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Infractions are a ban system, not necessarily a punishment system. This gives the staff a coherent and organized way to justify someone being banned and harshly warned and so forth.
Negrep exists for punishment purposes. Reputation wouldn't make much sense if there weren't a means with which to lose it. Disabling reputation is something that should be reserved for staff and for those members who prove through righteousness of attitude that they don't need to be punished. If those users break the rules, then they can be awarded infractions for betraying the staff's trust.
People who has high reputation, doesn't care that much, if they get negrepped, they usually, got enough to loose a bit.
Besides, after 10 positive reputation, in the public profile, the Red Gem, gets bumped out of sight, for other people, and thus it seems as the person has done nothing bad, whatsoever.
Except that was all taken care of by the fact that the staff can negrep for up to -12 and the standard users can only rep up to +4. Acting seriously out of line ends up costing far more than what you gain from others.
Thats not what i ment, but in the buttom of your public profile, a negrep gives only one message, and will thus only take like 10 positive reputation to hide (So that public (Other users) Cant see it)
Yea, i know, what you said, but still i dont think that people whom have done bad things, can 'work it off' that easy.
There should be some mark, for some days, depending on how much neg rep it is, that last for some limited time. Or like 'Paypal donor' there could be some 'Recently infracted' or such.