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Dusk

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Feb 28, 2014
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185
My first terrain art ...
 

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Level 36
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Nov 24, 2007
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Welcome to the terrain board! :)

You could start, in terms of improvement, by not ever using the standard wc3 trees in
terrain art, they sometimes work with playable maps, but never with terrain art.

Other than that you could also probably thin out the fog, and maybe change it from
orange to something a little more... Natural, and then, if you want to give the terrain
a dusk/dawn-ish feeling you could use the "Glow" doodad to add such features.

I suggest you read the lighting technique tutorials, you'll find them listed in the
"A Guideline to Terraining and the Hives Terraining Section" thread, stickied here
in the Terrain Board.
 
Level 7
Joined
Feb 28, 2014
Messages
185
Welcome to the terrain board! :)

You could start, in terms of improvement, by not ever using the standard wc3 trees in
terrain art, they sometimes work with playable maps, but never with terrain art.

Other than that you could also probably thin out the fog, and maybe change it from
orange to something a little more... Natural, and then, if you want to give the terrain
a dusk/dawn-ish feeling you could use the "Glow" doodad to add such features.

I suggest you read the lighting technique tutorials, you'll find them listed in the
"A Guideline to Terraining and the Hives Terraining Section" thread, stickied here
in the Terrain Board.

Thanks for you suggestion :D I will try to improve my terrain following you suggestion .
Btw this is a playable map .
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
Shrubs. Needs shrubs.

Right 2-P?

Seriously though, shrubs, grass models, river rushes minus the cat tails, etc. Adding vegetation is key to landscapes in general.
 
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