*-*-*-*-*-*-*- Stars_lightning
-*-*-*-*-*-*-* Created by Haistrah / Love-Of-Pink (My Battle.net account)
*-*-*-*-*-*-*- Created with War3 Model Editor
-*-*-*-*-*-*-* Comments please =)
-=°*> First edit :
Reduced the particles count by 40 per second for birth&stand anims and 250 for death anim.
-=°*> Second edit :
Reduced the particles count by 15 per second for birth&stand anims and 10 per second for death anim.
-=°*> Third edit :
Changed the death animation for a custom anim.
-=°*> Fourth edit :
Edited the death animation. The area of particles in death animation is larger now. I reduced the tail lenght for few particles in birth&stand animations.
-=°*> Fifth edit :
Reduced the particles count by 5 per second for the birth&stand animations and the particles count by 10 per second for the death animation.
Reduced the life span of the 2 Particle Emitter 2 of the birth&stand animation by 0.2 sec each.
Improved the speed for the 2 Particle Emitter 2 of the birth&stand animations by 3 each.
Comments please =)
-=°*> Sixth edit :
Only 50 particles per second for stand&birth anim.
Rating - 5.00 (2 votes)
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Paths
Import the skins to the following paths:
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Moderator Comments
Useful
14:40, 12th Jul 2009
shamanyouranus: Better, but you still need to reduce the particle count for the stand and birth animations. Try to get it less than 100, less than 70 would be even better. Reduce the life span of the particles to help lower the particle count a bit.
11th Aug 2009
Pyritie: I think you could lower the particle count a lot more, maybe even down to 50. The key is to use larger particles since really small ones aren't very visible ingame. Also uncheck the "Tail" box on all of your particles.
1. change the internal name of the model. It can be done with Magos model editor under: Edit-->Model properties
2. reduce the particle count. 216 are too many for a missile. Try to lower it to around 100.
3. maybe some more changes as they are pretty basic right now. Maybe a more creative death animation.
1. That's ok, thanks =)
2. What's the problem about too many particles count ?
3. For the death animation, I will search another idea but if you could give me idea it will be super please =)
Thanks for your comment.
__________________
"Art is an explosion!!" "Nop, art is eternal. The most beauty thing is eternal." "WTF?? ART IS AN EXPLOSION§§ BAAAAANG!!"
looks almost like magic missile from diablo 3, just has to be a bit more purplish
__________________ Current Project: Dawn of Fear RPG Progress: ~20%
Working on terrain and hero and ability concepts
Writing detailed story and completing setting
Gathering necessary models and other resources My Requests Recruitment! Give +rep to those who helped you!
maybe make it leave a trail of small lightning zaps (like in Purge's buff part) if that's not too complicated. it will give it a more electric look
__________________ Current Project: Dawn of Fear RPG Progress: ~20%
Working on terrain and hero and ability concepts
Writing detailed story and completing setting
Gathering necessary models and other resources My Requests Recruitment! Give +rep to those who helped you!