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The Hive Workshop Models:
Forest Troll Blademaster
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Images
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| Details |
| Uploaded: | 10:03, 20th Apr 2009 |
| Last Updated: | 11:08, 2nd Aug 2009 |
| Keywords: | Blademaster, Blade, Master, Forest Troll, Commander |
| Type: | Hero |
| Category: | Troll |
| Model-ID | 2vvuxx |
A simple geo-merged UV mapped model. Its a simple Blademaster with a Troll Trapper's head. I hope its useful to people :)
The model is only about 75kb when imported.
If you have any suggestions on how to improve this, please do say so :D
At the moment, I am looking for someone who can rig the head so that I can combine the potrait with the model itself.
Credits:
anarchianbedlam (Helping me fix a bug with the model)
PS: This model is already squished with MDX squisher.
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| Rating - 4.27 (11 votes) |
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| Paths |
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Import the skins to the following paths:
None
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| Moderator Comments |
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Useful
18:07, 24th Apr 2009
Pyritie: Hide the hero glow during the death and dissipate anims.
13th May 2009
Pyritie: The helmet needs fixing. The unwrap's pretty messy and so is the mesh.
2nd August 2009:
General Frank: Looks good to me and works ingame. Approved.
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 (218.6 KB, 2861 Downloads)
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More Details
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Click here to display advanced details.
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04-20-2009, 11:02 AM
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#2 (permalink)
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User...?
Join Date: May 2007
Posts: 3,968
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There can never be enough troll models. This one is simple but awesome.
__________________
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04-20-2009, 11:53 AM
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#3 (permalink)
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>>>Map Maker<<<
Join Date: Mar 2009
Posts: 229
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This model is pretty nice
good animations a really nice idea and good work
i rate it 5/5
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04-20-2009, 12:00 PM
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#4 (permalink)
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◥▶◀◤
Join Date: Nov 2008
Posts: 3,948
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Awesome model.
I rate it 5/5
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04-20-2009, 12:13 PM
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#5 (permalink)
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Gone
Resource Moderator
Join Date: Nov 2006
Posts: 7,502
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Pretty simple, but very nice and clean.
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04-20-2009, 12:22 PM
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#6 (permalink)
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a failed skinner
Join Date: Apr 2009
Posts: 13
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ofcourse voodoo mask and skulls would look neat on troll
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04-20-2009, 12:23 PM
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#7 (permalink)
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Thorasoh'Caph!
Resource Moderator
Join Date: Jun 2008
Posts: 5,560
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You could too narrow his pants.
looks too blademaster-ish.
some other things you might add... like some troll stuff on his elbows and knees.
Rating 3.45/5 nice, work it up a bit.
~Misha~
__________________
[19-49-30] Misha: lol.. okay, whack me, but i again forgot how many frames make one second of animation in milkshape
[19-49-50] Rao Dao Zao: 1440
[19-50-08] Misha: lol that's a minute, i asked for a second
[19-50-28] Rao Dao Zao: 24
[19-50-38] Rao Dao Zao: That's what you get for asking the same question too many times.
[19-50-41] Rao Dao Zao: Stock responses. :P
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04-20-2009, 12:35 PM
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#8 (permalink)
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S-S-S-Slice...
Join Date: Mar 2008
Posts: 815
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Prety used idea, if you ask me.
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Lowpoly Workshop Fan
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04-20-2009, 12:44 PM
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#9 (permalink)
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KITTEH!!! :D
Join Date: Dec 2007
Posts: 499
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It's working fine it's not a new idea.
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Meow Meow Kitties are here to own you!
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04-20-2009, 01:13 PM
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#10 (permalink)
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Harry Potter
Join Date: May 2008
Posts: 1,724
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Really nice!
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Kind of inactive right now
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04-20-2009, 01:17 PM
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#11 (permalink)
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The lazy warrior of death
Join Date: May 2007
Posts: 428
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Guy, try making the hair more unique, like a dread or something, but its cool 4/5
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04-20-2009, 02:08 PM
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#12 (permalink)
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Hello
Join Date: Jun 2006
Posts: 2,678
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simple but fine
3/5
__________________
I decided to remove my ressources from thw, but if you still want them pm me. I might also upload them somewhere else.
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04-20-2009, 02:23 PM
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#13 (permalink)
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Living In Ecstacy!
Join Date: Jun 2007
Posts: 2,442
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Infrenus, I've already tried giving a troll dreadlocks, but it didn't work out too well.
__________________
It's about damn time.
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04-20-2009, 04:49 PM
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#14 (permalink)
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Custom Title with No Rep?
Join Date: Jul 2008
Posts: 1,141
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^This. The portrait-version looks pretty good, though, IMO.
While I'm always glad to see Troll models (even if they're not Jungle Trolls), this is seriously, like, the 20th Blademaster on this site. :<
Still, good geomerging.
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04-20-2009, 11:10 PM
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#15 (permalink)
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User
Join Date: Apr 2008
Posts: 1,996
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The model itself does not need a "Portrait" animation if it has a separate portrait model, removing it and all integers relating to that animations will reduce filesize. Also, in the walk AND attack slam animations the sword hovers in front of him, out of his hand.
Otherwise, a very good use of ingame textures, i love the model, a 4/5 once you fix those problems
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