PPPPPPPPPPPPPPPP
Hahahahhah bzzzzzzzzzzzz
Player - -Kobas- Take 1000 Gold from ih4ck
//
// sdasdasd
SCRIPT != GUI
You can create spells that can be used 100 times in same time with GUI or with Script. It's up to you. It's easier and more better to do it with script language (jass, vjass...). Still for using GUI you don't need 3rd party tools or any other programs, just WE and there you go!
 
I wasn't lazy and worked on this 4 hours!
So far I created:

  • All interfaces (human/night elf/orc/undead and neutral).
  • 4 Heroes for each interface.
  • System for each player (5 players in test map).
  • Ok button work for all interfaces!
  • Cancel Button work for all interfaces!
  • Change hero buttons work for all interfaces!

You can pick hero with it even now!

Still need to:

  • Polish it a little... (Text position/color/size), add effects, change hero model angle and such things!
  • Add Hero info (yellow button above accept/OK button)
  • Add special even buttons to select some bonuses for hero (so far on mind, extra attributes, experience, gold)
  • Try to optimize it even more
  • Write info how to use it
  • Upload :)


If you have suggestions let me know.
Oh another thing, so far system use only 4 triggers :xxd:
Everything is coded in GUI and I needed 36 variables (90% of them are array) for this.
These numbers can be increased greatly if we add more and more things to it :)
 

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