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Hunter, Warrior, Mage spell pack v1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Well most of this spells are allready know but I wanted to make all of them in pack.
All 3 heroes have at least one unique or cool looking spells.

Sry for 2 obj editor spells, I made them for my self and soon will be updated.
Enjoy it.

Keywords:
spells, class, mage, warrior, fire, blade, hunter, arrorw, sword, pyro, phoenix
Contents

Just another Warcraft III map (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. Hunter, Warrior, Mage spell pack v1 | Reviewed by Maker | 3rd Feb 2013 NEEDS FIX The abilities are MUI, leakless and efficiently triggered Abilities must...

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12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.


Hunter, Warrior, Mage spell pack v1 | Reviewed by Maker | 3rd Feb 2013
NEEDS FIX


126248-albums6177-picture66521.png


  • The abilities are MUI, leakless and efficiently triggered
126248-albums6177-picture66522.png


  • Abilities must support levels
  • Do not use Pause unit for the caster. It pauses buffs and is not meant for spells
  • Spinning Charge goes through pathing blockers
126248-albums6177-picture66523.png


  • Phoenix rider looks awkward when it hits pathing blockers
  • Dummies do not need invulnerability ability, Locust makes them invulnerable
  • Some dummies use upgrades
  • PS Dummy unit type is redundant, use PS Dummy caster instead
  • You don't need an array for the locations
  • Your indexing could be dynamic; it could remove inactive instances
  • The Pyro Sphere projectile doesn't respond nicely to terrain height variation
  • Waits are not accurate, a one second wait can be off by about 0.1-0.2 seconds
  • If you have the same actions in THEN and ELSE, move the actions
    outside the IF/THEN/ELSE
  • Move unit instantly is a bit slow function, if you don't need to worry about
    pathing then you could look into using SetUnitX and SetUnitY
    with custom sctipts instead
  • "Unit - Remove SS_Dummy[SS] from the game" is called
    inside unot group enumeration
126248-albums6177-picture66524.png
[tr]
 
Level 16
Joined
Jul 31, 2012
Messages
2,217
Sorcer:
-Firebold 0/5 you did nothing
-Doomfire 1/5 very easy
-Pyro Sphere 3/5 good but not nice
-Phoenix Rider 4/5 i liked the effect

Charger:
-Brutal Strike 0/5 Firebolt based did nothing
-Heroic Leap 2/5 common and a bit simple
-Spinning Charge 3/5 the idea is good but not the spell
-Illusion Strike 2/5 again the idea is good but not the spell

Archer
-Critical Arrow 1/5 Nothin to say
-Split Arrows 1/5 simple
-Freezing Blow 3/5 the effect is good
-Camouflage 1/5 common

Others:
Spell Names 2/5
Most spells you made have similar names
originality 0/100
there is nothing to say

:thumbs_down:

Total: 1/5 to not say 0
 
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