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Can a mod close this thread? Official project thread is now http://www.hiveworkshop.com/forums/map-development-202/elemental-encounters-177332/.
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[Size=6][FONT="System"][B]The Elemental Encounters[/B][/FONT][/SIZE]
[SIZE="4"][FONT="Arial Narrow"][COLOR="DarkSlateGray"]Now, the first thing you will prolly be thinking is "What is this map?" What this map is is a map where you pretty much battle some hard bosses. [/COLOR]
[table][COLOR="DarkSlateGray"]Features[c]Save/load code
Item recipe system
And some really epic bossfights
Or maybe even a pvp system[/table]
The reason I called it the elemental encounters is because you have encounters with elemental bosses that you try to kill.
[table][/FONT][/COLOR][/SIZE]The bosses[c][B][U][COLOR="SandyBrown"]Earth (complete but needs fix)[/COLOR]
[COLOR="Black"]Dark (complete)[/COLOR]
[COLOR="LemonChiffon"]Light(complete)[/COLOR]
[COLOR="DarkRed"]Fire (complete)[/COLOR]
[COLOR="Silver"]Wind (in progress)[/COLOR]
[COLOR="RoyalBlue"]Ice (in progress)[/COLOR]
[COLOR="Blue"]Water[/COLOR]
[COLOR="DarkGreen"]Nature[/COLOR]
[COLOR="Red"]Blood[/COLOR]
[COLOR="Lime"]Poison[/COLOR]
[COLOR="Yellow"]Electricity[/COLOR][/U][/B]
[U][COLOR="Sienna"]Demonic[/COLOR]
[COLOR="DimGray"]Iron[/COLOR][/U]
[COLOR="Cyan"][U]Arcane[/U][/COLOR][/table]
[B][U][FONT="Arial Narrow"]Classes are prolly going to be:[/FONT]
[COLOR="DeepSkyBlue"]Shaman[/COLOR]
[COLOR="Blue"]Mage[/COLOR]
[COLOR="Plum"]Paladin[/COLOR]
[COLOR="DarkSlateBlue"]Warlock[/COLOR]
[COLOR="DarkOrange"]Druid[/COLOR]
[COLOR="Silver"]Warrior[/COLOR]
[COLOR="YellowGreen"]Hunter[/COLOR]
[COLOR="Yellow"]Rogue[/COLOR]
[COLOR="DarkRed"]Death Knight[/COLOR][/U][/B]
[COLOR="LightBlue"][SIZE="3"][FONT="Arial Narrow"][SIZE="4"]Right now I am about 40% of the way through making this map so this is definately going to happen and I will add the map file itself and improve this description when I consider it 75% complete[/SIZE][/FONT].[/SIZE][/COLOR]
[hidden=And here are the elemental bosses!]
Dark:[IMG]http://www.hiveworkshop.com/forums/members/193066-albums3796-picture35262.jpg[/IMG]
Earth:[IMG]http://www.hiveworkshop.com/forums/members/193066-albums3796-picture35263.jpg[/IMG]
Fire:[IMG]http://www.hiveworkshop.com/forums/members/193066-albums3796-picture35264.jpg[/IMG]
Ice:[IMG]http://www.hiveworkshop.com/forums/members/193066-albums3796-picture35265.jpg[/IMG]
Light:[IMG]http://www.hiveworkshop.com/forums/members/193066-albums3796-picture35266.jpg[/IMG]
[/hidden]
[SIZE="5"][hidden=Boss Explanations:]
[hidden=Earth:]
Earth:
[COLOR="Silver"]Repeating events:[/COLOR]
[COLOR="DarkRed"]Magma strikes:[/COLOR] The earth master goes into a fit of rage for about 5 seconds, dealing 120-160 damage dealing AOE.
Earthquake: The earthmaster does a mighty stomp, shaking the ground and dealing 100-150 damage in an area of 300.
[COLOR="DimGray"]Phases: [/COLOR]
[COLOR="SandyBrown"]Phase 2[/COLOR]: In the earthmaster's phase 2, he goes into a rage after going down to 50% health and summons two powerful rock golems and then starts summoning shockwaves every few seconds, dealing 80-140 damage in an area of 300.[/hidden]
[hidden=Darkness:]
[COLOR="DarkSlateGray"]Repeating events:[/COLOR]
[COLOR="DarkOliveGreen"]Ambush:[/COLOR] The lord of darkness' minions occasionally slip out of the shadows, dealing damage to their victims.
[COLOR="DarkRed"]Meteors:[/COLOR] Throughout the fight, meteors will occasionally fall down into the area, dealing damage to whoever it hits, dealing 90-160 damage.
[COLOR="Black"]Phases:[/COLOR]
[COLOR="black"]Phase 2:[/COLOR] Phase 2 is activated once the lord of darkness' health is at 80 percent. He will then dissapear after summoning 10 dark minions who you have to kill. After you have killed them, the dark lord respawns.
[COLOR="DarkSlateGray"]Phase 3:[/COLOR] When the dark lord is down to 40% health, once again he summons 10 dark minions and dissapears again. Once they all die, he respawns again, leaving the rest of the boss fight tank and spank.
[/hidden]
[hidden=Light:]
[COLOR="Yellow"]Repeating events:[/COLOR]
[COLOR="Orange"]Arc light:[/COLOR] Every 30-40 seconds the light boss damages all units in an area of 300, dealing 120-170 damage. Would like to thank crillepro for the effects.
[COLOR="DarkOrange"]Random damage:[/COLOR] Every 10-19 seconds of game time, the light lord targets an individual unit randomly, dealing 150-200 damage.
[COLOR="Yellow"]Purge:[/COLOR] Every 15-23 seconds of game time, the light lord purges all units in an area of 300, making the victims lose 100-150 mana/
[COLOR="LemonChiffon"]Phases:[/COLOR]
[COLOR="PaleGreen"]Phase 2:[/COLOR] When the light lord goes down to 40% health, he goes into a rage and summons 10 light minions by his side, as well as rapidly summon meteors down to the area for the rest of the fight.
[/hidden]
[hidden=Fire:] Coming soon[/hidden]
[hidden=Frost:] Coming soon[/hidden]
[hidden=Wind:] Coming soon[/hidden]
[/hidden][/SIZE]
[COLOR="Lime"][FONT="Impact"][SIZE="6"]The recruitment:
(It will be a small team and in order to become a member of the project you must have more than 10 rep and promise not to show the map to anyone whilst it is in progress.)
1. [B]1 BETA Tester[/B]
2. [B]2d artist to create icons.[/B]
3. [B]2 spellmakers to make the spells for all the classes.[/B]
[CENTER][table]Current members of the project[c]Position[r]
Darkzealot_128[c]Triggerer and project leader[r]x3Glike[c]2d artist responsible for loading screen and map preview picture and is also responsible for game trailer.[r]-Peper-[c]story maker and 3d modeler[r]Zealon[c]1st beta tester and maybe assistant triggerer[r]eldubs[c]beta tester[/SIZE][/FONT][/COLOR][/table][/CENTER]
this.Peper said:I have a suggestion, our hero can learn the skill from elemental bosses they defeated.