• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Automatically add stable tags

Status
Not open for further replies.

Chaosy

Tutorial Reviewer
Level 40
Joined
Jun 9, 2011
Messages
13,183
This is something that I have been wondering about for a year or two actually.

the [stable]something[/stable] makes certain bb codes straight out better. I see no reason why it shouldn't be applied by default.

Example:

10966106014.jpg



10966106014.jpg

Example 2:
#1
  • GUI demo
    • Events
      • Player - Player 1 (Red) types a chat message containing <Empty String> as An exact match
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
        • Loop - Actions
          • Set MC_unit = (Picked unit)
          • Set MC_player = Player 1 (Red)
          • Set MC_duration = 5.00
          • Custom script: call applyMindControl(udg_MC_unit, udg_MC_player, udg_MC_duration)
          • Set tloc = (Position of MC_unit)
          • Special Effect - Create a special effect at tloc using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
          • Special Effect - Destroy (Last created special effect)
          • Custom script: call RemoveLocation(udg_tloc)
#2
  • GUI demo
    • Events
      • Player - Player 1 (Red) types a chat message containing <Empty String> as An exact match
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
        • Loop - Actions
          • Set MC_unit = (Picked unit)
          • Set MC_player = Player 1 (Red)
          • Set MC_duration = 5.00
          • Custom script: call applyMindControl(udg_MC_unit, udg_MC_player, udg_MC_duration)
          • Set tloc = (Position of MC_unit)
          • Special Effect - Create a special effect at tloc using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
          • Special Effect - Destroy (Last created special effect)
          • Custom script: call RemoveLocation(udg_tloc)

I have not tried with other bb codes, but maybe there are others that could benefit from this as well.
 
Status
Not open for further replies.
Top