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[GUI]Poison Orb requested![MUI]v1.2
by baassee
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Uploaded:13:09, 24th Apr 2009
Last Updated:19:12, 22nd Sep 2009
Keywords:poison, orb, dps, damage, over, time, mui, mpi, baassee, cl0s3dyy
Type:Target Ground
Category:GUI / Triggers

Hello again, as I'm fixing my old spells I thought requests are no big deal so made a few to but this one was the one MUI so ... ya and also it was a poison spell which I loooove! :) <3

Requested by cl0s3dyy.

About The Spell
Poison Orb v1.0
Name: Poison Orb
Effect: Creates a poison orb at the chosen area. The orb poisons every enemy that gets near it for x seconds, slowing them and damaging them over time.
Level 1: Orb stays for 3 seconds, it has 300 AoE, the poison does 20% slow and 40 damage every second.
Level 2: Orb stays for 4 seconds, it has 400 AoE, the poison does 25% slow and 75 damage every second.
Level 3: Orb stays for 5 seconds, it has 500 AoE, the poison does 40% slow and 100 damage every second.
Information
Spell is fully MUI and can be changed as you want to in the object and ofc trigger editor. Not so advanced spell thought but it's still requested so care about that. Easy to figure out with the documentation, isn't so low as you think ;)


In-game Screen but it's better to just test the spell inside the test map! :)
Screenshot


Changelog
Current Version and updates
v1.0 Released
v1.1 Remove the orbs sound set, added area of effect special effects :) , changed dummy size just a little and added a preload trigger
v1.2 Small custom script line moved to line below, thanks to kingz


Model used by General Frank, credit for that.

If you want to use this spell, change it how much you want just credit baassee, cl0s3dyy and General Frank.

regards

~baassee

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Moderator Comments
Not Rated
21:10, 22nd Sep 2009
Deuterium:
Review
Great spell and definitely worth using if you're searching for something like this. A well triggered MUI GUI spell with great effects.

Indexing is good and I don't mind it; however, I'd advice using a dynamic indexing method instead.

And just as a little snippet:
Set PO_TempPoint[PO_Index[3]] = (PO_TargetPoint[PO_Index[3]] offset by (Random real number between 100.00 and 500.00) towards (Random angle) degrees)
Set PO_MovePoint[PO_Index[3]] = (PO_TargetPoint[PO_Index[3]] offset by (Random real number between 100.00 and 500.00) towards (Random angle) degrees)
This leads to a more dense selection towards the center of the disc than at the edges. But it actually suits this spells so never mind it.

This spell is approved and works properly.


Download Poison Orb v1.2.w3x
(50.82 KB, 495 Downloads)

Old 04-24-2009, 04:07 PM   #2 (permalink)
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baassee's new spell :) let's start...


The Spell:


[+]

1. Well done tooltips and documentation on how to import.


2. I like the orb!


3. Nice idea; simple and creative. Can come in handy.


4. Triggers are very detailed! There's no way a person can't read such triggers. Thus, easy to adjust.


[-]

5. Adjust the orb's sound. An orb making "frog" sounds seems weird.


[..]

6. Maybe you can add some areal special effect on the area which the orb affects. You know DotA's Acid Spray? Something like that...



Very well done spell! Great job baassee!
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Old 04-24-2009, 04:21 PM   #3 (permalink)
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Quote:
Originally Posted by msaeed28 View Post
baassee's new spell :) let's start...


The Spell:
[-]

5. Adjust the orb's sound. An orb making "frog" sounds seems weird.


[..]

6. Maybe you can add some areal special effect on the area which the orb affects. You know DotA's Acid Spray? Something like that...
hmm forgot the sound, thx :)

area effect eh? ... will see what I can do ;)

ty for comment
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Nobody dies a virgin, life fucks us all. - Master Arena is alive! v4.0 in construction. - Dr Super Good for president! - Sorry derps but I do not do requests unless they prove themselves worthy of my time.
My Resources! - Help me out with my project! - How To Import vJASS spells tutorial! - Practice makes perf... improves you.
Quote:
Originally Posted by Marc Mamales View Post
Hey guys, please fix my spells, cz i dont know how to make it GUI.
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Old 04-24-2009, 04:31 PM   #4 (permalink)
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Downloading...

Ok, this is a really nice spell, there is just one thing left to do, please make some bigger green special effect as msaeed said 8)

Good job with this one =)
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Old 04-24-2009, 04:36 PM   #5 (permalink)
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Update inc so don't rate yet ;) - Rate if ya want too
Quote:
Originally Posted by -BerZeKeR- View Post
Downloading...

Ok, this is a really nice spell, there is just one thing left to do, please make some bigger green special effect as msaeed said 8)

Good job with this one =)
Will be in next update :) thanks for comment XD

-Updated!
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Nobody dies a virgin, life fucks us all. - Master Arena is alive! v4.0 in construction. - Dr Super Good for president! - Sorry derps but I do not do requests unless they prove themselves worthy of my time.
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Quote:
Originally Posted by Marc Mamales View Post
Hey guys, please fix my spells, cz i dont know how to make it GUI.

Last edited by baassee; 04-24-2009 at 05:20 PM.
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Old 04-24-2009, 06:19 PM   #6 (permalink)
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Has one flaw:
In the loop trigger you destroyed the group when the first unit is picked, just move the custom script after the unit group actions, don't put it in the unit group actions.

Also has imports, that is bad though it is a request so i guess it's okay ;)
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Old 04-24-2009, 07:16 PM   #7 (permalink)
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Quote:
Originally Posted by Kingz View Post
Has one flaw:
In the loop trigger you destroyed the group when the first unit is picked, just move the custom script after the unit group actions, don't put it in the unit group actions.

Also has imports, that is bad though it is a request so i guess it's okay ;)
F*ck, fixing ...

Updated! :)
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Nobody dies a virgin, life fucks us all. - Master Arena is alive! v4.0 in construction. - Dr Super Good for president! - Sorry derps but I do not do requests unless they prove themselves worthy of my time.
My Resources! - Help me out with my project! - How To Import vJASS spells tutorial! - Practice makes perf... improves you.
Quote:
Originally Posted by Marc Mamales View Post
Hey guys, please fix my spells, cz i dont know how to make it GUI.
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Old 04-24-2009, 07:56 PM   #8 (permalink)
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Nice :) although the image i had in mind was different, but works too..
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Old 04-24-2009, 07:58 PM   #9 (permalink)
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Thank you for doing that for my request ;) +rep and credits
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Old 04-24-2009, 08:03 PM   #10 (permalink)
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Quote:
Originally Posted by cl0s3dyy View Post
Thank you for doing that for my request ;) +rep and credits
Your welcome, gladly makin any poison spells for ya in the future :)

Maasead what was on your mind then? :)
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Nobody dies a virgin, life fucks us all. - Master Arena is alive! v4.0 in construction. - Dr Super Good for president! - Sorry derps but I do not do requests unless they prove themselves worthy of my time.
My Resources! - Help me out with my project! - How To Import vJASS spells tutorial! - Practice makes perf... improves you.
Quote:
Originally Posted by Marc Mamales View Post
Hey guys, please fix my spells, cz i dont know how to make it GUI.
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Old 04-24-2009, 08:22 PM   #11 (permalink)
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I "looped" through your triggers and seen no more mistakes...

[offtop]
This is irrelevant to the spell itself but is good for triggers that you use in the test map(Preload,Level up,Start).
Adding this:
Custom script: call DestroyTrigger(GetTriggeringTrigger())
As their last actions will destroy them and make the game run faster and it won't effect the spells due to the fact they are runed only once and never again.
Well hope you don't forget that for the future spells/maps you make ;)
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Apheraz Lucent and -Grendel will forever live in my memory, two extraordinary persons taken away from our world before their time.

And so i dedicate my signature to them, a small sign of memory that will forever remain on my profile, for as long as it exists.
I am sad it's all i can do for them now and i hope i never did something to bring them anything but joy in their life.
World is a cruel place, but it was a better place with both of you in it. Miss you both.
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Old 04-24-2009, 09:00 PM   #12 (permalink)
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haha wont forget that one :) but still preload is the spell ! ^^
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Nobody dies a virgin, life fucks us all. - Master Arena is alive! v4.0 in construction. - Dr Super Good for president! - Sorry derps but I do not do requests unless they prove themselves worthy of my time.
My Resources! - Help me out with my project! - How To Import vJASS spells tutorial! - Practice makes perf... improves you.
Quote:
Originally Posted by Marc Mamales View Post
Hey guys, please fix my spells, cz i dont know how to make it GUI.
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Old 04-24-2009, 09:55 PM   #13 (permalink)
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well what i had in mind, was a greenish & cloud-ish special effect over the area, but dont know if that's doable without imports... and second, what you did already seems great! :D
so i guess no need to change that ;)

EDIT:
haha i found what you posted in the 1.3 version about the CloudOfFog model, that's EXACTLY what i had in mind! :P
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Old 04-25-2009, 08:37 AM   #14 (permalink)
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Quote:
Originally Posted by msaeed28 View Post
EDIT:
haha i found what you posted in the 1.3 version about the CloudOfFog model, that's EXACTLY what i had in mind! :P
lols I really dont wanna import another import but it's simple if you want too :)
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Nobody dies a virgin, life fucks us all. - Master Arena is alive! v4.0 in construction. - Dr Super Good for president! - Sorry derps but I do not do requests unless they prove themselves worthy of my time.
My Resources! - Help me out with my project! - How To Import vJASS spells tutorial! - Practice makes perf... improves you.
Quote:
Originally Posted by Marc Mamales View Post
Hey guys, please fix my spells, cz i dont know how to make it GUI.
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Old 04-25-2009, 08:45 AM   #15 (permalink)
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Yeah you have a point...
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