Thank you, good tutorial.
There is just one problem. I need to add custom texture in ladder map (standard maps played on battle.net). So if I change for example Ashenvale dirt, all maps that include that texture will be replaced by custom one.
This sounds ok, but what I want to do is, to put an image (logo) as a ground texture. If all ashenvale dirt changes to logo, this won't look very nice. I would need it only once, somewhere on the middle of the map.
That's why I asked if there is a way to avoid replacing texures.
If you don't know what I mean, maybe you watched some replays from official w3 tournaments. On those tournaments, maps have logos owned by tour sponsors on the ground. That's what I want to do.