- Joined
- Sep 10, 2012
- Messages
- 39
Greetings. I am attempting to create a few different spells, the effects of which I can only think to accomplish by directly changing the value of an ability's data.
For example, a spell that increases a unit's max life by a percentage of their current max life. There are abilities that can change max life, of course, but only by a fixed amount. If it were possible to change that amount with triggers, I could set the amount to the unit's max life multiplied by, say, .25.
I have not found a method of doing this with GUI and my knowledge of JASS is quite poor, so I am in need of help.
For example, a spell that increases a unit's max life by a percentage of their current max life. There are abilities that can change max life, of course, but only by a fixed amount. If it were possible to change that amount with triggers, I could set the amount to the unit's max life multiplied by, say, .25.
I have not found a method of doing this with GUI and my knowledge of JASS is quite poor, so I am in need of help.