Spells: Omega Wave | Hammer of Thor | Holy Dragging Spell | Lightning Speed Laceration | Punitive Surge | Lich King Spellpack
Systems: CustomWindow | Melee/Ranged attack switch | Timed Lightnings | Arcing Floating Text | Jump System | Shadow Trail
Tutorial: How To Get Your GUI Spell Approved




Unit Indexer
Events

Map initialization
Conditions
Actions
Custom script: call ExecuteFunc("InitializeUnitIndexer")
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
Set UDex = (UDexGen + 1)
Unit - Set the custom value of UDexUnits[UDex] to UDex
Unit Group - Add Caster[Key] to SpellGroup
Time - Every 0.03 seconds of game time
Game - UnitIndexEvent becomes Equal to 3.00

















