Originally Posted by Wazzz
perhaps if someone put up a tutorial on how to do this, we could extend this idea to the custom models made for warcraft 3 on the hive's database as well
people complaining about it being too low poly are silly, but there is some truth that the quality may need to be improved to fit in with the decent-looking terrain of starcraft 2
I agree completely, if I knew how I'd be doing this myself! I'd quite like to make a fantasy based map for SC3 using the new engine and improved graphics it offers.
It might temp more modders to switch from wc3 to sc2.