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The Hive Workshop Models:
Dwarven Rail Tank
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Images
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| Details |
| Uploaded: | 05:17, 26th Jun 2009 |
| Last Updated: | 06:22, 1st Jul 2009 |
| Keywords: | Tank, Mechanical, Uber, Amazing, Awesome, Siege, Machine, Rail, Defence, Dwarven, Rail, |
| Type: | Unit |
| Category: | Dwarf, Mechanical |
| Model-ID | vf8szs |
Dwarven Rail Tank V1.1
By: Sephiroth_VII
aka Daniel Manion
aka NautalusX
Everything from scratch except:
Textures from Blizzard. Dwarf Model by Blizzard.
Most of the death explosion particles are a modified combination of WILLTHEALMIGHTY's nuke, and anarchianbedlam's PUMA(flares).
Thx to Blinkboy for the great animation tutorial.
Thx also to all the modelers who made the great tank and explosion type models, I've looked over many of them and studied them.
MORE IMAGES! AND A TEST MAP!:
http://www.hiveworkshop.com/forums/modeling-and-animation-276/dwarven-rail-tank-133331/#post1186410
-----ANIMATIONS----
"Stand - 1"
"Portrait"
"Stand - 2"
"Stand - 3"
"Walk"
"Spell First" - Main Cannon
"Spell Second" - Machine Gun
"Spell Third" - Mortar Cannons
"Spell Fourth" - AA Missiles
"Spell Fifth" - Mages Beam
"Death Explode"
"Decay Flesh"
----ATTACHMENTS-----
"weapon first" - Main Cannon
"weapon second" - Machine Gun L
"weapon third" - Machine Gun R
"weapon fourth" - AA Missiles L
"weapon fifth" - AA Missiles R
"sprite first" - Mortar L1
"sprite second" - Mortar L2
"sprite third" - Mortar R1
"sprite fourth" - Mortar R2
"sprite fifth" - Overhead Dwarf
"sprite sixth" - Origin Dwarf
"overhead" - Overhead Tank
"origin" - Origin Tank
"head" - Dwarf Head
I made rails for this model too. Search "Tank Rails"
*Do NOT modify or redistribute this model in any way.*
*Give Credit to "Sephiroth_VII"*
comments & criticisim plz.
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| Rating - 5.00 (5 votes) |
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| Paths |
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Import the skins to the following paths:
None
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| Moderator Comments |
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Recommended
05:15, 1st Jul 2009
BlinkBoy: No need to check it for a 5 time. It's already to awesome to say anything else. Approved. 4/5.
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Click here to download DwarvenRailTank.zip (318.4 KB, 1412 Downloads)
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More Details
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Click here to display advanced details.
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06-26-2009, 05:56 AM
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#2 (permalink)
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Unyielding Hierophant
Join Date: Apr 2008
Posts: 1,112
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1ST COMMENT, and for good reason :P
HOLY SHIT! (in a good way) this is one of the most incredibly kickass models i have ever seen, omg, i love you Sephiroth VII, i really do. i love you to death, the animations are incredible, the death animations is amazing, it blows my mind, it seems like the pieces hove in midair, which would be annoying for a map with more than 1 of them, BUT MAKES IT CINEMATIC AWESOME if you had a map where you play as this, (slow-mo explosion, camera revolves around it)
I absolutely LOVE the dwarf animations, very detailed. an excellent use of ingame textures.
i only have 1 design flaw i would like to point out, because of the way the guns are placed, they can only fire in 1 direction... :/ so while this model is incredibly cinematic, it cant really be used practically for a map. the guns can not swivel to face the enemy, if it is a railcar, and it has to be on tracks, it would only fire in 1 direction.
that is a pretty major flaw. BUT based on the model itself, the quality of the animations, mesh, etc
this thing is a 5/5 SEXTASTIC
if you managed to re-work the design, so it could swivel (on bone_turret) then this thing would get a 6/5 directors cut for sure.
(like for example put the control panel (dwarf), main gun and machine guns on a swiveling section,)
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06-26-2009, 06:00 AM
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#3 (permalink)
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Power Overwhelming
Join Date: Jun 2007
Posts: 383
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TONS of work. Only warcraft model I've worked on since I made doombeast. So its been 11 months off and on working on this. This is my last warcraft model I will make. I'm quiting wc3 modeling, so I try to go out with bang....
EDIT: OH! You give me great ideas already 1st post guy. Whole thing swiveling might be a good solution. This Rail tank thing... Its meant to go left and right on rails and fire straight ahead of course. It will need some work to make it into a all purpose tank unit. The wheels are horizontal as you can see.
Last edited by Sephiroth_VII; 06-26-2009 at 06:43 AM.
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06-26-2009, 08:12 AM
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#4 (permalink)
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The all seeing Eye
Join Date: Feb 2009
Posts: 170
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dam
if people ask me what you mean whit uber th hiveworkshop sucks
i say to look to the models like this
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06-26-2009, 11:31 AM
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#5 (permalink)
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Mai sense is tingling
Join Date: Jan 2009
Posts: 458
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I'm blind. That's wonderful. The death anim is epic. And the spells animations you've added, I love you.
This model is the sheer of sexyness. I would give you 20rep for this, but I can give only 1 as you know :P.
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06-26-2009, 03:13 PM
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#6 (permalink)
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User
Join Date: Jul 2007
Posts: 567
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I have a major problem. Sure it's beautifully done, but how can the tank support infrastructure support a field gun that large? In all honesty, if that field gun was going to fire, I suggest a stationary mode where Bi-pods hold the field gun in place.
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06-26-2009, 05:26 PM
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#7 (permalink)
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Power Overwhelming
Join Date: Jun 2007
Posts: 383
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If your moving back and fourth and firing the cannon constantly, it would look pretty stupid if support legs went up and down all the time. The support looks pretty good to me. Just say its solid metal. 8 wheels too...
To make it all purpose and not just bound to tracks, would you guys care if I left the wheels the way they are? It looks like propellers in water. And I don't see a big problem with it even if they are turning the complete wrong way. lol.
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06-26-2009, 07:59 PM
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#8 (permalink)
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User
Join Date: Jul 2007
Posts: 567
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The unit would have to morph, and it is physically impossible for that train-tank to move with that field-gun sticking out.
Last edited by Pyritie; 06-27-2009 at 05:30 PM.
Reason: removing flaming
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06-26-2009, 10:23 PM
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#9 (permalink)
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I like BK!
Join Date: Jun 2009
Posts: 497
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Lol berries wtf... seriously, i think its great and plus he has a good point, why would a moving train, stop, morph, and start firing then morph again and start moving and again stop, ect ect ect ect ect ect ect ect ect ect ect ectect ect ect ect ect ectect ect ect ect ect ectect ect ect ect ect ect, Does it seem pointless beriies????
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06-26-2009, 10:56 PM
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#10 (permalink)
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User
Join Date: Jun 2009
Posts: 1
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I'm a fairly new member, but i've been an anonymous user for a long time, It effing owns, and berries, you have a point if he were going for shear realism, not uber owning, but hes not, and it would be pretty retarded to stop, put out legs, fire, withdraw legs, move.
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06-27-2009, 03:46 PM
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#11 (permalink)
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Just a user
Join Date: Mar 2004
Posts: 1,231
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The death animation should have taken huge amount of time to realize. 8D
Just the protrait you should use replacable id 2 for background.
And the main cannon fire animation is pew pew fart poo.It need a huge recoil and large smoke emitter like the Dora Gustav.
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06-27-2009, 09:57 PM
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#12 (permalink)
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loves arrays+workarounds
Join Date: Feb 2009
Posts: 506
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THERE ARE BLUE PIXELS OVER THE DWARFS RIGHT EYE!!!!!1111!!!!
no really this model is so epic and the dwarf is damn detailed although he is so tiny
(some1 should make an imba map using ALL the tanks and guns and stuff but I have stuff to do already)
and don't worry about the pixel no one else will notice them anyway
keep up the good work
Last edited by D4RK_G4ND4LF; 06-28-2009 at 08:38 AM.
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06-27-2009, 10:41 PM
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#13 (permalink)
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It's time to rise up!
Join Date: May 2008
Posts: 820
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Pure genius that's all I have to say, even if it's a train like thing that goes on rails, and the turrets don't turn, it is awsome. Death is probably the best part about it (ironic isn't it?)
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06-28-2009, 01:14 AM
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#14 (permalink)
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Power Overwhelming
Join Date: Jun 2007
Posts: 383
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I'm working on the fixes now, including making the whole top section turn like a turret. I'm not sure if it will look alright with that big hunk rotating, but we'll see. Maybe I should make the main cannon a little shorter...
Last edited by Sephiroth_VII; 06-28-2009 at 03:33 PM.
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06-28-2009, 03:54 AM
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#15 (permalink)
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The Monster of Nature
Join Date: Jun 2009
Posts: 27
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Now this is fantastic! Looks exactly like something the dwarves would make! 5/5
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"He who fights with monsters might take care lest he thereby become a monster. Is not life a hundred times too short for us to bore ourselves?"
-Friedrich Nietzsche
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