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09-09-2011, 10:56 AM
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#16 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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I'm working on it guys >:(
Doing this in GUI is a pain by the way :p
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09-09-2011, 10:57 AM
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#17 (permalink)
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I wonder...
Join Date: Aug 2009
Posts: 666
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Quote:
Originally Posted by Magtheridon96
I'm working on it guys >:(
Doing this in GUI is a pain by the way :p
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Already done it... But Damn... I don't know assist system
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Hyper Blossom/Momoko Akatsutsumi
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09-09-2011, 11:05 AM
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#18 (permalink)
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User
Join Date: May 2009
Posts: 495
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oh cool he's working on it xD
perhaps you may add an API to register assists outside of the library o.o
like
call RegisterAssist(Player,VictimUnit)
that will be wonderful
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09-09-2011, 11:33 AM
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#19 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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@jim7777, Cool :)
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09-09-2011, 12:44 PM
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#20 (permalink)
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User
Join Date: May 2009
Posts: 495
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Ohhhh i thought of another suggestion
add some delays in displaying the text/sound of the multikills /sprees
the sounds coincide with each other, kinda annoying
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09-09-2011, 02:06 PM
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#21 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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yeah ok :P
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09-12-2011, 11:22 AM
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#22 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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Guys! I found the problem that was causing the 'Assists' bug :D
How stupid of me ^^
I can't retrieve the triggering player when I register a DamageEvent, I have to find the Owner of the unit with the sourceId ^_^
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09-17-2011, 01:52 PM
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#23 (permalink)
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User
Join Date: May 2009
Posts: 495
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wondering why does only 1 player is shown in the assist players list?
like
ponies was pwned by horse for xxx gold! Assist PonyMan
even though the assisting players were PonyMan, PonyKing, and Horsie o.o
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09-18-2011, 12:32 PM
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#24 (permalink)
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User
Join Date: Jul 2008
Posts: 102
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Very nice ASS! :D Imma use this for my map! :D
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>_<
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09-19-2011, 02:02 PM
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#25 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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Quote:
wondering why does only 1 player is shown in the assist players list?
like
ponies was pwned by horse for xxx gold! Assist PonyMan
even though the assisting players were PonyMan, PonyKing, and Horsie o.o
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It depends on their alliances I think.. I'll look into the problem.
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09-20-2011, 10:15 AM
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#26 (permalink)
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User
Join Date: May 2009
Posts: 495
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ohh whats with alliance o.o
well 1 player is only registered in the assist
and another thing, the word " Assists:" is still displayed even though no players assisted after a recent kill which includes the "1 player registered bug"
perhaps there might be a problem in saving the booleans eh?
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09-21-2011, 09:52 AM
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#27 (permalink)
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User
Join Date: May 2009
Posts: 495
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don't know but unitindexer returns an error like this:
UNIT INDEXER ERROR: ATTEMPT TO LOCK NULL INDEX
or
UNIT INDEXER ERROR: ATTEMPT TO UNLOCK UNLOCKED INDEX
with jasshelper debugging on.. perhaps that might be the problem with the assist thing
**sorry if kinda double post (but its just a 10 minute difference before 24 hours i think??)
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09-21-2011, 10:40 AM
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#28 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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I don't know what's wrong :S
I don't have any of these problems D:
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09-21-2011, 10:43 AM
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#29 (permalink)
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User
Join Date: May 2009
Posts: 495
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this is epic.. please try lots of players lol, i really don't know why only 1 player is registered
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09-21-2011, 10:44 AM
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#30 (permalink)
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JESUS MAN
Resource Moderator
Join Date: Dec 2008
Posts: 5,693
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Did you change the "Decay time" :P
Assists decay as time passes ^^
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