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Go Back   The Hive Workshop > Warcraft III Hosted Projects > Project Depository > Pirate Tag!

Pirate Tag! An innovative multi player mini-game/tag map for up to 10 players. Gamers control the action with the keyboard keys IJKL instead of using the mouse. A simple but fun map for everyone to enjoy.

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Old 08-11-2007, 02:23 PM   #46 (permalink)
Registered User ragingspeedhorn
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There are points where people can access by clicking with the mouse and moving a tiny inch before getting paused, I will make such areas either un-accesable OR if the new walk system, made by MindWorX, actually works without lagging (which we weren't sure about and I can't test it) then that should be fixed and the walking is more straight than what it is now where you sometimes walk to the side instead of directly straight.

Thanks for your concern, whatever any of you have on your minds do shout it out, I am always ready to answer anything you might have thoughts about, complex or not :)
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Old 08-16-2007, 04:18 AM   #47 (permalink)
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If its possible, you could add another island, but... make it one big pirate ship that you can run around in
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Old 08-16-2007, 08:00 AM   #48 (permalink)
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I don't know if there are any low-size models around so that I could actually make such a thing, but I do plan to change terrain every now and then in different versions.
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Old 08-26-2007, 05:58 PM   #49 (permalink)
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--- Project update! ---

1.5 is coming along great, I have just finnished some different improvements of the map and most of the bugs found earlier has been fixed, what needs to be done now is AI for 1.5 so you can have computer players instead of real players for single player purposes, leaving players and so on.

Hopefully I can have the new version ready for release soon. If you have any more ideas/bugs/suggestions that you would like to have fixed/included in 1.5 then post now! Rep is given for any usefull feedback!
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Old 08-26-2007, 07:59 PM   #50 (permalink)
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Good to hear rage!
Sorry about not getting back to your earlier... When your ready just send me a copy of v1.5 and I'll get to work on the AI.
It will take some time though, I suggest maybe releasing v1.5 and then adding AI in lets say v1.5b along with bug fixes if nessisary.
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Old 08-26-2007, 08:15 PM   #51 (permalink)
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Nahh I will wait for the AI as I have found some serious bugs with leaving players when there are no other pirates and so on that then stops the gameplay, that would be fixed with the computer player thing, else I would have to do a lot of work to fix it and a lot of problems comming along with the fixing of that one!

So the time spend on that would run up in many hours of work that I simply don't want to spend right now :)

I'll get the map to you within a day or so, just checking up if everything has been done!
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Old 08-28-2007, 07:15 AM   #52 (permalink)
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Hey guys im going to have to quite this thing, life issues, school, family massacures, you name it, im going to be steady with hive work for now on and not multiply.
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Old 09-05-2007, 02:57 PM   #53 (permalink)
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I srry that this isnt shall be at this Thread but i really need to know how to make the enemy revive after they been killed? if you know pm me plz!
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Old 09-05-2007, 04:07 PM   #54 (permalink)
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Wrong section yes, for World Editor questions please go to --> THIS <-- forum and ask your questions!
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