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| Warcraft 3: World of Warcraft Venture in the mysterious continent of Kalimdor. Choose your class and learn the ways of eight different races. Fight for power, protect your people, or just live to explore the lands of Warcraft. |
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12-02-2009, 01:29 PM
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#16 (permalink)
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Warcraft III mapper
Join Date: Oct 2009
Posts: 115
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God this is beautifull.
I worked on a similar project before but it sucked, yours is much awesomer.
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12-02-2009, 09:17 PM
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#17 (permalink)
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The baby with a hangover.
Join Date: Aug 2009
Posts: 171
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I think i now your project lol. Did you host it on Incgamers?
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12-06-2009, 02:03 PM
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#18 (permalink)
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Dungeon Gods
Join Date: Nov 2008
Posts: 417
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Really nice screenies.
I love Stormwind, it looks very real...
Nice job, go on with it! ;)
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Dungeon Gods
IIIIIIIIII 50%
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IIIIIIIIII 5%
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12-06-2009, 09:47 PM
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#19 (permalink)
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The baby with a hangover.
Join Date: Aug 2009
Posts: 171
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Can you show us some of the pictures from the wc3:WoWs website's gallery? I know that many of the pictures there are outdated, but at least show us the ones from Darnasuss, Ashenvale, Teldrassil, etc.
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12-07-2009, 04:27 AM
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#20 (permalink)
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Can Ya Feel THAT! HUH!
Join Date: Mar 2004
Posts: 4,488
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Well since we'll be redoing all of those areas too, they're technically out-dated.
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12-09-2009, 12:20 PM
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#21 (permalink)
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Mr.House
Join Date: Feb 2008
Posts: 1,078
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me want more screeeeeeens!!!! :P comone craka make me a happy person
__________________
Im never wrong. am i? am i not? who knows the answer? who says it isnt true? and who says it is? who says this is confusing and who says it isnt? who says this is nonsence and who says it makes you think? who says this is a waste of time and who says it is a waste to not read it?
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12-09-2009, 03:13 PM
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#22 (permalink)
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Can Ya Feel THAT! HUH!
Join Date: Mar 2004
Posts: 4,488
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Still waiting for Yixx to fix Wc3:WoW. But don't worry, he's making some good progress with it. Hoping to have something to show off by Christmas... although I'll be on vacation in New York during Christmas.
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12-10-2009, 03:18 AM
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#23 (permalink)
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Titans of Archia
Join Date: Nov 2009
Posts: 1,019
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Seriously dude it looks awesome :) Hope you put as much time into the quests as you do with the terrain ^^
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12-30-2009, 04:45 PM
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#24 (permalink)
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Peon
Join Date: Jul 2007
Posts: 151
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any updates on this project? it looks sickk!
__________________
[Carrion Colonies]|
[Terrain: 100%]
[Units: 50%]
[Spells: 0%]
[Resources: 70%]
[Triggers: 10%]
|[Total: 46%]|
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01-07-2010, 01:12 AM
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#25 (permalink)
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Join Date: May 2007
Posts: 68
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Freaking awesome job guys! More screenies to drool over! :D Keep up the good work fellas!
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01-07-2010, 07:38 AM
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#26 (permalink)
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Can Ya Feel THAT! HUH!
Join Date: Mar 2004
Posts: 4,488
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I appreciate that we still hold quite a bit of hype for this mod. If you haven't already read it in the Wc3:WoW Discussion thread, Yixx has told me that the campaign will be ready for me to terrain once again within days, meaning, it will be compatible with WarCraft III's 1.24 patch. Hooray!
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01-10-2010, 12:49 AM
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#27 (permalink)
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Mr. Bubbles
Join Date: Jan 2010
Posts: 39
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Quote:
Originally Posted by Craka_J
Death: A guy sent me four files in a zip War3ENB and I put the files my WarCraft III directory (i.e. "C:\Program Files\WarCraft III\") and now when I play WarCraft III, I can toggle HDR and Bloom on and off by holding the Shift key and pressing F12. It's awesome! It's a completely optional 'tool' and it is not 'for Wc3:WoW', it's for WarCraft III in general, as well as any other games that use DirectX 8 or 9.
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Is there any chance that you can send me these files? :D
Edit: Well I got them off your site, looks very nice! But I will say, I think your settings look much nicer then mine. Any chance you can give me the numbers you chose for f1-f6? Meh, im still learning it so I'm not realy sure how to edit it xD, but assuming i do the numbers are valuable to me otherwise.
Last edited by Blizard Of Oz; 01-10-2010 at 05:08 AM.
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01-15-2010, 06:41 PM
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#28 (permalink)
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Can Ya Feel THAT! HUH!
Join Date: Mar 2004
Posts: 4,488
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I used the default values. Haven't even tried editing them yet. I was just told by the guy who gave me them that you're able to modify it, and suggests I should reduce the values a bit since they are pretty intense sometimes when left at their default values.
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01-17-2010, 07:20 PM
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#29 (permalink)
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User
Join Date: Nov 2009
Posts: 17
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I don't really like the screens, not enough tile variation (sorry, its NO tile variation), for beeing seperate maps it could be 100x the current quality, sry
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01-17-2010, 07:29 PM
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#30 (permalink)
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User
Join Date: Jun 2007
Posts: 246
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It is alright everyone he has red rep nobody listen to him... Just kidding =)
Well that is why I never liked the Horde everything in the Org area is the same, Desert and a main road. They did it pretty damn near perfect (Should check out the old OLD screen shots they were beautiful but then again it was most likely because it was Alliance)
Basically if he changed the Tiles it would be to something that looks worse than it, if I'm not mistaken this has come up and he said that these are the best tiles (Could be my mind making things up not 100%)
But in all seriousness get a trial of WoW and go to the places and you'd know.
Just wait until Tanaris is complete rofl... Now THAT place is just disgustingly ugly.
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