Moderator
M
Moderator
22:26, 2nd Jan 2010
TriggerHappy:
TriggerHappy:
- Set/GetUnitState should be replaced with Set/GetWidgetLife. Though in your case your are checking if it's alive so just use UnitAlive.
- Store GetPlayerId(p) in associate, you are calling it like 6 times.
- Inline UpUp_Actions (along with the other similar ones).
- call ClearTextMessages() Why?
- Make all the camera properties configurable.