Cokemonkey11
Spell Reviewer
- Joined
- May 9, 2006
- Messages
- 3,534
Blessed Ranger Final Entry:
| Blessed Ranger: The Blessed Ranger is thematically a kind of ranged cleric; she is a battle hero with inherent supportive abilities, especially related to healing allies. In implementation, the blessed ranger is actually a very combat-centric hero, and her ability to heal her allies is heavily reliant on her ability to stick to enemy heroes and lay down damage. Featuring agility as a primary stat, abilities that boost attack rate and damage, and a reset mechanic, the Blessed Ranger is set to provide a high-action, micro-heavy play-style. |
Arcane Arrows: When activated, the next basic attack deals 5/10/15 + 2/2.5/3% of the target's maximum health bonus damage. If the target is a hero, another arcane arrow is immediately readied, and the Blessed Archer restores 15/20/25 mana. Lasts 7 seconds. | |
Forrestwalk: Passively grants 8/10/12 bonus agility while within 500 of a live tree. Additionally, Forrestwalk provides vision over trees and cliffs. | |
Holy Sigil: For 6/7/8 seconds, the target allied non-hero unit is marked with a holy sigil. When the Blessed Ranger deals damage, marked units within 1000 of her are healed for 50/60/70% of the damage dealt. | |
Sigil of Dexterity: The Blessed Ranger concentrates her arcane energy, doubling her attack speed for 10 seconds. During this time, the Blessed Ranger's basic movement orders dash to the targeted point (1000 range max). |
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