[Log in / Register]
| News | Chat | Pastebin | Donations | Tutorials | Rules | Forums |
| Maps | Skins | Icons | Models | Spells | Tools | Jass | Packs | Hosted Projects | Starcraft II Modding | Starcraft II Resources | Galaxy Wiki |
(Keeps Hive Alive)
Go Back   The Hive Workshop


Thread Name/Creation TimeCreator
Warcraft 3: General Mapping Tutorials
(Buying) Quests Tutorial (ORPG-like) [22 Nov 2013 11:03]MaXaRaYkIn
A Beginner's Guide to Map Making [07 Jun 2004 12:21]oz02
A simple way to greatly reduce Object Editor lag! [09 Jun 2010 14:57]Caedrus
Adding Custom Animation When Using Channel Ability [02 Jan 2011 10:20]neku99
Adjusting Building Facing [27 May 2014 20:54]GywGod133
Advanced Terraining Tutorial [09 Sep 2011 05:16]Blood Raven
Aesthetics [11 May 2007 04:29]Katu
AI Editor [01 Apr 2010 00:11]VeljkoM
All about fog [12 Aug 2008 13:36]Volvox
All About Multiboards [28 May 2008 19:20]inverted
Alpha Tile for Dummies [23 Dec 2012 12:00]bhusta
Animated Loading Screens [27 Dec 2005 02:47]N00byStance
Arcade Shooter [02 Apr 2010 17:27]Cobbot
Basic and Advanced Build Icons [13 Aug 2013 23:12]aple
Basic Animations [06 Sep 2008 10:58]Kwah
Basic guide - RPG gameplay [13 Apr 2014 05:41]LordOfThePings
Basic Knowledge in Regions [03 May 2011 18:46]eubz
Basic Mapping Video Tutorial [25 Aug 2007 02:35]Doctor-Pepper
Basic Upgrades [02 Jun 2007 12:02]daxtreme
Basics of a Tower Defense [02 Mar 2006 08:53]ragingspeedhorn
Beginners F.A.Q To Terraining [22 May 2009 12:18]iPeez
Bounty and Units [17 Jun 2006 15:46]Orc_Tamer
Cameras [04 Mar 2010 21:23]PurgeandFire
Changing Loading Bar Text [02 Jan 2009 11:55]cooldud3
Changing the In-game text Font [22 Feb 2010 07:38]Hodge-Podge
Cinematics [21 Oct 2006 21:13]Bob27
Collected Tower Defense Tips [21 Jul 2007 12:51]MindWorX
Competitive Melee Map [04 Jun 2014 07:20]Filmting
Complete list of things that leak [07 May 2009 18:56]busterkomo
Creating a Bossfight [11 Aug 2008 23:15]Asomath
Creating a Dungeon Entrance [07 Oct 2009 05:07]X-OMG-X
Creating a mass unit upgrade like the orc's Berserker Upgrade [13 Sep 2009 11:33]Mephestrial
Creating a Successful Spell [11 Oct 2010 02:56]Darkzealot_128
Creating an ORPG [20 Sep 2009 04:59]Hodge-Podge
Creating Good Descriptions [02 May 2009 14:10]Mialee
Creating High Quality Characters [19 Jun 2008 08:42]Linaze
Creating Rivers with Rolling Shores [31 Dec 2006 12:56]1337D00D
Crediting Tutorial [18 May 2008 09:08]Frankster
Creep curving, and how to fix it. [28 Jul 2012 20:03]qwert-chan
Custom doodad variations [15 Nov 2011 15:11]WaterKnight
Custom XP System : From Preparations to Creation [06 Jan 2013 09:05]Vladadamm
Customizing Armor and Attack types [14 Nov 2007 15:54]Jayce
Debugging [26 Jan 2011 19:58]PurgeandFire
Disable an ability for a specific hero/unit [20 Nov 2012 15:01]WaterKnight
Editing Cliff Skins [02 Jan 2009 11:17]Argus
Enhancing the skies [09 Aug 2011 17:51]fladdermasken
Enhancing your RoC map with FT Features [05 Feb 2007 02:23]Tonks
Enterable Buildings [14 Apr 2010 22:16]merdren
Everything about tags [02 May 2010 08:37]Gamecrafter_DK
Exact Cinematic Timing (Trigger Queue and Timers) [18 Oct 2007 07:30]Waldbaer
First Person Camera System [22 Nov 2010 22:20]Darkzealot_128
Fixing Invisible/White Tree Models [22 Jul 2009 10:29]Slaydon
Game Interface - Basics [31 Aug 2007 21:18]jonadrian619
Ground Pathing Blockers Upsize [21 Jun 2014 02:35]Mythic
Hero Craft: Function, Role, Synergy and Balance [02 Jul 2009 20:12]~Void~
Hero passive transformation [30 Jun 2011 09:43]Lordshinjo
Hidden Resources in the WE (with screenshots!) [09 Feb 2009 02:23]Child_0f_Bodom
How to add Hero Glow without Modeling [10 Oct 2009 06:03]supertoinkz
How To Change Textures on a Tree or other Doodad (Without importing several models) [03 Sep 2012 09:59]InfernalTater
How To Create A Hero Tavern [04 May 2007 10:03]Flame_Phoenix
How To Create Dynamic Water Levels [26 Sep 2012 14:17]Pinzu
How to create Melee Maps [19 Jan 2011 11:24]-Kobas-
How to Customise Lightning Effects [04 Sep 2011 20:43]Softmints
How to make a good TD from scratch [27 Nov 2011 17:46]Craphter
How to make a model change textures ingame [04 Sep 2012 11:04]Ender
How to Make an Epic and Worthwhile Dungeon [03 Feb 2008 16:50]PainMoth
How to Make Easy Waterfalls [09 Nov 2009 23:38]RoboHippo
How to make good looking lava in WE [03 Feb 2010 04:50]Piwlady
How to make the game check who is the host [10 Jun 2006 18:14]ragingspeedhorn
How to reduce loading times(Object Editor) [15 May 2013 06:04]Xonok
How to remove Blight's green clouds [25 Oct 2009 20:11]Statharas
How to use the campaign editor [18 Apr 2009 05:01]Septimus
How to use Unit Attachments [11 Nov 2009 21:51]DeadZero
How to: Attach a Model or an Effect to a Unit [19 Nov 2006 14:52]Archian
How to: Attach weapons to units that allready have weapons (without modelling) [23 Feb 2008 13:21]konerboy
How to: Create a Full-working Custom Race [04 Mar 2009 13:34]Interceptor
How to: Import an Icon [07 Nov 2006 13:00]Archian
How to: Use Custom Music in Your Map [04 Mar 2007 08:53]brad.dude03
IMPORTANT NOTICE - Read Before Posting! [18 Apr 2007 00:00]Wolverabid
Integrating WEU into Jass NewGen Pack [20 Oct 2010 09:59]TKF
iPeez's Complete Terraing Tutorial v1.0 [18 Jan 2009 09:38]iPeez
Items - All About Items [21 Sep 2008 03:16]XeNiM666
List of Hidden Material Within the World Editor [07 Apr 2006 18:12]Archian
Make a good cave(recommended) [Reviewed: Hawkwing] [29 Aug 2008 03:09]Oziris
Make a Map Work for Patch 1.24 [28 Apr 2010 22:01]PurgeandFire
Make a Simple Control-Point System [20 Jul 2010 18:14]Crazed_seal2
Making a Basic Campaign [21 Mar 2006 02:54]Bob27
Making your map attractive to reviewers [18 Jul 2009 01:45]M4stah
Map Genre Explaination [19 Jun 2010 23:07]Septimus
Natural Environments [30 Aug 2008 12:42]~Void~
New Trees in World Editor [18 Nov 2009 09:04]Tails96
Off-site Tutorials [14 Sep 2009 12:51]Pyritie
Optimizing filesize through imports and map optimizers [20 May 2010 09:53]ikillforeyou
Passive ability with a cooldown (attack-based) [08 Feb 2012 22:30]Arisato
Pathing - Everything about it [01 Jan 2010 09:33]Dr. Boom
Playable Terrain: Islands [05 Sep 2008 23:41]Belgarath
Playable Terrain: Overgrown Forests [02 May 2008 16:27]Belgarath
Polishing Your Game [24 May 2010 15:55]N1ghthawk
Problems of balancing Evasion [20 May 2009 03:24]-JonNny
Ralle's Tower Defence Guide [12 Aug 2006 04:45]Ralle
Raw Data Tutorial [08 Apr 2007 16:54]Oninuva
Realistic Orc Encampments [07 Jun 2010 16:07]chanan12
Removing Loading Screen Crashes [31 Aug 2007 06:49]Kwaliti
Set spell UI position in a spellbook [28 Aug 2013 22:36]Crigges
Setting up NewGen WE and Intro to Trigger Editor [28 Jan 2011 14:54]Nestharus
Shop Within a Shop [07 Apr 2011 06:55]Adiktuz
Similar Spells On Same Unit [16 Feb 2009 02:54]Wazzz
Simple Loading Screen [10 Aug 2009 22:23]Aesthetics
Special Effects - Manipulation and Modification [30 May 2010 14:03]N1ghthawk
Spells - Importing Tutorial [21 Aug 2005 00:19]Daelin
Submerged Units [03 Nov 2012 02:43]kellym0
Successful and productive map making. [10 Mar 2008 15:46]Dumblor
Symmetrical Hero Scaling [27 Dec 2012 07:13]MoCo
Terrain Overgoes - a small guide [27 Sep 2009 19:33]Belgarath
Terrain: Advanced Lighting [12 Feb 2008 20:41]~Void~
Terrain: Forest Cliffs [06 May 2007 02:48]Jattenalle
Terrain: Playable Forests/Villages [16 Jul 2010 06:54]Bugbuster96
Terraining - Path by the Sea [15 Feb 2008 17:23]Belgarath
Terraining Tut. - Forests [03 Dec 2006 18:52]HernanG
Terraining: Principles of Pitch & Roll [18 Jan 2012 00:45]Belgarath
The Basics of Object Data [11 Jan 2006 09:13]Ralle
The importance of a Description [09 May 2009 17:41]ap0calypse
The Importance of Efficiency in Coding [11 Mar 2009 10:47]Septimus
The Path Of Proper Map Making - What to do and what should be avoided [03 Mar 2009 00:51]Septimus
The Sound Editor [29 Aug 2007 02:35]Bob27
The Theory Behind Spellbooks [12 Jan 2013 02:33]Xonok
The Ultimate Beginners Terrain Tutorial [12 Jun 2007 04:31]HermanTheGibbon
Tooltip Tutorial [22 Jan 2008 02:07]DenZel94
Top ten most asked questions [03 Jan 2006 08:28]Ralle
Tower Turning Tutorial [06 May 2007 04:13]DragoonZombie
Transitions Among Campaign Maps [20 Mar 2006 06:32]Ralle
Transitions in Campaigns Guide [20 Jul 2012 08:19]Starquizer
Underwater effect for maps [09 Dec 2006 04:25]olofmoleman
Unit Attachments [21 Jan 2013 21:31]Jas.per
Useful Tips for Night Forest Terrains. [06 Nov 2008 22:08]Belgarath
Using Chat Commands [01 Jun 2007 09:55]GST_Nemisis
Using reflections in terraining! [25 Jun 2010 19:31]fladdermasken
Using sounds: the example of projectiles [20 Sep 2010 02:21]jk2pach
Using Spells As Basic Attacks [29 Nov 2009 10:56]Cobbot
Various Terraining Tips! [17 Sep 2009 12:59]Revolve
Various tips for a cinematic maker [03 Jan 2009 16:24]bounty hunter2
Walkable Walls/Doodads [10 Aug 2006 06:24]Archian
Warcraft III Color Tags And Linebreaks [26 Oct 2004 15:02]h3ih02
WarCraft III World Editor Tutorials Ep.2 - Object editor [02 Jul 2012 02:03]BeatMySkill
WE Map Editor for Newbies! [08 May 2009 12:33]Slaydon
World Editor doodads and destrucibles hints [23 Apr 2006 03:47]Archian
World Editor FAQ - Work in Progress [26 Oct 2006 08:57]Ralle
World Editor Tips [03 Jan 2006 08:45]Ralle
[Mini-Tutorial] Generated Globals [18 Nov 2007 17:45]PurgeandFire
[Terraining] Alternative Pathing Technique [22 May 2012 02:42]sonofjay
[Terrain] Advanced Water Effects [18 Jan 2012 04:56]-Kobas-
[WIP] Getting Started With The WE [02 Jun 2008 18:18]NinjasDontFight
» Create your defined artistic style using the mighty alpha-tile [20 Aug 2010 11:54]De.Facto
Warcraft 3: Trigger (GUI) Editor Tutorials
A Collection of GUI Systems > Basic to Advanced (Incomplete) [27 Aug 2008 19:36]Kwah
A Complete Beginners Guide to Hashtables [14 Jun 2011 20:27]Jazztastic
Abilities - Purchases & Upgrades with Items [18 Oct 2011 02:39]Apheraz Lucent
Advanced votekick tutorial just 6 triggers needed [06 Jan 2008 02:46]marcotjuhhhh
Altering Hero Stats For Noobs [30 Apr 2013 18:00]Archange1
Aquiring Abilities with Items [09 Dec 2007 11:29]PiCkstix
Array Tutorial [13 May 2005 15:10]Draqz
Arrow Key Movement / Camera System [14 Nov 2007 22:32]OneEight7even
Basic Memory Leaks [03 Jan 2006 07:48]Ralle
Basic Triggering [03 Jan 2006 07:11]Ralle
Basics of a Cinematic [28 Aug 2006 09:02]Archian
Basics of a Dialog [06 Mar 2007 17:09]Orc_Tamer
Basics of Trigger Enhancing Spells [26 Nov 2006 07:53]Daelin
Basics of Triggers [03 Apr 2007 14:40]Archian
Beginner's Guide to Lightning Effects [31 Jul 2012 12:17]-Derp-
Buying abilitys [08 Aug 2007 14:55]Parrothead
Casting Events Guide [09 Jan 2013 08:55]Starquizer
Chapter 1 - Static shapes (GUI) [26 Nov 2006 08:16]Daelin
Chapter 2 - Dynamic Effects (GUI) [26 Nov 2006 08:05]Daelin
Charged Ability Tutorial [04 Aug 2012 21:56]Almia
Coloured Names [26 Dec 2009 23:20]sPy
Complete and Concise GUI Tutorial [27 Dec 2008 16:56]Zypher
Complete GUI Trigger Index/List [20 Oct 2006 09:17]Knights
Create a sucessfull timer with window (reuploaded) [07 Sep 2008 09:05]Cheezeman
Create precise timing cinematic using real variable [22 Apr 2009 21:54]Septimus
Creating a First Person Camera [06 Aug 2008 06:58]Magamdy
Creating a Hero Pick System: The Easier Way. [30 Dec 2007 11:51]Shantari
Creating a Tier System [22 Sep 2010 18:18]born_by_killers
Creating a Votekick System [07 Nov 2007 21:34]1)ark_NiTe
Creating Custom Error Messages [02 Apr 2013 17:49]Archange1
Creating Easy Multi-User Quests [15 Aug 2007 10:02]The_Big_S
Creating Enterable/Exitable Houses [25 Feb 2008 19:49]Tekal
Creating Levels in a Defense Map [14 Mar 2014 21:07]eubz
Creating some basic abilities [22 Apr 2007 04:45]paskovich
Creep Respawn (GUI) [13 Apr 2008 16:05]SkriK
Darkgrom's GUI tutorial for beginners [06 Apr 2012 15:47]Chaosy
Dialog Buttons (Advanced Systems) [02 Jan 2011 16:23]-Kobas-
Difficulty System - The Easy Way [05 Jun 2009 16:39]hunalexnl
Essentials Tutorial [22 Aug 2009 06:25]Deuterium
Exploration of Vertex Coloring [20 Jan 2007 11:45]chovynz
Fixing SmartCameraPanBJ Desync [19 Oct 2013 23:15]Daffa the Mage
Flexible Arrow Key Movement System [23 Apr 2010 16:03]RazorbladeRay
Full Menus and Buttons Toturial [15 Apr 2008 05:57]xXCRIMINALXx
Game Caches [18 Mar 2006 06:18]Bob27
Gamespeed Keys [04 Oct 2007 14:22]Saitek009
General Spell Creation [11 Jun 2013 10:47]Chaosy
GetLocalPlayer [17 Nov 2012 10:00]Chaosy
GUI - Hero Click-Selection (Advanced) [04 Oct 2007 13:27]Fulla
GUI Equipment Manager - up to 11 items at once [15 Apr 2012 17:10]Donach
Hashtables and MUI [26 Jun 2009 11:54]wyrmlord
Hero Defense Template [25 Jan 2008 23:02]vnakira
Hero Selection Systems [20 Aug 2007 06:33]Eleandor
Hero Selection Systems [23 Mar 2007 15:03]Tonks
How to begin in triggering, for the complete noob [24 Jan 2009 12:45]hawk_767
How to create an artificial level-up system [22 Nov 2012 06:24]frettory
How to create Objects with Angle and Distance (GUI/JASS) [18 Sep 2013 20:04]nhocklanhox6
How to get your GUI spell approved [24 Nov 2011 08:43]Maker
How to Give a unit the ability to fly [19 Aug 2011 15:42]Magtheridon96
How to make a Chain spell (GUI Version) [13 Aug 2006 12:09]Daelin
How to make a Find that Person Quest. [11 Apr 2008 11:27]Dark Hunter1357
How to Make a Simple Quest in WE to Show Info (Noob Tutorial) [23 Jan 2011 14:22]Slayer14
How to make a Sword/Slash Ability (No Target) [06 Dec 2010 05:15]sPy
How to make an AI for your map [18 Dec 2013 08:52]sentrywiz
How to Make Buildable Gates [20 Apr 2008 16:48]Mashintao
How To Make Item Recipes [16 May 2007 09:29]Tooolbox
How to make Professions [14 Sep 2008 06:59]Airandius
How to make slow motion special effects [28 Nov 2007 15:27]nathanman
How to trigger Auto-cast (Arrow) Abilities [26 Apr 2010 14:05]Stonebludgeon
How to: Create Spells in GUI - The Beginning [18 Aug 2011 14:23]baassee
IDS (Infinite Number of Item Classes) [29 Mar 2010 06:59]-Kobas-
ILS (Item Level Up System) [24 Jul 2010 03:40]-Kobas-
IMPORTANT NOTICE - Read Before Posting! [18 Apr 2007 00:10]Wolverabid
Interactive Environments [14 Jan 2011 21:25]Cobbot
Introduction To Trigger-Enhancing Spells [27 Jul 2004 13:32]whitenights
Item-drop-system [06 Mar 2009 11:05]SlayerII
Leaderboards [10 Aug 2006 06:18]Archian
Lumber/Food Clock [25 Oct 2009 06:44]Arowanna92
Making a full TD [Reviewed: Ralle] [27 Jun 2008 12:51]Ostaph13
Making a Grenade Type Spell [14 Jul 2008 20:07]PrisonLove
Making a Maze [11 Feb 2009 11:40]DarkLordX
Making an Open Rpg [12 Jan 2006 01:43]Ralle
Making any Spell Autocasting [15 Mar 2006 13:49]Ralle
Making Cinematics Skippable [25 Feb 2011 07:02]TDA
Making Elevators [25 Nov 2008 06:58]cool_is_i
MUI Spells Using Artificial Waits [28 Sep 2012 12:20]Tank-Commander
MUI Triggers with Waits [26 Jun 2012 15:33]Magtheridon96
Multi-Instancible GUI Spell Making [26 May 2007 11:56]wyrmlord
Multiboard Counter [30 Dec 2008 09:30]Squiggy
Multiboards [11 Apr 2006 04:41]Bob27
Multiple Creep Spawn System [12 Apr 2007 07:05]DoOs_101
Off-site Tutorials [14 Sep 2009 12:52]Pyritie
Opening/Closing Gates [04 Jan 2011 06:11]RazorHedgeFan
Point To Point Unit System [25 Jan 2009 22:59]rover2341
PSN Hero Selection [23 Nov 2007 06:52]Kieve
Quests [22 Feb 2006 23:15]Bob27
Quick Tutorial - Common Triggering Tips [01 Mar 2011 04:46]Bribe
RDZ's Incredible Item Stacking System of Doom [05 Oct 2005 12:28]Rao Dao Zao
Reviving Heroes at a Changeable Region [23 Mar 2010 00:35]dOT145
Save/Load Catalogs [11 Nov 2013 00:02]Nestharus
Save/Load Compression [28 Aug 2008 08:02]Hoernchen
Simple Triggered Hero Artificial Intelligence in GUI [02 May 2007 03:38]DenZel94
Single Target Spell for Multiple Units [02 Oct 2013 06:50]Rheiko
Spells - Frequently Asked Questions (FAQ) [25 Jul 2004 13:27]The_Raven
Spells Importing Tutorial [26 Nov 2006 07:58]Daelin
Stacking Items [21 Dec 2007 11:36]DigitalDemon
Starting with GUI [21 Mar 2008 06:51]Lord_of_sausage
TaaZ's Item System [26 Jul 2005 21:08]TaaZ
The mysteries of the Spellbook [27 Apr 2007 13:36]Diablo-dk
Things You Should Know When Using Triggers / GUI [18 Apr 2013 22:07]deathismyfriend
Torch System [25 Jan 2009 15:27]Belgarath
Trackables [25 Aug 2010 03:52]D4RK_G4ND4LF
Triggered Item Drops [08 Jan 2011 10:10]Zinox
Upwards Counting Timer [10 Aug 2010 02:58]Laserdude
Variables [03 Jan 2006 08:37]Ralle
Visualize: Dynamic Indexing [26 Sep 2013 20:36]PurgeandFire
[GUI] Efficient Arrays - Multiinstanceabilty for Timers, Custom Values, and more [27 Aug 2008 12:04]PurplePoot
[Reviewed: BlinkBoy] Understanding triggers and creating them. [20 Aug 2008 15:52]Zypher
{DEPRECATED / OUTDATED} Dynamic Values Storage [25 Mar 2009 12:28]Kingz
Warcraft 3: Miscellaneous Tutorials
About Movement [08 Jul 2010 10:03]D4RK_G4ND4LF
Anti-aliasing in War3 Tutorial [21 Jul 2014 09:24]A Void
Configuring Warcraft III for Vista [01 Oct 2007 18:41]ace992
Creating an Intricate RPG Plot [Reviewed: Hawkwing] [10 Oct 2008 16:28]Elfsilver Lord
Creating your own Warcraft 3 Background [10 Jan 2008 02:36]AJalex
Creative Writing In Game Design Tutorial [23 May 2010 21:09]The World Is Flat
Custom TESH Highlighting [13 Apr 2012 22:58]Magtheridon96
Customizing your Warcraft [28 Nov 2011 18:42]Apheraz Lucent
Damage Calculator, the Reverse [19 Sep 2009 19:21]supertoinkz
Describing Your Melee Map [29 Mar 2014 07:51]eubz
Detailed Guide on Hosting in Warcraft III [17 Jan 2011 08:52]Ironside
Downloading Warcraft III Legally With Only CD Keys [05 Dec 2008 15:00]Parrothead
Error Messages [25 May 2013 13:22]Magtheridon96
Exporting files from a MPQ. [14 May 2009 07:54]Deolrin
Extended Hotkeys ( spacebar etc! ) [10 Dec 2013 18:53]DysfunctionaI
Full Map Descriptions Creation Process [27 Nov 2011 10:22]Apheraz Lucent
Generating a Hero Idea [05 Feb 2009 05:04]Zack1996
Get Older Warcraft 3 Tools to Work [09 Oct 2008 11:35]3rgytr54
Hidden inventories with little code [30 Jul 2013 05:18]Xonok
High resolution with WC3 [24 Oct 2009 00:38]Sumiku
Hosting Games: Router and Software Configuration [03 Jan 2006 07:35]Ralle
Hosting: The Solution [24 Jul 2009 01:35]Joss
How to Add a Screenshot to your Map Description [14 Sep 2013 20:37]Legal_Ease
How to Disable Game Pausing [23 Jan 2014 19:53]TriggerHappy
How to easily post triggers [06 Apr 2010 18:10]MortAr
How to give good Critique [18 May 2008 12:47]Ash
How to play War 3 online without Bnet [01 Jan 2010 05:14]Lag_Reviews
How to run maps with high gamespeed [23 Jul 2007 15:25]MindWorX
How to Successfully Request Help [18 Aug 2009 18:23]Riptokus
How to Voice Act [30 Oct 2007 12:34]Kwaliti
How to [download | install | configure] JNGP [06 Mar 2010 16:47]Anachron
How to: Fix the World Editor on Mac (Patch 1.24) [09 Aug 2009 18:16]Death_X
How To: Run vJASS on a Mac Computer [02 Jun 2010 17:21]tooltiperror
IMPORTANT NOTICE - Read Before Posting! [02 Jul 2007 12:43]Wolverabid
Importing Models, Skins and Icons. [06 Mar 2010 19:58]Traxamillion
Importing/Exporting Object Data from WE [24 May 2007 06:08]RedBlade
Integrating Tools Into JNGP [07 May 2013 00:17]PurgeandFire
Intro to Programming (Code-Free Approach) [03 Apr 2014 22:15]Nestharus
Manually Registering ShellExtension [02 Oct 2014 03:34]Dalvengyr
Map Description - Templates [01 Jul 2010 05:18]-Kobas-
Map Description Making: Good & Bad [23 Dec 2013 07:03]Orcnet
Modding the WE: Trigger Editor [29 Jan 2008 17:23]Shvegait
Multiple Warcraft 3 Running on a Single PC [28 Nov 2012 23:54]rulerofiron99
Off-site Tutorials [14 Sep 2009 12:58]Pyritie
Play Warcraft in a Window [03 Jan 2006 08:38]Ralle
Random Heroes in melee games [21 Nov 2013 16:37]normalice
Random terrain geometry [23 May 2008 00:57]Dagguh
RPG Do's and Don'ts [16 Nov 2007 21:24]Elfsilver Lord
Simple Share Button [30 Sep 2013 14:13]Legal_Ease
Soul of a story - The art of lore [26 Nov 2013 05:11]Xonok
Spell Description - Templates [12 Nov 2012 04:35]doomhammer99
Spherical Coordinates [21 May 2011 19:51]Nestharus
Techtree vs Techweb [06 Jun 2013 14:25]Xonok
The ENglish Language [23 Jan 2010 10:27]Element of Water
Understand the Numbers of WCIII [01 Nov 2009 07:10]Gamecrafter_DK
Update TESH and add your own functions. [24 Oct 2010 13:18]baassee
Using MIDI music in Wc3 [10 Jun 2012 12:42]Yayoi
Voice Acting - Advanced Tutorial [30 Oct 2007 14:12]Gausslander
War3 Patch Extracting [18 Sep 2004 15:34]orcfan32
WC III Icons For Windows and Linux [06 Sep 2007 04:44]DesKaladA
Writing a Story [03 May 2010 12:18]Fussiler1
{StarCraft II-exclusive} How To Watch Replays Offline & Continue Campaign From B.net [24 Oct 2010 01:51]MGCǂSpectre
Warcraft 3: 3D Modeling Tutorials
Adding Animated Textures with NOTEPAD ALONE [30 Apr 2007 04:47]alfredx_sotn
Adding Event Objects in 3DsMax 5 [04 Dec 2006 10:05]Chriz.
Adding of Emitters to your models with Notepad/Wordpad [08 Jul 2004 01:55]alfredx_sotn
Adding sounds and attachments [14 Feb 2007 14:16]Mechanical Man
Animated DNC Light Models [18 Aug 2012 13:53]HappyTauren
Animated Textures Tutorial [09 Feb 2010 13:18]Amigurumi
Animation In 3ds Max 5 For Beginners [22 Jan 2008 11:15]blazing-inferno
Basic 3D S.Max 5 - Chapter 1: Modelling and UW-Map [09 Jan 2008 08:55]xXMephistoXx
Basic Animation Transfers [20 Mar 2007 12:51]Xarwin
Basic Weapon Removal [14 Mar 2007 01:34]Kimbo
Basics of Special Effects (SFX) [21 Nov 2006 00:30]Daelin
Classical Ribbons vs Particles Ribbons [21 Nov 2006 00:33]Daelin
Collision Shapes, How to Make Your Model Selectable [25 Jan 2010 11:23]Zerox
Create Models only with free tools [16 Nov 2008 08:04]DonDustin
creating a torso in milkshape [10 Aug 2008 01:14]mario_64
Creating Attachment Weapon in Gmax using SPLines [07 Nov 2011 01:32]eubz
Creating Doodads in Gmax (simple grass) [13 Aug 2011 21:24]eubz
Creating Ghosts [14 Jul 2005 03:00]Daelin
Customizing In-game SFX [18 Jul 2013 06:49]sniper_zero
Editing Warcraft 3 Trees [19 Oct 2011 05:30]eubz
Fixing Decay Bone anims on Geomerges [01 Jun 2007 00:40]iristle
Fixing Faulty Death / Decay Animations [30 Sep 2007 04:06]Frankster
Geomerging [21 Apr 2012 07:28]eubz
Geoset Importing and Exporting Guide [30 Oct 2010 02:13]-Peper-
Geosetanims - fix those randomly appearing corpses! [09 Jul 2004 17:05]Horn
Global Sequences in 3DsMax 5 [31 Jan 2007 12:18]Chriz.
GMax Exporting Tutorial [22 Aug 2008 14:45]AirHead
Happy Animating with IK [26 Aug 2014 19:49]BlinkBoy
How to add extra light to your map! (Toby Light engine) [20 Oct 2011 03:45]tobyfat50
How to edit models- a complete guide [04 Oct 2004 15:35]Horn
How to Import Custom Models [06 Apr 2007 15:20]PurgeandFire
How To Make One Model Use Many Skins [04 Jun 2004 15:50]oz02
How to make XY Quad Particles Emitter ( And Rain Drop Effect Tutorial ) [27 Aug 2012 02:23]Anvil
IMPORTANT NOTICE - Read Before Posting! [18 Apr 2007 00:36]Wolverabid
In-depth Animation Tutorial [3ds max] [10 Apr 2009 20:53]BlinkBoy
Making a dissipate animation using Magos' War3ModelEditor [15 Apr 2007 12:01]Callahan
Making Effects in Magos [09 Jun 2007 16:55]WILL THE ALMIGHTY
Making Effects in Magos - Advanced Techniques [23 Feb 2008 12:07]WILL THE ALMIGHTY
Making Effects in Magos - Advanced techniques 2 [03 May 2008 07:37]WILL THE ALMIGHTY
Making your own tools for 3dsMax/GMAX [15 Aug 2013 13:31]BlinkBoy
Maya and 3ds Max 5 Integration [Reviewed: Ghan] [07 Jun 2008 10:15]anetherond
Mdlvis: model edition/creation, animation and UV Mapping [20 Sep 2010 06:29]jk2pach
Milkshape Attachment Modeling [15 Feb 2008 07:49]HappyTauren
Milkshape tutorial - A simple way to unwrap your models. [23 Jan 2010 12:28]Mulgrim
Model Editing [18 Jan 2009 10:42]Fabioz
Modeling and Animation 101 [20 Oct 2007 21:13]donut3.5
Modeling Theory 110 [22 Jul 2008 20:08]Draelren
Modeling Video Tutorial [Reviewed] [18 Apr 2008 11:49]SuPa-
Off-site Tutorials [14 Sep 2009 12:58]Pyritie
Oinkerwinkle's MDL Tools [25 Nov 2011 22:08]PurgeandFire
Removing geosets/glow [21 Apr 2004 01:32]alfredx_sotn
Scratch-Made Weapon Attachments with Particle Emitters [07 Apr 2008 21:30]Fabioz
Team Color in 3DsMax 5 [13 Mar 2007 11:53]Chriz.
Teamcolor Particles [28 Nov 2012 05:01]Anvil
The Crystal Effect [09 Dec 2006 04:22]olofmoleman
UVMapping in Milkshape 3D [13 Feb 2008 17:01]ElectricSaiyan
Warcraft 3: 2D Art Tutorials
Adding dimension and depth to a figure [Photoshop] [09 Jan 2010 21:26]graystuff111
Alpha Skinning [04 May 2006 18:55]Orc_Tamer
Anti-Noobism Texturing [25 Jul 2008 11:08]Hawkwing
Bandage Tutorial [12 May 2010 05:36]Kimbo
Basic 'Soft Shading' Technique [28 Sep 2010 16:12]shiiK
Basic Icon Guide [07 May 2010 05:34]Pyramidhe@d
Basic Icons Tutorial [12 Dec 2012 14:01]Marcos DAB
Basic Photoshop Tutorial [17 Jul 2007 19:37]Skudgemuffin
Beginners Guide to Texturing [24 Oct 2008 17:50]Elfsilver Lord
Complete Icon Tutorial - All About Icons [05 Aug 2007 14:15]Flame_Phoenix
Create A Basic Signature On Photoshop [30 Jun 2008 04:02]Hiro
Creating a custom cursor [01 Jul 2009 05:00]dab
Creating A UV-Map of an Existing Wc3 File For Use in Skinning [27 Jun 2008 08:44]Ezikielth
Creating Clouds in small-dimensional canvas in a simple way [15 Nov 2009 03:45]Pharaoh_
Creating Custom Skins [21 Jul 2007 12:49]Archian
Custom Loading Screen Tutorial V1.5 [08 May 2004 14:13]Sopho
Digital color blending technique (mouse friendly) - video tutorial [23 Jan 2007 04:27]TDR
Drawing Flames in the GIMP (or Photoshop) [25 Jun 2009 11:08]HappyCockroach
Game Interface - Custom Training Queue [31 Aug 2007 21:26]jonadrian619
General Icon Process Tutorial [26 Oct 2013 20:42]Kimbo
How to Change the Hero XP Bar [04 Mar 2007 22:34]Orc_Tamer
How to Customize Icons Borders [12 May 2010 08:01]Cpt.ZnacK
How to Make an Icon [24 Jul 2004 14:43]Tiki
How to make Icons - My style [03 Jun 2009 12:21]KelThuzad
How to: Find a skin's path and capture screenshots in WE [13 Nov 2004 14:44]Afronight_76
How to: Import a Skin [05 May 2006 14:28]Archian
ICONS by Crazyrussian [06 Aug 2008 02:01]CRAZYRUSSIAN
Icons Guide [11 Sep 2006 13:05]Ralle
IMPORTANT NOTICE - Read Before Posting! [18 Apr 2007 00:31]Wolverabid
Important things about icons, my style - an icon tutorial [09 Aug 2009 07:30]Palaslayer
Importing And Fixing Icons (RoC and TFT) [12 Feb 2005 06:42]ElfWarfare
Mini Guide on How to: Alpha Texture [26 Jun 2009 18:58]Ribenamania
Mr.Goblin's Tutorial! [11 Dec 2008 18:41]Mr.Goblin
My icon is green in game... why? [09 Nov 2004 15:13]ElfWarfare
NFWar's Looping Texture Tutorial [12 Nov 2012 13:22]NFWar
NFWar's Tutorials [15 Sep 2010 03:14]NFWar
Off-site Tutorials [14 Sep 2009 12:54]Pyritie
Photoshop Loading Screen Template [21 May 2014 05:22]Frotty
Polished Iron Texture [22 Jan 2009 19:45]~Void~
Skinning Chainmail Tutorial [25 Nov 2006 06:39]Archian
Skinning on a Mac [07 Aug 2007 08:16]Archean
Skinning Tutorial - Making a basic face [16 Jun 2005 20:13]Afronight_76
Skinning Tutorial with Adobe Photoshop CS: Hair [01 Oct 2005 03:20]Leopard
Texturing Armour [27 Dec 2007 12:33]Kimbo
Texturing Tutorials (PS) [01 May 2010 16:17]antihero
The Noobs Guide to Icon Art [12 Aug 2009 09:57]Dentothor
[WIP] Using Photoshop Brushes [18 Dec 2008 18:06]Elfsilver Lord
Warcraft 3: JASS/AI Scripts Tutorials
Advanced debugging techniques [24 Apr 2014 09:25]WaterKnight
Advanced JASS tips [27 Dec 2005 08:31]Daelin
Advanced Third Person Camera [04 Oct 2009 06:25]Megafyr
AI Manual [22 Jul 2013 04:43]Starquizer
Attack-damage detection engine (JASS) [29 Apr 2007 09:00]paskovich
Base abilities for custom spells cast by melee-game AI units [10 Apr 2011 17:14]Boris_Spider
Basic JASS Tips [08 Jan 2006 03:03]Daelin
Beginning JASS Tutorial Series [15 Feb 2007 21:01]wyrmlord
Coding an efficient knockback (vJass) [13 Oct 2007 03:34]Silvenon
Converting GUI into Efficient JASS [18 Apr 2013 14:35]deathismyfriend
Deflection Angle [04 May 2011 06:46]emjlr3
Efficient and Clean vJASS Spell Models [13 May 2012 10:37]Magtheridon96
How to make a Campaign AI [08 Feb 2012 03:42]moyackx
How to: Import a vJASS spell by reading the information. [09 Feb 2011 07:07]baassee
IMPORTANT NOTICE - Read Before Posting! [18 Apr 2007 00:18]Wolverabid
Injury System [01 Apr 2007 17:52]Hero12341234
Introduction to Struct [20 Nov 2011 05:18]iAyanami
Itempools Guide [11 Jun 2007 03:38]MindWorX
JASS Tutorial [20 Mar 2005 11:25]Daelin
Jass, or "What the func?" [21 Jul 2013 06:20]GhostWolf
JASS: A Better Understanding [31 May 2008 01:01]Ghan_04
JASS: A Concise Introduction [27 Feb 2008 14:28]Ghan_04
JASS: Moving From GUI to Jass, the Start [26 Sep 2007 07:32]Rheias
JPAG - JASS Proper Application Guide [27 Sep 2011 07:09]Bribe
Learning JASS [15 Oct 2008 10:44]Vestras
Local Variables [19 May 2007 04:52]jonadrian619
Lua Object Generation [16 Mar 2011 23:27]PurgeandFire
Making a camera system [05 Apr 2008 06:26]RolePlaynGamer
Making a spell in vJASS - Practice Session 1 [21 Jan 2009 05:38]Flame_Phoenix
Melee AI Importing [09 Dec 2006 14:05]Av3n
Nether Swap [17 May 2007 14:09]Fulla
Off-site Tutorials [14 Sep 2009 12:53]Pyritie
Precedence in JASS [20 Nov 2007 19:45]Earth-Fury
Recursion Safety [29 Jul 2013 16:34]Magtheridon96
Structs for Dummies [15 Jun 2011 15:34]Magtheridon96
The AI Editor [29 Dec 2006 15:29]Av3n
Tree Revival System [23 Mar 2007 19:43]Hero12341234
Typecasting [25 Mar 2013 22:49]Almia
Use functions from other triggers [03 Apr 2013 21:32]Almia
Vanilla Jass Header Initialization [27 Aug 2013 03:13]Almia
Variables in detail [26 Nov 2006 08:24]Daelin
vJass Indexer Tutorial - Structs [18 Jan 2009 12:17]Dynasti
vJASS OOP Lesson [18 May 2009 20:40]aznricepuff
vJass Optimization: Using a First of Group Loop for Enumeration [24 Sep 2012 09:05]Cokemonkey11
vJass: Advanced Initialization [28 Jan 2014 18:40]TriggerHappy
[vJASS] Dynamic Indexing Tutorial [25 Dec 2013 13:59]Malhorne
[vJass] SleepAction - A Cinematic Lifesaver [25 Aug 2010 01:39]Bribe
Warcraft 3: Tutorial Submission
Basic Digital Art in Photoshop [15 Sep 2014 09:46]Mad
Basic Modifiable Item Bonuses [20 Oct 2014 00:42]frettory
Best method ever for bypassing 8MB file size limitations [10 Jun 2014 23:06]Dat-C3
Cinematic Movies Tutorial [16 Jul 2014 12:53]A Void
Custom Events [28 Dec 2010 15:57]WaterKnight
Custom MPQ [08 Jan 2014 17:02]Chaosy
Custom Selection Circles and Confrmations [12 Oct 2014 19:49]Legal_Ease
Direct Size Icon Making Tutorial (Paint.Net) [11 May 2014 15:56]Darkfang
Ever wanted to change life without needing to glitch it through abilities? [01 Jul 2014 11:42]Dat-C3
Executable Project Tutorial [04 Aug 2014 04:44]A Void
FAQ for WEHZ [20 Jan 2013 07:06]Chaosy
How to create Aghanim's Scepter [05 Aug 2014 00:48]GywGod133
How to make cool portraits without needing a separate file [05 Sep 2014 02:37]dtnmang
How to properly format a tutorial - Please read before posting! [03 Mar 2009 11:16]Pyritie
List of Textures than can be used as Unit/Doodad [31 May 2014 22:41]Love Seeker
Making Hide buttons [16 May 2014 06:05]Love Seeker
Map Category Guide [20 Jul 2014 00:32]StoPCampinGn00b
Map Size Reduction Tutorial [08 Oct 2014 17:52]Apheraz Lucent
Modify Wc3 MainScreen BGM [23 Sep 2014 15:20]Dalvengyr
Projectile & Missile Tutorial [16 Jul 2014 10:07]A Void
Removing Hero Glow - The Easy Way [27 Aug 2014 21:02]UlithiumDragon
SharpCraft First Person Camera [22 Jul 2014 08:45]oger-lord
Simple & easy tutorial for all your icon needs [27 Sep 2014 14:37]sentrywiz
Simple JASS tutorial - for beginners [05 May 2014 12:42]jondrean
The Cost of Magic With Examples From George RR Martin and Joe Abercrombie [24 Jan 2014 00:21]SuperbAvalon
The First 30 seconds of a map is like the First 30 seconds of a blind date. [24 Jan 2014 00:24]SuperbAvalon
Tutorial Forum: Standards, Expectations, and Information [08 Jun 2012 19:41]PurgeandFire
Types of Timers [17 Sep 2014 05:16]jonhysone
Warcraft III on Wineskin (Mac) [08 Sep 2014 22:58]PurgeandFire
World Building [24 Jan 2014 00:20]SuperbAvalon
[Tutorial]How to make directly enterable houses (no dummie houses) [24 Jul 2014 05:11]Melonslise
Starcraft 2: Data Editor
Ability Tutorial [02 Sep 2010 10:51]gT.ReD
Actors,Models,Data,Abilities: Making Of The Air Summoner [30 Nov 2010 19:07]Hiruty
Create a Hero with attributes! [22 May 2010 08:04]Khlox
Creating a Building [09 Jun 2010 12:26]gT.ReD
Data Editor Fields: Abilities [25 Apr 2010 21:49]Ardnived
Data Editor Fields: Effects [01 May 2010 12:54]Ardnived
Data Editor Fields: Units [24 Apr 2010 16:07]Ardnived
Equipment/Inventory Systems [03 Jun 2010 01:38]PhantomTap
How to make a working Hero! [10 May 2010 08:22]Statharas
In Depth Unit Creation [03 Jun 2010 09:05]gT.ReD
Linking Data Elements & Changing Textures by Id [Data Editor] [01 Jul 2011 08:13]MGCǂSpectre
StarCraft II Basic Guide to Abilities (Part 1) [30 Jan 2012 06:04]Daelin
StarCraft II Basic Guide to Abilities (Part II) [09 Feb 2012 05:03]Daelin
Video Tutorials [07 May 2010 11:41]Beider
Working with Effects [Data Editor] [20 Jul 2010 07:18]mrzwach
[Tutorial] Submenus & Custom Abilities [19 Aug 2010 01:58]Rispetto
Starcraft 2: Tutorial Submission
Animation List [02 Mar 2013 02:16]Statharas
How to switch locales [20 Sep 2012 13:29]Statharas
How to: SMART Weapons [22 Jul 2011 11:59]dart_vaider
Porting WarCraft 3 models to StarCraft 2 [05 Jul 2012 21:07]FockeWulf
Tutorial about Hero Selection Library from SweetZombieJesus [15 Mar 2012 15:36]Thepriest1750
Warcraft III To Starcraft II - Terrain/Doodads [03 Aug 2011 17:13]Jaijaibinx
[Galaxy] Basic: Creating a Unit [17 Jul 2011 07:50]Statharas
[Misc] Having the same map for all locales [06 Jun 2010 07:52]Statharas
[Tutorials] Making a model in MAX for SC2 [28 Nov 2013 12:36]Taylor_Mouse
[Tutorial] How to fix Terran build animations [05 Sep 2012 15:45]FockeWulf
[Tutorial] How to Team Color weapons. [10 Sep 2012 22:43]FockeWulf
[Tutorial] Importing Models [14 Feb 2012 08:23]Rispetto
[Tutorial] StarCraft II Attachment Point, Texture, and Import/Export [20 Mar 2014 08:45]Rispetto
Starcraft 2: StarCraft II Alienated Tutorials
AoS [01 Oct 2010 16:11]Crazed_seal2
Creating a Vehicle for your Unit [03 Jun 2010 10:27]gT.ReD
Exporting Terrain, object data, and others! [10 Jun 2010 01:49]Statharas
Getting Started + Data Editor Basics [21 May 2010 01:05]PhantomTap
How To Import a Google Earth image into Starcraft 2 using Blender [13 Jun 2013 20:05]DerekX
How to make a custom loadscreen with "minimap-trick" [05 Jun 2010 06:12]morguhl
How to Make a Planet View! [31 Oct 2010 08:44]Busted_stuff89
Importing and using .jpg images [18 Aug 2010 05:04]Tylon
Importing Custom Icons into SC2 [12 May 2010 20:22]JackRCDF
Improve your SC2 Experience on Low settings [18 Sep 2010 19:50]Trilby
Making Planet Views [03 Jun 2011 00:05]Busted_stuff89
Simple AOS style map [26 Apr 2010 01:46]thisruoy
The Galaxy editor for beginners [30 Jun 2010 19:56]Avo
[Data] Creating Units, weapons, and more [20 Aug 2010 16:05]ban-lord
[Data] Turret (Easy) [05 Feb 2011 11:28]gaby-boy
[OLD] Detecting teams [30 Aug 2010 04:48]M0RT
[OLD] Game attributes and variants [30 Aug 2010 11:33]M0RT
[OLD] Welcome to the Galaxy Editor [24 Apr 2010 15:38]IamtheRper
Starcraft 2: General Editor & Mapping
Basic Region Tutorial [25 Apr 2010 05:37]Wizardum
Creating/Using Mods [23 Jun 2010 08:11]mrzwach
How to convert Starcraft Maps into Starcraft II [01 May 2010 23:05]Trilby
Video Tutorials [07 May 2010 11:41]Beider
[Tutorial] StarCraft 2 Amphibious System [25 Apr 2012 08:09]FockeWulf
Starcraft 2: Trigger/GUI, Galaxy & AI Scripts
Basic Trigger Editor Tutorial [02 May 2010 09:48]Wizardum
Catalog Functions [11 Sep 2010 21:11]mrzwach
Creating progressing leaderboards [08 May 2010 11:26]Avator
How To Change A Units Yaw And Pitch With Code [26 Sep 2010 22:19]rover2341
How to create a dialog Health Bar [07 May 2010 06:18]CloudMax
Saving / Loading Tutorial [05 May 2010 16:27]SteelTDG
Triggers and Scripting Mechanics in Starcraft II [01 Jan 2012 09:58]Daelin
Starcraft 2: Artistic Design — 2D Art and 3D Modeling
Editing and creating models for Starcraft II [06 May 2010 06:32]Zwiebelchen
How to make Starcraft II icons [23 Mar 2010 16:22]Statharas
Starcraft 2 Animation List [02 Mar 2013 02:16]Statharas
WC3 modelers to SC2 modelers. [15 May 2010 01:54]Mr. Bob
[Tutorials] Making a model in MAX for SC2 [28 Nov 2013 12:36]Taylor_Mouse



All times are GMT. The time now is 04:45 AM.




Powered by vBulletin
Copyright 2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.5.1 PL2
Copyright © Ralle