Quote:
Originally Posted by SantaBla
i think what I found unique about wos is the fact that they are trying to escape their dreams although we all know that a lot of people try to escape real life instead which is kinda funny imo.
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That is a very interesting point of view. I never though about things like that.
The thing with it being a dreamworld is what made it one of the best stories, in my opinion. It is perhaps not the first with this theme, but it the first I played.
I somehow associated its music with some parts of my life too, which also contributes. But the story itself is indeed great. The main personage starts out as a little fool, but eventually starts using other people like other people used him. Which also reminds me of myself back when I was (even) young(er).
About the gameplay, yes, it's definitely not the best. I am slightly disappointed with WoS's sixth book in that aspect. I thought RazorclawX had improved on the designing of techtrees. As a melee map player, I just can't bear his.
The terrain is better than those of random maps, but it is not great. I liked the North District a lot, though. The idea of using Glaciers and Crystals mixtured turned out to be pleasing to see.