• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

More Reflections

Status
Not open for further replies.
Level 12
Joined
Nov 29, 2008
Messages
247
Just playing around with my reflection technique a little more. I really like this one.

Enjoy.
 

Attachments

  • More Reflections.png
    More Reflections.png
    854.3 KB · Views: 1,538
Level 36
Joined
Nov 24, 2007
Messages
4,379
A major flaw is the fact that your reflections look sharper than the actual trees

Eh... Nay.

Anyways, this is a great piece of terraining, the only flaw I see is that in you're reflection you've also included the gaps between the trees and bushes, sometihng of which wouldnt occur in a real reflection, seen from that angle.

I am also currious to how you made those blue lines >.>
 
Level 16
Joined
Jul 21, 2008
Messages
1,121
Level 24
Joined
Nov 9, 2006
Messages
2,558
The terrain is pretty unrealistic atm, theres no way a blurred out sun can create a reflection or make a silhoutte out of the trees at all.
The terrain needs a clearer sky, have stronger colors and a brighter sun.
Silhouttes are usually just created at sunset because then the sun is extra bright and the light gets less spread out.
Use google for reference while terraining.

Also brown is not realistic... xD
 
Status
Not open for further replies.
Top