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"Mirror Lake"

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I don't know what to do, that's why I made a special terrain for you :)
I hope you like it :D
All constructive criticisms are accepted :)

226275-albums6794-picture97189.png

226275-albums6794-picture97190.png
 

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Now this is a cool piece :)

The mountains are too distorted imo, have you used toby's models to make them?
A further range of mountains behind those would help even out jagged sides and add more depth and distance to it.

There are some oversized models in the foreground, they tend to add a slightly chaotic feeling to it.
You might wanna spook them out a bit.

The moon itself seems a bit too bright, you could tone some glows down there.
The reflection seems great tbh, maybe too strong but not bothersome.
If you want, you could add some nebula, waterplane and cloud models in the water to help tone it down slightly and make it look more natural.
There's also a weird mountain reflection to the right, you should fix that.

Keep it going.
 
Level 36
Joined
Nov 24, 2007
Messages
4,379
Whoa, Sigelang, stop spewing out terrains so quickly!
- In one week you've made four terrains.

And here I am, lucky if I manage to make one terrain per month.
No, but, there's a point to what I'm saying. I don't mind enthusiasm,
the having several neat ideas and then wanting to make them, but
by rapidly making new terrains all the time, you don't seem to be
addressing the advice given in the other threads.

I advice that you make one terrain, listen to the advice and work
with that terrain until you consider it "done" and then move on
to the next one.

As for this terrain, I agree about the mountain reflection, but it isn't only
the left one, it's all of them, they don't match. Same goes for the trees,
there's some weird floating action going on with one of the reflected trees
on the centre-left side. Apart from that, I'm not a juge fan of the foreground,
you've scaled the rock doodads a bit too big, or zoomed in too much, either
way they look stretched. And those grass blades are too big, grass shouldn't
be larger than bushes :p

Oh, and last but not least, that log in the middle, it's merging with the rock,
clipping, which doesn't look good. At all.

Save for those, yeah, this one too is a nice terrain. But I still think you should
stop to perfect your terrains, rather than just making "nice" ones.
 
Whoa, Sigelang, stop spewing out terrains so quickly!
- In one week you've made four terrains.

And here I am, lucky if I manage to make one terrain per month.
No, but, there's a point to what I'm saying. I don't mind enthusiasm,
the having several neat ideas and then wanting to make them, but
by rapidly making new terrains all the time, you don't seem to be
addressing the advice given in the other threads.

I advice that you make one terrain, listen to the advice and work
with that terrain until you consider it "done" and then move on
to the next one.

As for this terrain, I agree about the mountain reflection, but it isn't only
the left one, it's all of them, they don't match. Same goes for the trees,
there's some weird floating action going on with one of the reflected trees
on the centre-left side. Apart from that, I'm not a juge fan of the foreground,
you've scaled the rock doodads a bit too big, or zoomed in too much, either
way they look stretched. And those grass blades are too big, grass shouldn't
be larger than bushes :p

Oh, and last but not least, that log in the middle, it's merging with the rock,
clipping, which doesn't look good. At all.

Save for those, yeah, this one too is a nice terrain. But I still think you should
stop to perfect your terrains, rather than just making "nice" ones.

Ok sir, sorry for posting terrain too fast ...
I understand :)
But I'm taking advice, I'm just applying it into another terrain :)
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I don't know why the mountain reflection look like that :)
Thanks for your suggestions :)D

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UPDATED
 
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Level 12
Joined
Mar 13, 2012
Messages
1,121
Indeed, the rocks are the only thing that looks a bit low quality.

Can you provide a HD screenshot of this? Looks like a nice background.
 
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