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[vJASS] Spell - Passively Increase Movement Speed

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Feb 11, 2011
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Hi guys,

I am making a spell which involves passively increasing the hero's movement speed when the skill is learned. What is the best way to do this? Use a movement speed library?

I tried basing an ability off Item Move Speed Bonus and adding it by code, but as you may know, the ability doesn't stack (so if the unit buys Boots of Speed, there will be an issue).

Any solutions?

Thanks!
 
  • EU was already suggested both by DSG and me (REQUIRE NOTHING).
  • SetUnitMoveSpeed can work just fine if you increase unit default movement speed (REQUIRE TRIGGER and DUMMY ABILITY ICON).
  • Spellbook + Item Movement Speed bonus ability (REQUIRE TRIGGER, 2 ABILITIES and DUMMY ABILITY ICON).
  • Anything else is useless really.
 
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