- Joined
- Mar 18, 2012
- Messages
- 1,716
Can someone make a model similar to the default game interface cooldown model:
UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdl ( GameInterface - Model - Command Button - Cooldown )
but with a default scale (100%) of 64x64, which equals a tile size ingame.
The animation time should be 1.000 seconds equal to the original model.
I need this for a full screen system to display custom item cooldowns.
The model will be used as unit model, so one can set
In a full screen system everything is scaled realtive to 64 so it would be perfect to apply the same scaling for the cooldown model.
UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdl ( GameInterface - Model - Command Button - Cooldown )
but with a default scale (100%) of 64x64, which equals a tile size ingame.
The animation time should be 1.000 seconds equal to the original model.
I need this for a full screen system to display custom item cooldowns.
The model will be used as unit model, so one can set
- SetUnitTimeScale - to display the cooldown properly.
- SetUnitScale - to fit on the cell within the custom UI.
In a full screen system everything is scaled realtive to 64 so it would be perfect to apply the same scaling for the cooldown model.