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| Pirate Tag! An innovative multi player mini-game/tag map for up to 10 players. Gamers control the action with the keyboard keys IJKL instead of using the mouse. A simple but fun map for everyone to enjoy. |
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07-19-2007, 09:03 PM
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#16 (permalink)
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Lord of Destruction
Join Date: Aug 2005
Posts: 760
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- Sort leaderboard each round
- Possibly add a Zoomout command
- When Pirate first Spawns at startup, give him a temporary movement speed bonus as hes all alone.
Last edited by Fulla; 07-20-2007 at 12:09 AM.
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07-19-2007, 10:52 PM
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#17 (permalink)
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The cake is alive
Join Date: Apr 2006
Posts: 1,219
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Maybe there could be a net trap pirates can do?
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07-20-2007, 09:22 AM
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#18 (permalink)
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2nd place - mark of shame
Join Date: Apr 2005
Posts: 6,484
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A net trap would be unfair imo. But a speed increase could easily be done, thanks for the suggestion. I don't like the zooming out thing, I think the camera view should be sort of limited, if you want more overview you can always just take the locked camera off.
Random powerups will appear as runes which will give temporary boosts of different kinds.
What do you mean with the sorting of the leaderboard, Fulla? What is there to sort?
And a song/tune of some kind will come in the near future Jaakko, I just need to find a really good tune that doesn't get annoying in the long run, which is kind of hard, but if you have any suggestions then feel free to post them.
Thanks for the feedback, +rep!
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07-20-2007, 10:14 AM
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#19 (permalink)
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Lord of Destruction
Join Date: Aug 2005
Posts: 760
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Like Say:
Ppl1 - 0
Ppl2 - 2
Ppl3 - 0
Ppl4 - 1
Ppl5 - 0
becomes:
Ppl2 - 2
Ppl4 - 1
Ppl1 - 0
Ppl3 - 0
Ppl5 - 0
Theres a GUI trigger, Sort Leaderboard by XXX
XXX can be, lots of things, in this case whatever ure using as the score.
This was easier to see whos winning and who we have to gangup on Yarr!!!
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07-20-2007, 10:22 AM
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#20 (permalink)
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2nd place - mark of shame
Join Date: Apr 2005
Posts: 6,484
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Yeah, well, I guess that could be done but I just prefer to have it like p1-p2-p3-p4 etc. so it is sorted that way as people often have the same score anyways.
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07-20-2007, 03:00 PM
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#21 (permalink)
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The humping is hypnotic.
Join Date: Dec 2006
Posts: 496
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I trying to find a cool long song so it dosent repeat every half minut... but its pretty hard, well just to say it and i keep looking YARR! (Ø.-)
__________________
He knows you want it.
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07-20-2007, 05:02 PM
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#22 (permalink)
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2nd place - mark of shame
Join Date: Apr 2005
Posts: 6,484
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I have been thinking about perhaps using the theme from Monkey Island 3, it's long, has no lyrics and is very caribian like.
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07-20-2007, 05:59 PM
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#23 (permalink)
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Mmm
Join Date: Oct 2004
Posts: 1,807
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I was thinking that the wc2 theme would work too. Plus it doesnt add file size....
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Humm
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07-22-2007, 06:32 AM
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#25 (permalink)
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Animator
Join Date: Mar 2006
Posts: 3,181
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I'd like to point out that I like the hat and hook I saw in the last version I played.
Seriously, I only played it singleplayer to check it out, but judging from the idea and the controls I can imagine it's a very innovative experience when playing online. Good luck with your project raging.
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07-22-2007, 10:43 AM
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#26 (permalink)
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2nd place - mark of shame
Join Date: Apr 2005
Posts: 6,484
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Thanks for the support Chriz. and yeah it sure is some nice attachments, the maker must be very talented :P
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07-25-2007, 11:07 AM
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#27 (permalink)
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PIVOT !!!
Join Date: May 2007
Posts: 403
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Couldt it be more easy to set movement wsda or there is a certain reason that it is ijkl ?
__________________
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07-25-2007, 11:10 AM
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#28 (permalink)
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2nd place - mark of shame
Join Date: Apr 2005
Posts: 6,484
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I might change to WASD, though imo it does not make much different what keys it is. I'll think about it.
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07-25-2007, 01:18 PM
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#29 (permalink)
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User
Join Date: Feb 2007
Posts: 2,154
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Quote:
Originally Posted by RedBlade
Couldt it be more easy to set movement wsda or there is a certain reason that it is ijkl ?
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What I allways woundered is why it couldnt be the arrow keys??
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07-25-2007, 02:24 PM
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#30 (permalink)
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Lord of Destruction
Join Date: Aug 2005
Posts: 760
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Arrows give enormous delay, this way (using abilities) its alittle faster.
I think atleast.
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