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Campaign glue screen Help needed

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Level 6
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May 15, 2009
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I am in the process of making a custom campaign, and I wanted to add a custom picture/model and music to the campaign Glue/loading screen.

I know that the glue screen has to be a model and not a picture, how can I get from picture to model? If that is even possible.

Also, while I have been able to add a beautiful piece of music to the glue screen, the standard WC3 TFT music still plays in the background - and is mostly louder than the custom music. Is there any way to make it so that the standard Frozen Throne music stops when you're in the campaign overview/glue screen?
I would hate having to turn the music off every time I went to look at the glue screen, only to turn it back on when I actually entered one of the maps.

Any fixes/suggestions for either problem?

Thanks for viewing.
 
Level 25
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Sep 26, 2009
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I know that the glue screen has to be a model and not a picture, how can I get from picture to model? If that is even possible.
No, it ain't possible.
You're have a plane (2D) and you want to get from it a model (3D). I don't think there's any program that does that.
All that's left is for you to make the model itself, using the picture as a reference (basically a reverse process of what an artist does)
 
Level 6
Joined
May 15, 2009
Messages
191
No, it ain't possible.
You're have a plane (2D) and you want to get from it a model (3D). I don't think there's any program that does that.
All that's left is for you to make the model itself, using the picture as a reference (basically a reverse process of what an artist does)

Well, thanks for clearing that up. But any suggestions as to the music issue?

+rep for info btw.
(That is; as soon as I can give you reputation again...)
 
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