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Need some help on this Fuction

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Level 3
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Apr 4, 2012
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1- I want to add without creating a unit on the map editor i want it so when i make the research ingame it adds to my current hero if he doesn't have more than 4 skills.
2- Don't look at the names its just a test.
3- With a created hero it works i have tested
The map is 1 hero only for player
thx in advanced
2nv6x48.png
 
Level 12
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Oct 16, 2010
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Unit - A unit Finishes research

this is nothing to do with Learning Hero

if you want to add the ability to the unit that researched flame strike

use this

Unit - Add Cluster Rockets to (TriggeringUnit)

TriggeringUnit is always the unit which started the event
or you could use ResearchingUnit too
 
Level 3
Joined
Apr 4, 2012
Messages
64
Unit - A unit Finishes research

this is nothing to do with Learning Hero

if you want to add the ability to the unit that researched flame strike

use this

Unit - Add Cluster Rockets to (TriggeringUnit)

TriggeringUnit is always the unit which started the event
or you could use ResearchingUnit too

its like this i have a house where i research the spell for the hero if he exists. i only make the unit on altar ingame.

this part is working.

how do i make so it adds the spell to owner hero on triggs? cuz till now i was only able to do when i create the hero in map editor and i select thats the trigger unit to add the spell
 
Level 3
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  • Custom script: set bj_wantDestroyGroup = true
  • Pick all units matching (owner of matching unit == triggering player) and unit type of matching unit == your unit type
  • -loop
  • --add ability to picked unit

where can i find pick all units matching and loop?
 
Level 3
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Messages
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You seem new to triggers a bit

Unit Group - Pick every unit matching condition and Do actions

Example:
  • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
    • Loop - Actions
      • Unit - Add Animate Dead to (Picked unit)

pick every units isnt the same besides can someone be more detalied? i cant find it :s

well i still cant do the last part i cant do the matching stuff .... wheres that? lol
 
Level 3
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It is the same just scroll down in the actions drop down list to Unit Group - Pick....


( :goblin_boom: )

well thats not the problem, try to make what he said then u will find the problem i tried and this is what i was able to do but doesnt work:

3505448.png
 
Level 19
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to paste a trigger, right click where it says the trigger name above Events and hit copy as text than copy in tags.

also, it should be (Matching unit is a hero) equal to true. it will just check if the unit that did the research is hero over and over again, and sicne buildings arent heroes it wont do shit
 
Level 3
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Messages
64
to paste a trigger, right click where it says the trigger name above Events and hit copy as text than copy in tags.

also, it should be (Matching unit is a hero) equal to true. it will just check if the unit that did the research is hero over and over again, and sicne buildings arent heroes it wont do shit

k right but any ideia how to do this logic:

check player for matching unit (matching unit= a hero) add skill "X" to maching unit if number of matching unit abilities =< 5
 
Level 3
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ill just make buy system..... it will work but hero will have to be on a close range to the shop unless is there by any chance a player shop that only the owner can buy from it and make it a big range?
 
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