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Level 19
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Oct 7, 2014
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Hello Hive!
I've been working in how should I make these triggers work. Can anyone help me?

Wood Elf Ranger


Buckshot - Innate Passive
Enemies below 10% HP take 5% more damage from the Night Elf Ranger.

Smokescreen - Area Target
Covers an area in smoke, which increases the damage taken by all units inside from ranged and magical attacks for a few seconds. If the Wood Elf Ranger stays in the area while in Meld, the ability temporarily goes into a halt.
Range: 600
Cooldown: Above Average-Average
Notes: Scales ranged and magical attack damage amplification. Perhaps use a negative valued Elune's Grace for this. Affects all units (even allied ones).

Bull's-eye - No Target
The next attack of the Wood Elf Ranger will not miss and would deal significantly more damage than usual.
Range: 0
Cooldown: Average
 
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