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Resource Pack - Version 1.7

Level 48
Joined
Apr 18, 2008
Messages
8,421
Logo_SoCResourcePack.png

SoC Resource Pack Image.png
RARIcon.png
Download Now! (35.6 MB)

Welcome to the Scars of Conflict Resource Pack!
As part of an agreement within our team, absolutely all art assets such as models, textures and icons are released to the public.
In the past, when the project was on the verge of death and in a state of crisis, we released this so called resource pack to make sure the few years we worked on the project weren't in vain.
However, since the project is back on track for quite a while now, we decided to keep the resource pack released and even updated with every piece of art we finish.

Models:
All of the models listed below were created exclusively for Scars of Conflict by various artists. Each model on the list can be previewed (click to see a larger image), and you may also see a fitting icon and the names of the artists who contributed to the model's creation to the right of the table.

PreviewModel NameModel by...Fitting IconTexture by...
Alleria_Preview.pngAlleria WindrunnerPyramidhe@d
Icon_Alleria.png
Mr.Goblin
Assassin_Preview.pngAssassinDeolrin
Icon_Assassin.png
Mr.Goblin
Catapult_Preview.pngCatapultDeolrin
Icon_Catapult.png
Mr.Goblin
Concussive_Mine_Preview.pngConcussive MineDeolrin
Icon_ConcussiveMine.png
Mr.Goblin
DeathKnight_Preview.pngDeath KnightDeolrin, Whitehorn, Pyramidhe@d
Icon_DeathKnight.png
Mr.Goblin
Dragon_Egg_Preview.pngDragon EggDeolrin
Icon_MissingIcon.png
Mr.Goblin
Elven_Ballista_Preview.pngElven BallistaDeolrin
Icon_ElvenBallista.png
Mr.Goblin
TrollAxethrower_Preview.pngTroll AxethrowerDawn
Icon_TrollAxethrower.png
Mr.Goblin
Footman_Preview.pngFootmanDeolrin
Icon_Footman.png
Mr.Goblin
Grunt_Preview.pngGruntPyramidhe@d, Deolrin
Icon_Grunt.png
Mr.Goblin
GryphonRider_Preview.pngGryphon RiderPyramidhe@d, Dawn
Icon_GryphonRider.png
Mr.Goblin
Knight_Preview.pngKnightPyramidhe@d, Deolrin
Icon_Knight.png
Mr.Goblin
Lothar_Preview.pngSir Anduin LotharPyramidhe@d
Icon_Lothar.png
Mr.Goblin
Mathog_Preview.pngMathog of the Blackrock ClanDeolrin, Cavman
Icon_Mathog.png
Mr.Goblin
Ogre_Preview.pngOgreDeolrin, PROXY
Icon_OgreOld.png
Mr.Goblin
Ogre_Mauler_Preview.pngOgre MaulerDeolrin
Icon_OgreMauler.png
Mr.Goblin
Peon_Preview.pngPeonDeolrin
Icon_Peon.png
Mr.Goblin
Skeleton_Warrior_Preview.pngSkeleton WarriorDeolrin, Cavman
Icon_DeathKnightAnimateDead.png
Mr.Goblin
Twilight'sHammerBanner_Preview.pngTwilight's Hammer BannerDeolrin
Icon_THBanner.png
Blizzard, Mr.Goblin
Peasant_Preview.pngPeasantDeolrin
Icon_Peasant.png
Mr.Goblin
Paladin_Preview.pngPaladinPyramidhe@d, Deolrin
Icon_Paladin.png
Mr.Goblin
OgreMage_Preview.pngOgre MageDeolrin, PROXY
Icon_OgreMagi.png
Mr.Goblin
DragonRoost_Preview.pngDragon RoostDeolrin
BTNDragonRoost.png
Mr.Goblin
Goblin_Ace_Preview.pngGoblin AceDeolrin
Icon_GoblinAce.png
Mr.Goblin
Warlock_Preview.pngWarlockDawn, Deolrin
Icon_Warlock.png
Mr.Goblin
Orc_Transport_Preview.pngOrc TransportDmitry Rommel
Icon_OrcTransport.png
Mr.Goblin
Troll_Destroyer_Preview.pngTroll DestroyerDeolrin
Icon_TrollDestroyer.png
Mr.Goblin
Goblin_War_Turtle_Preview.pngGoblin War TurtleDeolrin
Icon_GoblinWarTurtle.png
Mr.Goblin
Juggernaughtl_Preview.pngJuggernaughtXaran Alamas, Dmitry Rommel
Icon_OgreJuggernaught.png
Mr.Goblin
HumanBattleship_Preview.pngHuman BattleshipPyramidhe@d
BTNHumanBattleship.png
Blizzard Entertainment
HumanTransport_Preview.pngHuman TransportPyramidhe@d
BTNHumanTransport.png
Blizzard Entertainment

Textures:
All of the textures listed below were made for Scars of Conflict exclusively, by out talented artist Mr.Goblin. Each texture on the list can be previewed (click to see a larger image), and you may also see a fitting icon and the import appropriate path and replaced unit to the right of the table.

Preview ImageTexture NameUnit ReplacedPathFitting Icon
Mage_Preview.pngMageSorceressUnits\Human\Sorceress\BloodElfSorceress.blp
Icon_Mage.png
Dragon_Preview.pngDragonGreen DragonTextures\GreenDragon.blp
Icon_Dragon.png
Goblin_Sappers_Preview.pngGoblin SappersGoblin SappersUnits\Creeps\GoblinSapper\GoblinSapper.blp
Icon_GoblinSappers.png
Bandit_Preview.pngBanditBandit and BrigandTextures\Bandit.blp
Icon_Bandit.png
Bandit_Spearthrower_Preview.pngBandit SpearthrowerBandit and BrigandTextures\Bandit.blp
Icon_BanditSpearthrower.png
Bandit_Mage_Preview.pngBandit MageBandit MageUnits\Creeps\BanditMage\BanditMage.blp
Icon_BanditMage.png
ForestSentinel_Preview.pngForest SentinelAncient ProtectorBuildings\NightElf\AncientProtector\AncientProtector.blp
Icon_ForestSentinel.png
Skeleton_Archer_Preview.pngSkeleton RangerSkeleton ArcherTextures\SkeletonArcher.blp
BTNSkeletonRanger.png

Icons:
All of the icons listed below were made exclusively for Scars of Conflict by our talented artist, Mr.Goblin, unless explicitly stated otherwise.

Icon_HumanArmor1.png
Human Ground Unit Armor - Tier 1 (Iron Armor)
Icon_HumanArmor2.png
Human Ground Unit Armor - Tier 2 (Steel Armor)
Icon_HumanArmor3.png
Human Ground Unit Armor - Tier 3 (Mithril Armor)
Icon_HumanMelee1.png
Human Melee Unit Weapons - Tier 1 (Iron Blades)
Icon_HumanMelee1Alt.png
Human Melee Unit Weapons - Tier 1 Alternate (Iron Blades)
Icon_HumanMelee2.png
Human Melee Unit Weapons - Tier 2 (Steel Blades)
Icon_HumanMelee3.png
Human Melee Unit Weapons - Tier 3 (Mithril Blades)
Icon_HumanNavalArmor2.png
Human Structure - Tier 1 (Sturdy Walls)
Icon_HumanNavalArmor3.png
Human Structure - Tier 2 (Mithril Walls)
Icon_HumanRanged1.png
Human Ranged Unit Weapons - Tier 1 (Iron Arrows)
Icon_HumanRanged2.png
Human Ranged Unit Weapons - Tier 2 (Steel Arrows)
Icon_HumanRanged3.png
Human Ranged Unit Weapons - Tier 3 (Mithril Arrows)
Icon_HumanNavalWeapons1.png
Human Naval Unit Weapons - Tier 1 (Bombard Cannons)
Icon_HumanNavalWeapons2.png
Human Naval Unit Weapons - Tier 2 (Mortar Cannons)
Icon_HumanNavalWeapons3.png
Human Naval Unit Weapons - Tier 3 (Siege Cannons)
Icon_OrcArmor1.png
Orc Melee Unit Armor - Tier 1 (Wood Bucklers)
Icon_OrcArmor2.png
Orc Melee Unit Armor - Tier 2 (Reinforced Bucklers)
Icon_OrcArmor3.png
Orc Melee Unit Armor - Tier 3 (Dragonsteel Shields)
Icon_OrcMelee1.png
Orc Melee Unit Weapons - Tier 1 (Granite Axes)
Icon_OrcMelee2.png
Orc Melee Unit Weapons - Tier 2 (Arcanite Axes)
Icon_OrcMelee3.png
Orc Melee Unit Weapons - Tier 3 (Dragonsteel Axes)
Icon_OrcNavalArmor1.png
Orc Naval Unit Armor - Tier 1 (Teak Plating)
Icon_OrcNavalArmor2.png
Orc Naval Unit Armor - Tier 2 (Oak Plating)
Icon_OrcNavalArmor3.png
Orc Naval Unit Armor - Tier 3 (Ironwood Plating)
Icon_OrcNavalWeapons1.png
Orc Naval Unit Weapons - Tier 1 (Crude Cannons)
Icon_OrcNavalWeapons2.png
Orc Naval Unit Weapons - Tier 2 (Sturdy Cannons)
Icon_OrcNavalWeapons3.png
Orc Naval Unit Weapons - Tier 3 (Dragonfire Cannons)
Icon_OrcLeather1.png
Orc Ranged Unit Armor - Tier 1 (Coarse Leather Armor)
Icon_OrcLeather2.png
Orc Ranged Unit Armor - Tier 2 (Reinforced Leather Armor)
Icon_OrcLeather3.png
Orc Ranged Unit Armor - Tier 3 (Dragonhide Leather Armor)
Icon_OrcRanged1.png
Orc Ranged Unit Weapons - Tier 1 (Granite Thrown Weapons)
Icon_OrcRanged2.png
Orc Ranged Unit Weapons - Tier 2 (Arcanite Thrown Weapons)
Icon_OrcRanged3.png
Orc Ranged Unit Weapons - Tier 3 (Dragonsteel Thrown Weapons)
Icon_DeathKnightAnimateDead.png
Animate Corpse
Icon_DeathKnightDarkRitual.png
Dark Ritual
Icon_DeathKnightTornado.png
Whirlwind
Icon_DeathKnightUp1.png
Death Knight Adept Training
Icon_DeathKnightUp2.png
Death Knight Master Training
Icon_ElvenArcherUp.png
Elven Marksmanship
Icon_Kaboom.png
Detonate
Icon_GoblinEngineering.png
Tinkering Upgrade
Icon_Prowl.png
Prowl
Icon_BattleRage.png
Battle Roar
Icon_Demolish.png
Smash
Icon_Weaken.png
Weaken
Icon_AbateMana.png
Abate Mana
Icon_FelfireRain.png
Felfire Rain
Icon_DisablingShot.png
Disabling Shot
Icon_RadarScan.png
Radar Scan
Icon_RadarPing.png
Radar Sight
Icon_PiercingArrows.png
Precise Arrows
Icon_ExplosiveAttacks.png
Fiery Attacks
Icon_OrcTransportUp.png
Larger Hulls
Icon_TrollDestroyerUp.png
Lookout
Icon_PorkFeast.png
Husbandry
Icon_Husbandry.png
Pig
Icon_ForestSentinelUp1.png
Strong Bark
Icon_ForestSentinelUp2.png
Enchanted Bark
Icon_ForestSentinelUp3.png
Blessed Bark
Icon_WarlockUp1.png
Warlock Adept Training
Icon_WarlockUp2.png
Warlock Master Training
BTNDemonicFlames.png
Demonic Flames
BTNGoblinTelescope.png
Goblin Telescope
BTNDemoralizingRoar.png
Demoralizing Roar
BTNSinkingHooks.png
Sinking Hooks
BTNSwitchAnimateCorpse.png
Switch Animate Corpse
Icon_GryphonRiderAlt.png
Gryphon Rider Alt. \ Kurdran Wildhammer
BTNDemonicFlames.png
Demonic Flames Alt. (by NFWar)
BTNGoblinTelescope.png
Goblin Telescope Alt. (by NFWar)
BTNAxeFlurry.png
Axe Flurry (by NFWar)

Out-of-pack Resource Icons:
All of the icons listed below are icons made to be used with resources from external sources that are not included in the pack. Each icon's corresponding resource is stated with the icon, complete with a link. Please note that WC3C is currently down and those resources are unavailable until the situation is resolved.
Icons for in-pack resources are not listed below. Refer to the "Models" and "Textures" sections to see a preview of each in-pack resource icon and its corresponding model.
All of the icons listed below were made by the project's lead artist, Mr.Goblin.

PreviewFitting Resource
Icon_GoblinAdmiral.png
Goblin Admiral (XGM.guru Resource by Klarnetist)
Icon_ElvenArcher.png
Elven Archer (WC3C.net Resource by AnemicRoyalty)
Icon_DeathKnightWhitehorn.png
Death Knight (WC3C.net Resource by Whitehorn)
Icon_ElvenDestroyer.png
Elven Destroyer (WC3C.net Resource by AnemicRoyalty)
Icon_OrcTransportOld.png
Orc Transport (Hiveworkshop.com Resource by Dmitry Rommel)
Icon_Zuljin.png
Zul'jin (Hiveworkshop.com Resource by apaka)

Archive Information:
The archive, "SoC Resource Pack.rar", includes six folders.
The "Art" folder contains avatars and model previews, as well as a few other bonus goodies.
The "Icons" folder contains spell, upgrade, the out-of-pack resource and bonus icons in .BLP format organized by their name into folders. Each such folder contains at least two files: An "active" command button file, "BTN", and a "disabled" command button file, "DISBTN", as well as any bonus formats ("ATC" for Autocast, "PASBTN" for passive, "infocard" for Caster Upgrades and more).
The "Models" folder contains model resources, fitting textures and fitting icons. For the models to show up properly in-game - simply remove the "war3mapimported\" prefix of the path of each texture while importing (For example: "War3MapImported\Grunt.blp" must become "Grunt.blp").
The "Screenshots" folder model, texture and terrain previews from the pack and our maps.
The "Textures" folder contains the aforementioned unit textures, as well as a few doodad textures which were included as a bonus. Each texture comes with a small Readme file which includes the importing path. All textures were made by Mr.Goblin.
The "SFX and Extra Models" folder contains SFX models which fit the pack's spellcasting units, two standard Blizzard shipyard models with Birth animations and an altered Shrine of Sargeras with team color and birth animation.

And please do not forget - I really didn't contribute that much to this pack at all. If you want to be grateful, please give your praise to Mr.Goblin, Dawn, PROXY, Pyramidhe@d, Cavman, and the other people who worked on the project. It is thanks to them that you receive this pack!

Version 1.0:
  • Initial release.
Version 1.1:
  • Grunt
    • Teamcolor is no longer unshaded.
  • Peon
    • Teamcolor is no longer unshaded.
Version 1.2:
  • Gryphon Rider
    • Portrait is no longer teamcolored.
    • Projectile model added.
Version 1.3:
  • Troll Axethrower
    • Projectile model added.
  • Knight
    • Pupils added to portrait.
  • Footman
    • Added icon.
  • Avatars added.
Version 1.4:
  • Death Knight
  • Paladin
    • Added to models.
  • Ogre Mage
    • Added to models.
  • Mage
    • Added to textures.
  • Dragon
    • Added to textures.
  • Dragon Roost
    • Added to models.
  • Orc Melee Weapon Upgrade icons, Orc Ground Armor Upgrade icons, Human Melee Weapon Upgrade icons, Human Ground Armor Upgrade icons, Human Ranged Weapon Upgrade icons, Orc Naval Upgrade icon, Orc Naval Weapon Upgrade icon, Human Naval Weapon Upgrade icons.
    • Added.
  • Screenshots directory.
    • Added.
  • New avatars and preview images.
    • Added.
  • Grunt
    • Shoulderpads redone.
    • Face texture updated.
  • Knight
    • Blue cloth recolored to brown.
  • Troll Destroyer
    • Leather roof redone.
    • Bones longer.
    • Cannons shorter.
  • Troll Axethrower
    • The model no longer crashes the game.
  • Warlord Mug'thol
    • Removed due to author's request.
Version 1.5:
  • Troll Destroyer
    • Removed due to author's request.
  • Human Battleship
    • Removed due to author's request.
  • Human Transport

    • Removed due to author's request.
  • Death Knight
    • Removed from textures.
    • Added to models.
    • Icon added.
    • Changed avatar.
  • Assassin
    • Added to models.
  • Catapult
    • Added to models.
  • Concussive Mine
    • Added to models.
  • Dragon Egg
    • Added to models.
  • Elven Ballista
    • Added to models.
  • Footman
    • Icon slightly updated.
    • Eyebrows added.
    • Changed avatar.
  • Grunt
    • Changed helmet to feature four horns.
    • Changed avatar.
  • Gryphon Rider
    • Changed icon.
    • Fixed holes in wings.
  • Ogre Mauler
    • Added to models.
  • Skeleton
    • Added to models.
  • Goblin Sappers
    • Added to textures.
  • Dragon
    • Added icon.
  • Mithril Arrows.
    • Added to icons.
  • Teak Plating
    • Added to icons.
  • Granite Thrown Weapons
    • Added to icons.
  • Arcanite Thrown Weapons
    • Added to icons.
  • Dragonsteel Thrown Weapons
    • Added to icons.
  • Animate Corpse
    • Added to icons.
  • Dark Ritual
    • Added to icons.
  • Whirlwind
    • Added to icons.
  • Death Knight Adept Training
    • Added to icons.
  • Death Knight Master Training
    • Added to icons.
  • Detonate
    • Added to icons.
  • Tinkering Upgrade
    • Added to icons.
  • Prowl
    • Added to icons.
  • Bonus (Models) directory.
    • Added.
  • Multiple new avatars, multiple new preview images, multiple new screenshots and a few bonus models were added.
Version 1.6:
  • Ogre Mauler Icon
    • Added.
  • Goblin Ace
    • Added to models.
  • Goblin War Turle
    • Added to models.
  • Warlock
    • Added to models.
  • Orc Transport
    • Added to models.
  • Troll Destroyer
    • Added to models.
  • Juggernaught
    • Added to models.
  • Bandit
    • Added to textures.
  • Bandit Spearthrower
    • Added to textures.
  • Bandit Mage
    • Added to textures.
  • Forest Sentinel
    • Added to textures.
  • Coarse Leather Armor
    • Added to icons.
  • Reinforced Leather Armor
    • Added to icons.
  • Dragonhide Leather Armor
    • Added to icons.
  • Sturdy Cannons
    • Added to icons.
  • Dragonfire Cannons
    • Added to icons.
  • Battle Roar
    • Added to icons.
  • Smash
    • Added to icons.
  • Weaken
    • Added to icons.
  • Abate Mana
    • Added to icons.
  • Felfire Storm
    • Added to icons.
  • Disabling Shot
    • Added to icons.
  • Radar Scan
    • Added to icons.
  • Radar Sight
    • Added to icons.
  • Precise Arrows
    • Added to icons.
  • Fiery Attacks
    • Added to icons.
  • Strong Bark
    • Added to icons.
  • Enchanted Bark
    • Added to icons.
  • Blessed Bark
    • Added to icons.
  • Husbandry
    • Added to icons.
  • Pig
    • Added to icons.
  • Larger Hull
    • Added to icons.
  • Lookout
    • Added to icons.
  • Warlock Adept Training
    • Added to icons.
  • Warlock Master Training
    • Added to icons.
  • Multiple new avatars, multiple new preview images and multiple new screenshots were added.
Version 1.7:
  • Human Battleship & icon
    • Added to models.
  • Human Transport & 2 fitting icons
    • Added to models.
  • Several new SFX: Animate Corpse, Dark Ritual, Disabling Shot, Demonic Flames, Pork Feast, Radar Scan.
    • Added to bonus models.
  • Skeleton Ranger & Fitting Icon
    • Added to textures.
  • Dragon
    • Texture updated; less orange, more red.
  • Several new icons: Demoralizing Roar, Demonic Flames (2 variations), Goblin Telescope (2 variations), Sinking Hooks, Axe Flurry, Skeleton Ranger, Switch Animate Corpse.
    • Added to icons.
  • 4 new avatars: Skeleton Ranger, Peasant (3 variations).
    • Added to art.
 
Last edited:
Level 7
Joined
May 11, 2008
Messages
177
You guys did great here. I really like the New Ogre he fits and blends in nicely with the horde. The assassin is cool as fuck to im not a big fan of that model but with the work thats put into it i am now, it looks great. Quick statement though being that you have the sappers on horde, i was thinking to give you guys an idea to use a rifleman for a siege attacker. Not making the Dwarf Blow up but strong against buildings, same title as the sappers except he is not a suicide unit. With the art you guys are doing now to this game i will use any units created cause so far ALL of them is ALOT better than the original game. Good Job again guys stay posted and keep them coming. By the way Thanks alot for sharing. :)
 
Level 24
Joined
Feb 28, 2007
Messages
3,480
Wonderful work. The Sappers texture has all the right colors.

The Human Shipyard is bugged. When building nearby units will have part of the animation placed on them when ordered to move.
Thanks for reporting this.
Haha is there something I love it's dragons and the Windrunners and you have them both :) Nice resorce pack ;)
Thanks.
 
Level 7
Joined
Jun 26, 2010
Messages
250
Just a quick question. Why were those ships removed? I mean, why did the authors ask for them to be removed? Are they still being worked on or something?
 
Level 24
Joined
Feb 28, 2007
Messages
3,480
I don't think there's any reason to go into details regarding the removal of these models. If you're really curious, I suggest you ask the author.

I should also say that you can rest assured that we will replace the missing models in time. We can't have naval warfare without naval units and we can't have naval units without naval models, so to say.
 
Level 7
Joined
Jun 26, 2010
Messages
250
I trust those new naval units will still highly-resemble their Warcraft 2 counterparts, right?

In any case, I still have all the units from your previous resource pack so I'm using the old models as placeholders until you guys are ready. :)
 
Level 3
Joined
Dec 4, 2010
Messages
38
I've been recently trying to import some of the files from this pack directly into a custom .mpq file. I've been having some problems, specifically with the portrait files. When replacing the originals, they don't show up (as in: black space with nothingness). Other model's portrait files seem to work, just not those from the SoC pack. They work when imported through the map editor, but don't when using the 'war3mapImported' workaround in the .mpq. Also, the rest of the model shows up (the model itself + buttons associated with).

Any ideas why/how this can be fixed? :/
 
Level 3
Joined
Dec 4, 2010
Messages
38
Are you sure the path is EXACTLY the same, only with "_Portrait"? Also, are ALL the portraits not showing up?

Well considering it's in a folder, yes the path is the same, with just _Portrait added. All the portraits are not showing up. I can put a footman on a footman, or a footman on a peasant, doesn't show up, or I can put a peasant on a footman, and a peasant on a peasant, still doesn't show up. BUT I can put any other random one on anything and it works...
 
Level 3
Joined
Dec 4, 2010
Messages
38
Deolrin: do you have any idea what the problem I mentioned early would be? It's really causing problems and I'm completely stuck. I don't want to take time away from your project, but if someone could try it on their end to see if it worked, that would be great.
 
Level 14
Joined
Jan 2, 2007
Messages
1,449
This project seems to have one thing I have always waited to see in the Warcraft 3 modding scene. A really well done and detailed version of Alleria Windrunner.

I remember there are other two attempts to make Alleria, but I never liked those. But this... /pureloreohmygoshfanboyscream + faint
 
Level 48
Joined
Apr 18, 2008
Messages
8,421
Version 1.6 is out!
The changelog includes:
  • Several new models - Goblin Ace, War Turtle, Warlock and more!
  • Several new textures - Bandit, Bandit Spearthrower, Bandit Mage, Forest Sentinel!
  • TONS of new icons! (See for yourself!)
  • New avatars, screenshots, and more!
vc65w.jpg

Here are a few samples of what's in store for you:

mc3y1d.jpg

2vifb6f.jpg
2m42ewx.jpg
10wqwk7.jpg
15814au.jpg
2v16cd2.jpg

Check out the Changelog on the first page for the full list of changes!

(By the way, we've also updated out Hosted Project site, especially the Gallery and Techtree sections, so be sure to check it out!)
 
Level 16
Joined
Dec 29, 2008
Messages
1,361
Yeah probably. Anyway cool new stuff.
In my oppinion you can give the warlock a weapon, would make him look stronger.
 
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