- Joined
- Mar 30, 2013
- Messages
- 664
Greetings,
Is there a way to make 2 of almost the same triggers to totaly stop when an building is destroyed?
Like something like this:
The Keep is destroyed
Stop Spawn aos humans
stop spawn aos undead
Or something...
Hope some one can help.
Is there a way to make 2 of almost the same triggers to totaly stop when an building is destroyed?
Like something like this:
The Keep is destroyed
Stop Spawn aos humans
stop spawn aos undead
Or something...
Hope some one can help.