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Circular movement

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Hi guys, I am having some problems with circular movement. I need to a unit move in circle, but not on ground, so I can't use Point with Polar Offset. The unit will be swinging from a rope/chain, much like in God of War. Please, post a picture representing CIRCULAR MOTION IN POLAR CO-ORDINATES
Of course, I will +rep any help, as usual
 
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well, while rotating vertically, you still need to move in the x/y plane... unless you're only moving in either of these angles (0,90,180,270,360) where either the x or the y part is constant... like if you rotate vertically along the 90 degree line, then you'll only be moving along the y-z plane... but if you move for example along the 45 degree line, then you'll be moving in the x,y plane + z-plane... meaning you cannot afford to just convert x or y to z as you need all of the three...
 
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