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Divine Sacrifice v0.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Calls upon the power of light to fall from the heaven, healing all firendly targets to 100% of there lifes and burning foes for 450 damage. The spell is mana free but it kills the caster after it ends.

- Now 2 spells are there also: "Holy Holy Reincarnation" and "123". Both are Reincarnation spells and are used instead of respawn trigger because it made bugs so i removed it and put down this 2 instead. They don't count as a part of Divine Sacrifice map.

Keywords:
damage, healing, paladin, dieing caster.
Contents

Divine Sacrifice v0.1 (Map)

Reviews
12:05, 30th May 2011 Maker: The spell is just too simple to be approved.

Moderator

M

Moderator

12:05, 30th May 2011
Maker: The spell is just too simple to be approved.
 
Level 12
Joined
Apr 16, 2010
Messages
584
Holy ... it leaks like hell!
Also very simple and not usefull at all. Vote for Rejection! 0/5
  • Divine Sacrifice
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to (==) Divine Sacrifice [Q]
    • Actions
      • Set Caster = (Casting unit)
      • Set Targets = (Units within 99999.00 of (Position of Caster))
      • Animation - Play Caster's Stand Channel animation
      • Special Effect - Create a special effect at (Position of Caster) using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
      • Special Effect - Create a special effect at (Position of Caster) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
      • Special Effect - Create a special effect at (Position of Caster) using Abilities\Spells\Items\AIda\AIdaCaster.mdl
      • Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
        • Loop - Actions
          • Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
          • Unit - Set life of (Picked unit) to 100.00%
          • Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Actions)
            • Loop - Actions
              • Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
              • Unit - Cause Effect Dummy 1 0024 <gen> to damage (Picked unit), dealing 450.00 damage of attack type Chaos and damage type Normal
      • Unit - Kill Caster
 
Level 4
Joined
Jan 19, 2010
Messages
73
Lol it deals 450 damage per unit owned by player 1 around the caster to nearby enemies. And won't work when imported to other maps as well. Fix the leaks, change the ally unit picking to units allied to owner of triggering unit, and hostiles to enemies of owner of triggering unit. Also might want to fix so that it won't hurt magic immunes and dead units.

Also, noticed that the spell is global. At the moment, what it does is that it kills ur hero but kills everything player 2 owns, providing you have like 6 units owned by player red.
 
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